Player Matchup

Olorun
Olorun
Silver I
A1R x Bunyan
Olorun
Silver I
Level 94
God Stats
13W - 4L
1,695 SR
Queue Stats
88W - 100L
1,240 MMR
Party 1
Awilix
Awilix
Gold IV
A1R x IVIoney
Awilix
Gold IV
Level 124
God Stats
17W - 13L
1,499 SR
Queue Stats
85W - 87L
1,434 MMR
Party 1
Danzaburou
Danzaburou
Silver I
Strai8t_Simping
Danzaburou
Silver I
Level 86
God Stats
15W - 25L
1,506 SR
Queue Stats
58W - 75L
1,337 MMR
Party 2
Ymir
Ymir
Silver II
TTV__shibasalty
Ymir
Silver II
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 63L
1,139 MMR
Party 2
Guan Yu
Guan Yu
Gold I
poisonfellow
Guan Yu
Gold I
Level 156
God Stats
9W - 8L
1,509 SR
Queue Stats
236W - 242L
1,560 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 108
1,542 SR
1,342 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,549 SR
1,395 MMR
Ravana
Ravana
Gold V
 
Ravana
Gold V
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver II
Blitzkrieg1194
Cerberus
Silver II
Level 128
God Stats
5W - 4L
1,653 SR
Queue Stats
194W - 213L
1,298 MMR
Solo
Hachiman
Hachiman
Bronze III
El_Saulo420
Hachiman
Bronze III
Level 60
God Stats
1W - 5L
1,496 SR
Queue Stats
1W - 11L
1,400 MMR
Solo
Shiva
Shiva
Gold V
Kingkourtj3st3r
Shiva
Gold V
Level 89
God Stats
1W - 1L
1,544 SR
Queue Stats
34W - 39L
1,431 MMR
Solo
Nu Wa
Nu Wa
Gold V
jTurley13
Nu Wa
Gold V
Level 147
God Stats
43W - 22L
1,553 SR
Queue Stats
214W - 223L
1,343 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
5 / 1 / 13
14,739
546
19,202
25,031
12,951
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
15 / 3 / 6
16,119
597
34,301
34,713
19,193
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Strai8t_Simping
Danzaburou
20
2 / 1 / 7
14,044
520
20,921
23,445
10,812
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

19
2 / 0 / 12
13,431
497
7,765
22,683
29,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
poisonfellow
Guan Yu
20
7 / 0 / 9
14,819
549
26,036
35,158
38,990
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
King ArthurYu HuangLancelotBacchus

VS

Bans
SkadiChernobogGebHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
17
1 / 7 / 1
11,121
412
16,006
19,907
10,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
17
1 / 4 / 3
11,597
430
10,107
31,853
45,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
El_Saulo420
Hachiman
17
1 / 5 / 1
11,432
423
11,250
19,914
8,172
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
0 / 7 / 3
11,620
430
27,711
41,032
28,867
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
jTurley13
Nu Wa
19
2 / 8 / 1
12,548
465
23,509
22,238
8,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
14
31
Kills
5
5
Deaths
31
47
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
7
1
0.21
W
Olorun
5
1
13
11.5
W
15
3
6
6
L
Cerberus
1
4
3
0.63
L
Hachiman
El_Saulo420
Hachiman
1
5
1
0.3
L
0
7
3
0.21
W
Danzaburou
Strai8t_Simping
Danzaburou
2
1
7
5.5
W
2
0
12
8
L
Nu Wa
jTurley13
Nu Wa
2
8
1
0.31
W
Guan Yu
poisonfellow
Guan Yu
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,225
Damage
88,583
141,030
Taken
134,944
111,489
Mitigated
101,787
71,820
Healing
30,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
16,006
3,809
0
1,716
19,907
10,961
0
4,194
15,573
0
110,274
W
Olorun
19,202
12,184
1,938
16,600
25,031
12,951
6,276
10,306
14,156
136,394
0
W
34,301
14,552
0
21,323
34,713
19,193
396
6,348
28,043
0
174,935
L
Cerberus
10,107
247
374
9,107
31,853
45,275
0
10,532
21,181
58,424
0
L
Hachiman
El_Saulo420
Hachiman
11,250
5,884
0
5,294
19,914
8,172
0
2,389
17,455
0
85,271
L
27,711
3,367
0
12,055
41,032
28,867
0
4,966
35,996
0
115,209
W
Danzaburou
Strai8t_Simping
Danzaburou
20,921
6,844
0
8,612
23,445
10,812
5,781
7,167
15,977
0
136,701
W
7,765
1,187
399
6,673
22,683
29,543
335
6,617
15,760
50,235
0
L
Nu Wa
jTurley13
Nu Wa
23,509
3,534
0
2,144
22,238
8,512
2,749
4,886
17,212
111,212
0
W
Guan Yu
poisonfellow
Guan Yu
26,036
4,630
4,830
11,445
35,158
38,990
1,534
4,192
30,723
0
108,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,152
Gold Earned
58,318
807
Minions Killed
724
0
Camps Cleared
0
2,665,155
Distance Traveled
2,395,419
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,121
412
147
5
0
531,668
2
W
Olorun
14,739
546
208
8
0
507,311
2
W
Awilix
16,119
597
195
7
0
606,677
3
L
Cerberus
11,597
430
111
4
0
493,815
10
L
Hachiman
11,432
423
132
5
0
479,467
1
L
Shiva
11,620
430
163
6
0
481,524
3
W
Danzaburou
14,044
520
178
7
0
462,735
6
W
Ymir
13,431
497
71
3
0
496,168
2
L
Nu Wa
12,548
465
171
6
0
408,945
3
W
Guan Yu
14,819
549
155
6
0
592,264
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role