Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BonusEruptus
Mulan
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 55L
1,597 Elo+
Solo
Cu Chulainn
Cu Chulainn
MyNipTouchUrLip
Cu Chulainn
Level 143
God Stats
1W - 3L
1,400 SR
Queue Stats
15W - 21L
1,560 Elo+
Solo
Ganesha
Ganesha
Son Wumama
Ganesha
Level 99
God Stats
5W - 4L
1,508 SR
Queue Stats
686W - 671L
1,580 Elo+
Solo
Skadi
Skadi
elextremadament
Skadi
Level 158
God Stats
2W - 5L
1,438 SR
Queue Stats
327W - 289L
1,546 Elo+
Solo
Team Averages
Level 126
1,469 SR
1,557 Elo+

VS

Team Averages
Level 113
1,574 SR
1,581 Elo+
Hun Batz
Hun Batz
AchIyss
Hun Batz
Level 71
God Stats
2W - 3L
1,737 SR
Queue Stats
119W - 114L
1,640 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Alhazrad
Ah Muzen Cab
Level 128
God Stats
2W - 2L
1,471 SR
Queue Stats
105W - 107L
1,572 Elo+
Solo
Loki
Loki
Fn_Plebs
Loki
Level 94
God Stats
9W - 3L
1,598 SR
Queue Stats
490W - 497L
1,553 Elo+
Solo
Bacchus
Bacchus
LowTier
Bacchus
Level 126
God Stats
4W - 3L
1,493 SR
Queue Stats
295W - 279L
1,554 Elo+
Party 1
Achilles
Achilles
Zixu
Achilles
Level 147
God Stats
8W - 4L
1,571 SR
Queue Stats
178W - 142L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
1 / 7 / 7
8,537
711
9,360
13,545
7,315
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 4 / 3
7,813
651
6,087
13,288
10,210
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
MyNipTouchUrLip
Cu Chulainn
17
5 / 5 / 4
9,955
830
17,712
19,327
21,821
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ganesha
Son Wumama
Ganesha
13
0 / 5 / 8
8,466
706
3,083
17,952
20,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
4 / 7 / 7
9,784
815
15,113
19,108
9,373
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AchIyss
Hun Batz
16
4 / 4 / 15
9,927
827
13,946
13,271
10,039
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
Alhazrad
Ah Muzen Cab
16
5 / 3 / 14
10,106
842
19,966
12,890
7,658
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Loki
16
4 / 4 / 16
9,978
832
12,248
13,550
6,180
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
LowTier
Bacchus
15
1 / 2 / 15
9,702
809
7,007
16,613
26,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
Zixu
Achilles
18
14 / 2 / 11
11,768
981
19,901
17,299
24,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
99
11
Kills
28
28
Deaths
15
29
Assists
71
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
7
7
0.64
W
Hun Batz
AchIyss
Hun Batz
4
4
15
2.88
W
Ah Muzen Cab
Alhazrad
Ah Muzen Cab
5
3
14
4
L
1
4
3
0.63
W
Loki
4
4
16
3
W
Bacchus
LowTier
Bacchus
1
2
15
4.25
L
Cu Chulainn
MyNipTouchUrLip
Cu Chulainn
5
5
4
1.4
L
Ganesha
Son Wumama
Ganesha
0
5
8
0.8
W
Achilles
Zixu
Achilles
14
2
11
9.75
L
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,355
Damage
73,068
83,220
Taken
73,623
68,821
Mitigated
75,201
16,373
Healing
27,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
9,360
1,610
915
884
13,545
7,315
440
661
12,577
14,217
5,960
W
Hun Batz
AchIyss
Hun Batz
13,946
2,943
2,984
2,003
13,271
10,039
1,080
1,077
12,194
0
24,995
W
Ah Muzen Cab
Alhazrad
Ah Muzen Cab
19,966
6,582
1,873
4,275
12,890
7,658
3,863
1,716
11,174
0
44,220
L
6,087
1,421
1,798
3,293
13,288
10,210
0
844
12,444
0
10,664
W
Loki
12,248
1,947
1,308
2,553
13,550
6,180
1,063
1,752
11,798
0
35,733
W
Bacchus
LowTier
Bacchus
7,007
1,119
2,873
2,766
16,613
26,355
321
3,140
13,473
12,439
0
L
Cu Chulainn
MyNipTouchUrLip
Cu Chulainn
17,712
2,055
655
1,954
19,327
21,821
0
3,375
15,952
1,357
32,321
L
Ganesha
Son Wumama
Ganesha
3,083
66
357
1,582
17,952
20,102
0
900
17,052
8,812
0
W
Achilles
Zixu
Achilles
19,901
4,223
2,466
4,320
17,299
24,969
1,878
2,414
14,885
0
27,745
L
15,113
7,970
248
4,687
19,108
9,373
1,148
1,227
17,881
0
28,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,555
Gold Earned
51,481
132
Minions Killed
124
0
Camps Cleared
0
974,623
Distance Traveled
1,224,485
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,537
711
23
2
0
166,697
0
W
Hun Batz
9,927
827
29
2
0
249,766
3
W
Ah Muzen Cab
10,106
842
37
3
0
228,831
0
L
Mulan
7,813
651
19
2
0
180,958
4
W
Loki
9,978
832
27
2
0
252,580
0
W
Bacchus
9,702
809
17
1
0
241,087
0
L
Cu Chulainn
9,955
830
48
4
0
225,079
3
L
Ganesha
8,466
706
3
0
0
203,035
0
W
Achilles
11,768
981
14
1
0
252,221
0
L
Skadi
9,784
815
39
3
0
198,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role