Player Matchup

Merlin
Merlin
Demeter92802
Merlin
Level 104
God Stats
0W - 3L
1,242 SR
Queue Stats
71W - 96L
1,401 Elo+
Solo
Jing Wei
Jing Wei
Mald1996
Jing Wei
Level 27
God Stats
0W - 5L
1,266 SR
Queue Stats
11W - 15L
1,417 Elo+
Solo
Bacchus
Bacchus
Taylor61795
Bacchus
Level 60
God Stats
6W - 9L
1,425 SR
Queue Stats
34W - 62L
1,409 Elo+
Solo
Discordia
Discordia
chillywilly0809
Discordia
Level 77
God Stats
33W - 31L
1,505 SR
Queue Stats
64W - 84L
1,359 Elo+
Solo
Bakasura
Bakasura
gofetch13
Bakasura
Level 107
God Stats
4W - 10L
1,455 SR
Queue Stats
373W - 481L
1,419 Elo+
Solo
Team Averages
Level 75
1,379 SR
1,401 Elo+

VS

Team Averages
Level 81
1,488 SR
1,313 Elo+
Arachne
Arachne
Annuanna
Arachne
Level 107
God Stats
1W - 0L
1,716 SR
Queue Stats
1W - 2L
1,183 Elo+
Solo
Mulan
Mulan
Potatoskins12
Mulan
Level 44
God Stats
7W - 4L
1,423 SR
Queue Stats
40W - 46L
1,327 Elo+
Party 1
Anubis
Anubis
RunescapeSSBM
Anubis
Level 88
God Stats
4W - 1L
1,499 SR
Queue Stats
17W - 21L
1,320 Elo+
Party 1
Cernunnos
Cernunnos
SammichOfTime
Cernunnos
Level 83
God Stats
3W - 1L
1,186 SR
Queue Stats
24W - 24L
1,330 Elo+
Party 1
Geb
Geb
TotalStelth
Geb
Level 84
God Stats
6W - 4L
1,618 SR
Queue Stats
21W - 27L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
3 / 3 / 1
10,164
782
8,687
10,373
4,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jing Wei
Mald1996
Jing Wei
14
0 / 10 / 2
8,361
643
8,229
18,048
5,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
Taylor61795
Bacchus
15
2 / 7 / 2
9,346
719
8,289
17,091
21,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Discordia
chillywilly0809
Discordia
16
0 / 2 / 2
8,898
684
12,141
7,861
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
gofetch13
Bakasura
16
0 / 4 / 2
8,996
692
4,858
12,917
5,880
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Annuanna
Arachne
16
3 / 3 / 6
9,655
743
6,852
10,516
6,704
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
6 / 0 / 13
10,482
806
13,575
14,368
13,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

20
12 / 1 / 9
11,534
887
20,513
12,110
8,594
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
SammichOfTime
Cernunnos
17
5 / 0 / 10
10,128
779
12,478
11,239
5,487
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 1 / 15
9,646
742
4,453
14,487
16,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
79
5
Kills
26
26
Deaths
5
9
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Arachne
Annuanna
Arachne
3
3
6
2
L
Merlin
3
3
1
1.17
L
Jing Wei
Mald1996
Jing Wei
0
10
2
0.1
W
6
0
13
12.5
W
12
1
9
16.5
W
Cernunnos
SammichOfTime
Cernunnos
5
0
10
10
L
Bacchus
Taylor61795
Bacchus
2
7
2
0.43
W
0
1
15
7.5
L
Discordia
chillywilly0809
Discordia
0
2
2
0.5
L
Bakasura
gofetch13
Bakasura
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,204
Damage
57,871
66,290
Taken
62,720
39,076
Mitigated
50,776
8,523
Healing
18,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Annuanna
Arachne
6,852
5,130
0
1,055
10,516
6,704
690
4,015
6,203
0
19,209
L
Merlin
8,687
814
68
1,703
10,373
4,479
0
2,539
7,586
40,461
0
L
Jing Wei
Mald1996
Jing Wei
8,229
5,385
0
182
18,048
5,242
906
6,695
10,955
0
22,565
W
13,575
1,624
0
4,356
14,368
13,323
479
7,744
6,484
0
37,418
W
20,513
246
0
7,460
12,110
8,594
566
4,621
7,379
62,015
0
W
Cernunnos
SammichOfTime
Cernunnos
12,478
5,198
0
2,672
11,239
5,487
2,083
6,176
5,063
0
44,568
L
Bacchus
Taylor61795
Bacchus
8,289
772
0
2,025
17,091
21,036
0
6,736
9,858
18,932
0
W
4,453
246
0
2,777
14,487
16,668
148
6,561
7,786
14,977
0
L
Discordia
chillywilly0809
Discordia
12,141
826
0
949
7,861
2,439
0
3,615
4,053
42,447
0
L
Bakasura
gofetch13
Bakasura
4,858
3,949
0
3,596
12,917
5,880
156
5,125
7,648
0
17,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,765
Gold Earned
51,445
248
Minions Killed
233
0
Camps Cleared
0
1,184,877
Distance Traveled
1,361,717
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,655
743
23
2
0
257,462
0
L
Merlin
10,164
782
71
5
0
244,060
3
L
Jing Wei
8,361
643
36
3
0
240,430
3
W
Mulan
10,482
806
52
4
0
296,238
0
W
Anubis
11,534
887
86
7
0
266,044
0
W
Cernunnos
10,128
779
47
4
0
264,134
1
L
Bacchus
9,346
719
26
2
0
221,087
3
W
Geb
9,646
742
25
2
0
277,839
1
L
Discordia
8,898
684
68
5
0
259,785
0
L
Bakasura
8,996
692
47
4
0
219,515
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role