Player Matchup

Ra
Ra
Cäde
Ra
Level 158
God Stats
20W - 7L
1,784 SR
Queue Stats
1,165W - 400L
1,783 Elo+
Party 2
Fenrir
Fenrir
MARCxWINGS
Fenrir
Level 159
God Stats
4W - 4L
1,782 SR
Queue Stats
366W - 101L
1,897 Elo+
Party 2
Odin
Odin
Zombiecrusher789
Odin
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 1L
2,092 Elo+
Party 2
Team Averages
Level 113
1,689 SR
1,924 Elo+

VS

Team Averages
Level 84
1,694 SR
1,666 Elo+
Vulcan
Vulcan
Im called Cube
Vulcan
Level 105
God Stats
3W - 5L
1,635 SR
Queue Stats
55W - 33L
1,605 Elo+
Party 1
Cabrakan
Cabrakan
ImABigDill7941
Cabrakan
Level 5
God Stats
1W - 1L
1,772 SR
Queue Stats
2W - 2L
1,762 Elo+
Party 1
King Arthur
King Arthur
RageDixie
King Arthur
Level 142
God Stats
2W - 2L
1,675 SR
Queue Stats
82W - 49L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
9 / 0 / 7
8,984
898
14,133
7,418
3,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
MARCxWINGS
Fenrir
11
4 / 2 / 12
7,860
786
8,530
11,437
9,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
3 / 1 / 11
7,931
793
5,362
10,522
9,305
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
6,500
650
8,384
8,121
3,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
10
1 / 3 / 2
6,375
638
4,939
12,343
14,721
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
RageDixie
King Arthur
9
1 / 7 / 0
6,111
611
5,391
10,863
7,734
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
16
Kills
3
3
Deaths
16
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ra
9
0
7
12.5
L
1
6
0
0.17
L
Cabrakan
1
3
2
0.67
W
Fenrir
MARCxWINGS
Fenrir
4
2
12
5
L
King Arthur
RageDixie
King Arthur
1
7
0
0.14
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,025
Damage
18,714
29,377
Taken
31,327
22,250
Mitigated
26,290
10,734
Healing
2,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
14,133
2,422
3,078
2,692
7,418
3,455
310
3,617
3,766
49,414
0
L
8,384
2,639
0
351
8,121
3,835
0
3,343
4,435
30,549
0
L
Cabrakan
4,939
389
0
1,563
12,343
14,721
0
5,658
6,291
9,960
0
W
Fenrir
MARCxWINGS
Fenrir
8,530
2,011
0
1,521
11,437
9,490
39
5,899
5,250
0
14,347
L
King Arthur
RageDixie
King Arthur
5,391
417
0
233
10,863
7,734
0
4,544
5,855
64
12,300
W
5,362
945
619
2,824
10,522
9,305
60
3,973
6,436
0
16,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,775
Gold Earned
18,986
140
Minions Killed
80
8
Camps Cleared
1
549,640
Distance Traveled
457,172
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,984
898
102
10
6
189,727
1
L
Vulcan
6,500
650
51
5
0
149,473
3
L
Cabrakan
6,375
638
15
2
1
141,615
0
W
Fenrir
7,860
786
9
1
1
167,748
0
L
King Arthur
6,111
611
14
1
0
166,084
1
W
Odin
7,931
793
29
3
1
192,165
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role