Player Matchup

Hades
Hades
 
Hades
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Speedcamp
Neith
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 99L
1,429 Elo+
Solo
Kuzenbo
Kuzenbo
Stoobs
Kuzenbo
Level 121
God Stats
0W - 1L
1,629 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Bellona
Bellona
Whambambalam
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Ra
Ra
xjmat0415
Ra
Level 114
God Stats
0W - 1L
1,742 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Team Averages
Level 88
1,574 SR
1,486 Elo+

VS

Team Averages
Level 55
1,437 SR
1,427 Elo+
Cthulhu
Cthulhu
Jack29Jack
Cthulhu
Level 48
God Stats
63W - 78L
1,462 SR
Queue Stats
76W - 82L
1,503 Elo+
Party 2
Neith
Neith
OJesseO
Neith
Level 6
God Stats
2W - 4L
1,127 SR
Queue Stats
14W - 26L
1,254 Elo+
Party 1
Tyr
Tyr
Regalsoulslayer
Tyr
Level 125
God Stats
26W - 17L
1,602 SR
Queue Stats
204W - 208L
1,531 Elo+
Solo
Cernunnos
Cernunnos
XMuisemonX
Cernunnos
Level 69
God Stats
11W - 7L
1,553 SR
Queue Stats
189W - 174L
1,409 Elo+
Party 1
Sol
Sol
ZaileXzayvier
Sol
Level 28
God Stats
33W - 39L
1,440 SR
Queue Stats
34W - 41L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
2 / 5 / 0
7,748
704
7,084
13,343
9,880
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
Speedcamp
Neith
14
0 / 4 / 2
7,212
656
5,845
9,014
5,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
Stoobs
Kuzenbo
13
2 / 4 / 0
7,164
651
8,151
13,083
14,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Whambambalam
Bellona
11
0 / 4 / 1
6,584
599
2,545
10,822
6,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
0 / 6 / 1
7,127
648
4,559
9,193
4,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jack29Jack
Cthulhu
16
3 / 2 / 6
8,418
765
8,588
11,332
8,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
OJesseO
Neith
16
4 / 0 / 9
8,906
810
11,900
6,243
2,903
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
9 / 0 / 10
9,533
867
12,995
11,589
13,503
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cernunnos
XMuisemonX
Cernunnos
17
7 / 0 / 7
9,482
862
10,769
9,557
4,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 3 / 3
7,838
713
3,592
8,902
3,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
58
4
Kills
23
23
Deaths
5
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
5
0
0.4
W
Cthulhu
Jack29Jack
Cthulhu
3
2
6
3
W
Neith
OJesseO
Neith
4
0
9
8.5
W
9
0
10
14
L
Neith
Speedcamp
Neith
0
4
2
0.25
L
Kuzenbo
Stoobs
Kuzenbo
2
4
0
0.5
L
Bellona
Whambambalam
Bellona
0
4
1
0.13
W
Cernunnos
XMuisemonX
Cernunnos
7
0
7
10.5
W
0
3
3
0.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,184
Damage
47,844
55,455
Taken
47,623
41,055
Mitigated
33,095
8,283
Healing
9,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
7,084
806
391
3,327
13,343
9,880
0
3,864
9,479
28,731
0
W
Cthulhu
Jack29Jack
Cthulhu
8,588
288
0
553
11,332
8,170
510
4,476
6,856
23,399
0
W
Neith
OJesseO
Neith
11,900
5,785
0
1,740
6,243
2,903
1,444
3,612
2,631
0
31,690
W
12,995
701
0
1,310
11,589
13,503
210
3,920
7,669
0
23,290
L
Neith
Speedcamp
Neith
5,845
1,616
0
1,162
9,014
5,326
0
1,101
7,913
0
22,287
L
Kuzenbo
Stoobs
Kuzenbo
8,151
2,075
406
511
13,083
14,805
0
2,755
10,328
18,507
0
L
Bellona
Whambambalam
Bellona
2,545
196
0
404
10,822
6,596
0
2,799
8,023
0
5,561
W
Cernunnos
XMuisemonX
Cernunnos
10,769
5,085
0
4,497
9,557
4,638
1,027
4,038
5,519
0
43,236
W
3,592
1,421
0
1,225
8,902
3,881
1,129
3,748
5,154
25,853
0
L
4,559
82
874
1,208
9,193
4,448
0
1,661
7,532
19,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,835
Gold Earned
44,177
150
Minions Killed
232
0
Camps Cleared
0
976,886
Distance Traveled
1,106,952
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,748
704
60
5
0
184,426
1
W
Cthulhu
8,418
765
23
2
0
242,422
0
W
Neith
8,906
810
57
5
0
204,640
0
W
Tyr
9,533
867
28
3
0
264,650
1
L
Neith
7,212
656
30
3
0
197,603
0
L
Kuzenbo
7,164
651
13
1
0
210,676
1
L
Bellona
6,584
599
5
0
0
179,648
1
W
Cernunnos
9,482
862
64
6
0
198,302
1
W
Sol
7,838
713
60
5
0
196,938
0
L
Ra
7,127
648
42
4
0
204,533
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role