Player Matchup

Fafnir
Fafnir
JackHanma1989
Fafnir
Level 29
God Stats
118W - 29L
1,873 SR
Queue Stats
141W - 36L
1,789 Elo+
Party 1
Sol
Sol
Zzamoraaa
Sol
Level 36
God Stats
1W - 0L
1,250 SR
Queue Stats
14W - 20L
1,239 Elo+
Solo
Achilles
Achilles
b3tooo
Achilles
Level 48
God Stats
370W - 81L
1,827 SR
Queue Stats
374W - 86L
1,781 Elo+
Party 1
Team Averages
Level 38
1,650 SR
1,603 Elo+

VS

Team Averages
Level 83
1,551 SR
1,469 Elo+
Neith
Neith
Cobraneitor0406
Neith
Level 126
God Stats
0W - 2L
1,590 SR
Queue Stats
123W - 94L
1,510 Elo+
Party 2
Nu Wa
Nu Wa
HaLo 3 FtFw
Nu Wa
Level 95
God Stats
33W - 38L
1,499 SR
Queue Stats
390W - 428L
1,432 Elo+
Solo
Thanatos
Thanatos
Kaotic Sanchez
Thanatos
Level 29
God Stats
3W - 5L
1,564 SR
Queue Stats
57W - 33L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 7
9,532
794
7,297
16,118
19,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 4 / 8
7,963
664
7,873
13,612
4,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
b3tooo
Achilles
14
7 / 0 / 4
10,042
837
10,641
16,461
16,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 3
8,352
696
18,614
10,777
4,810
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 5 / 2
7,666
639
13,638
9,582
3,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
11
1 / 4 / 2
7,603
634
4,911
10,284
5,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
11
Kills
5
5
Deaths
11
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
2
3
1.75
L
2
5
2
0.6
W
3
1
7
6.5
L
Thanatos
1
4
2
0.5
W
1
4
8
1.25
W
Achilles
b3tooo
Achilles
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,811
Damage
37,163
46,191
Taken
30,643
40,808
Mitigated
13,587
20,665
Healing
7,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,614
9,088
0
2,701
10,777
4,810
725
5,667
5,110
0
43,780
L
13,638
7,873
0
750
9,582
3,720
177
4,762
4,820
31,190
0
W
7,297
2,118
1,095
7,465
16,118
19,935
269
5,320
10,798
22,783
0
L
Thanatos
4,911
237
0
3,775
10,284
5,057
0
4,978
5,306
0
15,708
W
7,873
3,690
0
5,513
13,612
4,674
651
3,185
10,427
36,380
0
W
Achilles
b3tooo
Achilles
10,641
2,557
648
5,944
16,461
16,199
438
5,292
11,169
0
29,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,537
Gold Earned
23,621
135
Minions Killed
124
4
Camps Cleared
7
674,023
Distance Traveled
611,838
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,352
696
57
5
2
207,993
2
L
Nu Wa
7,666
639
37
3
3
183,156
2
W
Fafnir
9,532
794
29
2
1
229,355
4
L
Thanatos
7,603
634
30
3
2
220,689
1
W
Sol
7,963
664
74
6
1
190,837
0
W
Achilles
10,042
837
32
3
2
253,831
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role