Player Matchup

Cthulhu
Cthulhu
klod_killer2
Cthulhu
Level 59
God Stats
1W - 1L
1,200 SR
Queue Stats
101W - 197L
1,338 Elo+
Solo
Ullr
Ullr
muroto
Ullr
Level 148
God Stats
1W - 1L
1,494 SR
Queue Stats
28W - 30L
1,465 Elo+
Party 1
Olorun
Olorun
valsimot1603
Olorun
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,340 Elo+
Party 1
Team Averages
Level 74
1,398 SR
1,381 Elo+

VS

Team Averages
Level 82
1,697 SR
1,464 Elo+
Baron Samedi
Baron Samedi
Barvzik
Baron Samedi
Level 87
God Stats
8W - 6L
1,551 SR
Queue Stats
25W - 19L
1,450 Elo+
Solo
Hou Yi
Hou Yi
Djenea
Hou Yi
Level 119
God Stats
7W - 5L
1,666 SR
Queue Stats
227W - 306L
1,427 Elo+
Solo
Vamana
Vamana
Turko030
Vamana
Level 41
God Stats
3W - 2L
1,875 SR
Queue Stats
9W - 9L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
klod_killer2
Cthulhu
12
0 / 2 / 9
9,040
695
9,868
15,935
18,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
muroto
Ullr
16
9 / 4 / 1
11,406
877
15,753
12,610
6,266
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
14
1 / 6 / 7
9,184
706
10,984
14,224
8,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Barvzik
Baron Samedi
12
3 / 4 / 6
8,547
657
14,051
12,112
5,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hou Yi
Djenea
Hou Yi
15
6 / 3 / 6
9,712
747
11,781
12,174
5,440
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vamana
Turko030
Vamana
15
3 / 3 / 9
9,931
764
11,775
22,589
20,072
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
33
10
Kills
12
12
Deaths
10
17
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Barvzik
Baron Samedi
3
4
6
1.5
L
Hou Yi
Djenea
Hou Yi
6
3
6
3
L
Vamana
Turko030
Vamana
3
3
9
2.5
W
Cthulhu
klod_killer2
Cthulhu
0
2
9
2.25
W
Ullr
muroto
Ullr
9
4
1
2.38
W
Olorun
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,605
Damage
37,607
42,769
Taken
46,875
33,279
Mitigated
31,318
8,119
Healing
15,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Barvzik
Baron Samedi
14,051
2,093
2,459
2,922
12,112
5,806
360
5,747
6,365
30,651
0
L
Hou Yi
Djenea
Hou Yi
11,781
5,212
0
2,773
12,174
5,440
679
4,927
7,247
0
36,330
L
Vamana
Turko030
Vamana
11,775
6,485
570
6,281
22,589
20,072
22
9,429
13,160
0
36,929
W
Cthulhu
klod_killer2
Cthulhu
9,868
911
570
2,295
15,935
18,520
0
5,167
10,768
21,094
0
W
Ullr
muroto
Ullr
15,753
7,027
0
930
12,610
6,266
807
5,278
7,332
0
32,880
W
Olorun
10,984
6,174
1,219
3,105
14,224
8,493
584
3,894
10,330
33,033
3,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,630
Gold Earned
28,190
135
Minions Killed
142
5
Camps Cleared
7
677,032
Distance Traveled
681,369
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,547
657
47
4
2
190,817
2
L
Hou Yi
9,712
747
60
5
4
232,211
3
L
Vamana
9,931
764
35
3
1
258,341
4
W
Cthulhu
9,040
695
24
2
0
261,700
0
W
Ullr
11,406
877
43
3
0
213,778
6
W
Olorun
9,184
706
68
5
5
201,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role