Player Matchup

Sol
Sol
Exile0
Sol
Level 38
God Stats
0W - 3L
1,474 SR
Queue Stats
10W - 12L
1,517 Elo+
Party 1
Zeus
Zeus
KingZe00
Zeus
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,360 Elo+
Party 1
Shiva
Shiva
ThatGuyUKnow1995
Shiva
Level 152
God Stats
3W - 2L
1,404 SR
Queue Stats
21W - 34L
1,452 Elo+
Party 1
Team Averages
Level 65
1,459 SR
1,443 Elo+

VS

Team Averages
Level 81
1,480 SR
1,460 Elo+
Scylla
Scylla
BettimusPrime
Scylla
Level 107
God Stats
2W - 5L
1,324 SR
Queue Stats
28W - 31L
1,358 Elo+
Party 2
Ishtar
Ishtar
Bloodahadow
Ishtar
Level 107
God Stats
21W - 19L
1,574 SR
Queue Stats
146W - 140L
1,521 Elo+
Party 2
Horus
Horus
ToastFlicker
Horus
Level 29
God Stats
9W - 5L
1,543 SR
Queue Stats
35W - 22L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Exile0
Sol
14
4 / 2 / 2
9,079
698
12,360
10,370
4,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Zeus
13
2 / 3 / 2
8,476
652
7,390
7,896
3,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 2 / 5
8,898
684
5,654
13,951
13,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 3
8,095
623
7,519
6,291
2,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
14
6 / 2 / 0
9,495
730
12,335
9,932
4,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 3 / 6
8,829
679
5,453
12,765
11,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
6
Kills
6
7
Deaths
6
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
W
Ishtar
6
2
0
3
L
Sol
Exile0
Sol
4
2
2
2.5
L
Zeus
2
3
2
1
L
0
2
5
1.25
W
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,404
Damage
25,307
32,217
Taken
28,988
20,613
Mitigated
18,276
8,060
Healing
9,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,519
441
0
543
6,291
2,691
0
4,840
1,451
32,535
0
W
Ishtar
12,335
7,349
0
3,015
9,932
4,545
0
6,658
3,274
0
36,366
L
Sol
Exile0
Sol
12,360
5,617
0
4,601
10,370
4,506
1,612
3,324
7,046
42,791
0
L
Zeus
7,390
408
0
0
7,896
3,085
467
1,794
6,102
24,240
0
L
5,654
1,283
500
2,959
13,951
13,022
0
2,601
11,350
0
18,224
W
5,453
2,299
1,573
4,280
12,765
11,040
0
8,717
4,048
0
9,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,453
Gold Earned
26,419
143
Minions Killed
117
5
Camps Cleared
4
686,585
Distance Traveled
714,591
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,095
623
44
3
1
246,983
0
W
Ishtar
9,495
730
52
4
3
221,541
5
L
Sol
9,079
698
75
6
4
223,997
4
L
Zeus
8,476
652
44
3
1
201,122
1
L
Shiva
8,898
684
24
2
0
261,466
5
W
Horus
8,829
679
21
2
0
246,067
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role