Player Matchup

Shiva
Shiva
Col Sanders40
Shiva
Level 59
God Stats
12W - 16L
1,441 SR
Queue Stats
316W - 355L
1,377 Elo+
Solo
Neith
Neith
Ddoom21
Neith
Level 120
God Stats
82W - 91L
1,490 SR
Queue Stats
431W - 462L
1,386 Elo+
Solo
Cerberus
Cerberus
FatherSnow8356
Cerberus
Level 149
God Stats
11W - 12L
1,453 SR
Queue Stats
101W - 105L
1,401 Elo+
Solo
Da Ji
Da Ji
Hades6x
Da Ji
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,132 Elo+
Solo
Eset
Eset
OhMyLanta1618
Eset
Level 154
God Stats
1W - 1L
1,740 SR
Queue Stats
63W - 64L
1,408 Elo+
Solo
Team Averages
Level 121
1,525 SR
1,341 Elo+

VS

Team Averages
Level 99
1,477 SR
1,415 Elo+
Sol
Sol
Fieldstone2996
Sol
Level 140
God Stats
5W - 3L
1,430 SR
Queue Stats
36W - 24L
1,575 Elo+
Party 1
Athena
Athena
Jaxson87
Athena
Level 67
God Stats
21W - 26L
1,466 SR
Queue Stats
275W - 318L
1,280 Elo+
Party 1
Bastet
Bastet
SAM2844
Bastet
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
138W - 145L
1,407 Elo+
Solo
Tiamat
Tiamat
SpindoFrostFire1
Tiamat
Level 105
God Stats
18W - 18L
1,426 SR
Queue Stats
110W - 128L
1,390 Elo+
Solo
Erlang Shen
Erlang Shen
ljtdeadeye
Erlang Shen
Level 117
God Stats
14W - 6L
1,563 SR
Queue Stats
242W - 239L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 5
12,431
478
25,337
30,568
36,478
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Neith
Ddoom21
Neith
19
3 / 6 / 2
12,245
471
14,680
20,469
11,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
19
3 / 7 / 5
11,380
438
13,878
34,311
36,768
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Da Ji
Hades6x
Da Ji
2
0 / 0 / 0
5,346
206
0
0
0
20
8 / 6 / 5
13,428
516
34,253
18,400
8,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 2
14,861
572
20,704
26,104
10,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Athena
Jaxson87
Athena
17
1 / 2 / 9
12,712
489
7,521
30,350
43,777
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bastet
SAM2844
Bastet
20
6 / 6 / 3
13,813
531
10,414
24,356
13,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 8 / 2
11,384
438
10,619
19,652
13,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
ljtdeadeye
Erlang Shen
20
5 / 1 / 5
14,761
568
22,722
29,217
25,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
43
18
Kills
22
22
Deaths
20
17
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
3
5
2.17
L
Neith
Ddoom21
Neith
3
6
2
0.67
L
Cerberus
3
7
5
0.79
W
7
3
2
2.67
L
Da Ji
Hades6x
Da Ji
0
0
0
0
W
Athena
Jaxson87
Athena
1
2
9
2.75
L
8
6
5
1.75
W
Bastet
SAM2844
Bastet
6
6
3
1.25
W
3
8
2
0.5
W
Erlang Shen
ljtdeadeye
Erlang Shen
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,148
Damage
71,980
103,748
Taken
129,679
93,195
Mitigated
106,913
32,411
Healing
50,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,337
3,601
159
11,744
30,568
36,478
1,039
6,562
23,648
0
100,652
L
Neith
Ddoom21
Neith
14,680
5,860
237
3,424
20,469
11,096
5,323
11,467
8,992
0
104,842
L
Cerberus
13,878
664
0
14,062
34,311
36,768
518
12,117
21,640
100,073
0
W
20,704
8,557
0
15,051
26,104
10,130
8,778
6,246
19,553
140,888
0
L
Da Ji
Hades6x
Da Ji
0
0
0
0
0
0
0
0
0
0
0
W
Athena
Jaxson87
Athena
7,521
2,033
1,069
5,614
30,350
43,777
834
15,092
15,258
49,634
0
L
34,253
2,578
557
2,228
18,400
8,853
981
7,847
9,889
124,926
0
W
Bastet
SAM2844
Bastet
10,414
3,289
0
9,374
24,356
13,366
1,360
8,392
15,964
0
113,229
W
10,619
1,789
0
3,524
19,652
13,700
600
10,382
9,270
75,056
0
W
Erlang Shen
ljtdeadeye
Erlang Shen
22,722
13,790
0
15,403
29,217
25,940
413
8,811
20,406
0
133,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,830
Gold Earned
67,531
713
Minions Killed
769
0
Camps Cleared
0
1,841,070
Distance Traveled
2,448,336
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
12,431
478
168
6
0
489,733
3
L
Neith
12,245
471
155
6
0
467,882
0
L
Cerberus
11,380
438
214
8
0
448,662
4
W
Sol
14,861
572
200
8
0
490,034
1
L
Da Ji
5,346
206
0
0
0
0
0
W
Athena
12,712
489
74
3
0
509,957
0
L
Eset
13,428
516
176
7
0
434,793
5
W
Bastet
13,813
531
152
6
0
518,522
0
W
Tiamat
11,384
438
141
5
0
426,723
0
W
Erlang Shen
14,761
568
202
8
0
503,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role