Player Matchup

Nox
Nox
BW5919
Nox
Level 29
God Stats
2W - 3L
1,288 SR
Queue Stats
72W - 79L
1,287 Elo+
Solo
Terra
Terra
Foxy McSatan
Terra
Level 45
God Stats
2W - 0L
1,627 SR
Queue Stats
78W - 80L
1,306 Elo+
Party 2
Merlin
Merlin
Snuffulufugiss
Merlin
Level 69
God Stats
3W - 2L
1,483 SR
Queue Stats
88W - 92L
1,426 Elo+
Party 2
Geb
Geb
XXDmgXControlXX
Geb
Level 129
God Stats
4W - 2L
1,603 SR
Queue Stats
474W - 535L
1,465 Elo+
Party 2
Bellona
Bellona
Zibuki
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,472 Elo+
Party 2
Team Averages
Level 58
1,500 SR
1,391 Elo+

VS

Team Averages
Level 63
1,485 SR
1,394 Elo+
Ra
Ra
Catyl
Ra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,395 Elo+
Party 1
Amaterasu
Amaterasu
HercBeast
Amaterasu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,355 Elo+
Party 1
Chernobog
Chernobog
Vojuk
Chernobog
Level 90
God Stats
0W - 4L
1,500 SR
Queue Stats
89W - 70L
1,477 Elo+
Solo
Jing Wei
Jing Wei
Zobulous
Jing Wei
Level 73
God Stats
4W - 4L
1,138 SR
Queue Stats
139W - 124L
1,378 Elo+
Party 3
Thoth
Thoth
deadnewday
Thoth
Level 104
God Stats
2W - 2L
1,784 SR
Queue Stats
213W - 223L
1,364 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
BW5919
Nox
15
6 / 4 / 11
10,139
724
10,831
11,344
6,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
10 / 4 / 17
12,540
896
19,425
20,940
13,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
9 / 4 / 15
12,441
889
14,435
13,304
7,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 4 / 18
10,563
755
9,513
22,705
30,806
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
Zibuki
Bellona
17
5 / 4 / 18
10,684
763
6,352
17,253
13,748
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
16
4 / 7 / 6
10,304
736
17,738
13,026
5,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
HercBeast
Amaterasu
18
5 / 6 / 8
11,006
786
4,834
22,080
21,082
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
Vojuk
Chernobog
8
0 / 2 / 0
6,920
494
3,435
2,953
1,048
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Jing Wei
Zobulous
Jing Wei
18
1 / 7 / 9
9,743
696
6,856
15,233
6,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
20
9 / 9 / 6
11,682
834
15,933
17,529
7,693
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
48
31
Kills
19
20
Deaths
31
79
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nox
BW5919
Nox
6
4
11
2.88
L
Ra
4
7
6
1
W
10
4
17
4.63
L
Amaterasu
HercBeast
Amaterasu
5
6
8
1.5
W
9
4
15
4.13
L
Chernobog
Vojuk
Chernobog
0
2
0
0
W
1
4
18
2.5
W
Bellona
Zibuki
Bellona
5
4
18
3.5
L
Jing Wei
Zobulous
Jing Wei
1
7
9
0.79
L
Thoth
9
9
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,556
Damage
48,796
85,546
Taken
70,821
72,330
Mitigated
42,633
24,100
Healing
18,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
BW5919
Nox
10,831
1,838
2,636
737
11,344
6,877
2,038
6,628
4,716
19,436
0
L
Ra
17,738
1,071
1,836
2,442
13,026
5,949
109
10,856
2,066
31,953
0
W
19,425
490
6,849
5,339
20,940
13,702
1,317
7,954
12,986
38,060
0
L
Amaterasu
HercBeast
Amaterasu
4,834
2,047
2,221
6,135
22,080
21,082
1,510
14,906
7,014
0
11,393
W
14,435
1,240
349
2,549
13,304
7,197
1,000
7,431
5,873
42,747
0
L
Chernobog
Vojuk
Chernobog
3,435
1,977
0
20
2,953
1,048
0
1,943
936
0
5,877
W
9,513
1,148
1,612
3,147
22,705
30,806
808
7,622
15,083
15,362
0
W
Bellona
Zibuki
Bellona
6,352
2,275
0
882
17,253
13,748
2,438
4,036
13,217
0
16,337
L
Jing Wei
Zobulous
Jing Wei
6,856
6,088
382
1,402
15,233
6,861
1,901
13,128
1,951
0
21,930
L
Thoth
15,933
1,341
452
3,213
17,529
7,693
673
12,636
4,650
30,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,367
Gold Earned
49,655
143
Minions Killed
112
0
Camps Cleared
0
1,181,895
Distance Traveled
920,296
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,139
724
27
2
0
222,666
0
L
Ra
10,304
736
34
2
0
203,269
0
W
Terra
12,540
896
35
3
0
265,854
0
L
Amaterasu
11,006
786
9
1
0
230,004
0
W
Merlin
12,441
889
54
4
0
218,741
0
L
Chernobog
6,920
494
3
0
0
65,356
0
W
Geb
10,563
755
8
1
0
241,431
0
W
Bellona
10,684
763
19
1
0
233,203
0
L
Jing Wei
9,743
696
43
3
0
208,920
0
L
Thoth
11,682
834
23
2
0
212,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role