Player Matchup

Loki
Loki
Cr1zzle
Loki
Level 47
God Stats
5W - 4L
1,504 SR
Queue Stats
12W - 20L
1,459 Elo+
Party 3
Izanami
Izanami
MiDaOsIrIs
Izanami
Level 126
God Stats
2W - 1L
1,585 SR
Queue Stats
45W - 47L
1,489 Elo+
Party 3
Kukulkan
Kukulkan
NickMiester88
Kukulkan
Level 109
God Stats
15W - 7L
1,637 SR
Queue Stats
142W - 128L
1,566 Elo+
Party 2
Cthulhu
Cthulhu
RolyPoly7
Cthulhu
Level 8
God Stats
14W - 8L
1,751 SR
Queue Stats
16W - 10L
1,458 Elo+
Party 2
Fenrir
Fenrir
St3V3o1110343
Fenrir
Level 105
God Stats
9W - 7L
1,613 SR
Queue Stats
141W - 129L
1,452 Elo+
Party 2
Team Averages
Level 79
1,618 SR
1,485 Elo+

VS

Team Averages
Level 82
1,533 SR
1,421 Elo+
Medusa
Medusa
 
Medusa
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
AlePandy
Fenrir
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 91L
1,402 Elo+
Party 1
Chang'e
Chang'e
Goyita117
Chang'e
Level 105
God Stats
4W - 13L
1,513 SR
Queue Stats
90W - 126L
1,367 Elo+
Party 1
Jormungandr
Jormungandr
Hellbillyblake
Jormungandr
Level 108
God Stats
69W - 45L
1,602 SR
Queue Stats
250W - 275L
1,417 Elo+
Solo
Chaac
Chaac
tabike19
Chaac
Level 45
God Stats
16W - 15L
1,552 SR
Queue Stats
40W - 55L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Cr1zzle
Loki
8
0 / 1 / 1
4,443
555
1,006
4,315
1,271
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Izanami
MiDaOsIrIs
Izanami
7
1 / 1 / 0
4,328
541
2,194
4,101
1,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
NickMiester88
Kukulkan
9
3 / 0 / 2
5,365
671
3,603
1,987
811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cthulhu
RolyPoly7
Cthulhu
6
0 / 0 / 1
4,248
531
1,280
4,426
2,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
3 / 0 / 3
4,928
616
3,199
5,305
1,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
1
0 / 0 / 0
1,461
183
0
0
0
Fenrir
AlePandy
Fenrir
5
1 / 4 / 0
3,917
490
3,174
6,504
2,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Goyita117
Chang'e
8
0 / 2 / 0
4,296
537
1,396
4,968
1,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Hellbillyblake
Jormungandr
7
0 / 0 / 1
4,024
503
1,981
4,234
1,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chaac
tabike19
Chaac
8
1 / 1 / 0
4,773
597
1,167
2,992
1,340
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
7
Kills
2
2
Deaths
7
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
0
0
0
L
Fenrir
AlePandy
Fenrir
1
4
0
0.25
W
Loki
Cr1zzle
Loki
0
1
1
0.5
L
Chang'e
Goyita117
Chang'e
0
2
0
0
L
Jormungandr
Hellbillyblake
Jormungandr
0
0
1
0.5
W
Izanami
MiDaOsIrIs
Izanami
1
1
0
1
W
Kukulkan
NickMiester88
Kukulkan
3
0
2
4
W
Cthulhu
RolyPoly7
Cthulhu
0
0
1
0.5
W
3
0
3
4.5
L
Chaac
tabike19
Chaac
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,282
Damage
7,718
20,134
Taken
18,698
7,600
Mitigated
6,695
7,802
Healing
6,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
AlePandy
Fenrir
3,174
1,410
0
2,158
6,504
2,004
0
1,400
5,104
0
13,177
W
Loki
Cr1zzle
Loki
1,006
92
0
611
4,315
1,271
0
0
4,315
0
24,275
L
Chang'e
Goyita117
Chang'e
1,396
116
81
2,020
4,968
1,774
0
1,865
3,103
23,841
0
L
Jormungandr
Hellbillyblake
Jormungandr
1,981
107
148
1,111
4,234
1,577
0
1,094
3,140
19,686
0
W
Izanami
MiDaOsIrIs
Izanami
2,194
1,456
55
1,968
4,101
1,334
255
953
3,148
0
33,264
W
Kukulkan
NickMiester88
Kukulkan
3,603
741
0
225
1,987
811
78
760
1,227
32,217
0
W
Cthulhu
RolyPoly7
Cthulhu
1,280
0
0
1,753
4,426
2,285
0
1,028
3,398
7,672
0
W
3,199
1,078
0
3,190
5,305
1,899
0
636
4,669
0
25,511
L
Chaac
tabike19
Chaac
1,167
106
0
517
2,992
1,340
0
524
2,468
0
26,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,312
Gold Earned
18,471
247
Minions Killed
148
0
Camps Cleared
0
755,969
Distance Traveled
600,353
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
1,461
183
0
0
0
0
0
L
Fenrir
3,917
490
25
3
0
151,134
2
W
Loki
4,443
555
57
7
0
158,979
3
L
Chang'e
4,296
537
50
6
0
150,282
0
L
Jormungandr
4,024
503
21
3
0
139,940
0
W
Izanami
4,328
541
62
8
0
130,719
1
W
Kukulkan
5,365
671
64
8
0
146,855
2
W
Cthulhu
4,248
531
12
2
0
159,618
2
W
Fenrir
4,928
616
52
7
0
159,798
0
L
Chaac
4,773
597
52
7
0
158,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role