Player Matchup

Janus
Janus
CPC4_CaCjr16
Janus
Level 64
God Stats
1W - 1L
1,600 SR
Queue Stats
4W - 4L
1,196 Elo+
Party 1
Chang'e
Chang'e
CPC4_XCW24X-_-
Chang'e
Level 64
God Stats
1W - 1L
1,285 SR
Queue Stats
4W - 4L
1,109 Elo+
Party 1
Atlas
Atlas
CPC4_dragon2022
Atlas
Level 86
God Stats
2W - 1L
1,422 SR
Queue Stats
5W - 4L
1,130 Elo+
Party 1
Team Averages
Level 71
1,436 SR
1,145 Elo+

VS

Team Averages
Level 60
1,311 SR
1,446 Elo+
Kuzenbo
Kuzenbo
SalvyG315
Kuzenbo
Level 54
God Stats
0W - 1L
1,491 SR
Queue Stats
1W - 6L
1,305 Elo+
Party 2
Kukulkan
Kukulkan
Timon1017
Kukulkan
Level 102
God Stats
0W - 2L
1,199 SR
Queue Stats
1W - 3L
1,535 Elo+
Party 2
Neith
Neith
Zeuscannon219
Neith
Level 23
God Stats
0W - 1L
1,242 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 4
11,382
632
15,073
14,580
7,605
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
7 / 2 / 2
12,360
687
14,721
20,114
10,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
1 / 3 / 3
11,739
652
10,122
25,498
31,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
SalvyG315
Kuzenbo
16
2 / 1 / 5
11,860
659
12,217
15,874
28,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
Timon1017
Kukulkan
15
2 / 6 / 4
10,762
598
22,336
12,905
6,089
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 4 / 3
10,696
594
9,543
18,196
8,192
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
19
11
Kills
7
7
Deaths
11
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
W
7
2
2
4
W
1
3
3
0.83
L
Kuzenbo
SalvyG315
Kuzenbo
2
1
5
4.5
L
Kukulkan
Timon1017
Kukulkan
2
6
4
0.67
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,916
Damage
44,096
60,192
Taken
46,975
49,171
Mitigated
42,942
18,626
Healing
3,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,073
2,368
547
1,390
14,580
7,605
301
8,991
5,589
42,620
0
W
14,721
867
5,025
7,415
20,114
10,045
0
9,459
10,655
45,037
0
W
10,122
3,450
186
4,063
25,498
31,521
124
16,889
8,609
34,786
0
L
Kuzenbo
SalvyG315
Kuzenbo
12,217
4,941
0
1,319
15,874
28,661
0
13,000
2,874
20,545
0
L
Kukulkan
Timon1017
Kukulkan
22,336
1,175
0
0
12,905
6,089
0
12,454
451
57,752
0
L
9,543
4,337
0
2,159
18,196
8,192
218
14,462
3,734
0
24,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,481
Gold Earned
33,318
162
Minions Killed
142
5
Camps Cleared
0
972,185
Distance Traveled
887,015
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,382
632
63
4
0
321,086
0
W
Chang'e
12,360
687
61
3
5
309,299
0
W
Atlas
11,739
652
38
2
0
341,800
1
L
Kuzenbo
11,860
659
11
1
0
325,660
0
L
Kukulkan
10,762
598
87
5
0
286,578
1
L
Neith
10,696
594
44
2
0
274,777
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role