Player Matchup

Yemoja
Yemoja
Controversial
Yemoja
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
503W - 50L
1,924 Elo+
Party 1
Ishtar
Ishtar
FlyToSafety
Ishtar
Level 156
God Stats
31W - 0L
2,059 SR
Queue Stats
270W - 23L
2,071 Elo+
Party 1
Bellona
Bellona
Reactivates
Bellona
Level 17
God Stats
9W - 3L
1,769 SR
Queue Stats
180W - 113L
2,167 Elo+
Party 1
Team Averages
Level 59
1,776 SR
2,054 Elo+

VS

Team Averages
Level 77
1,395 SR
1,466 Elo+
Ullr
Ullr
ServantSkull
Ullr
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 63L
1,377 Elo+
Solo
King Arthur
King Arthur
Zeater117
King Arthur
Level 80
God Stats
6W - 11L
1,458 SR
Queue Stats
77W - 78L
1,542 Elo+
Party 2
Persephone
Persephone
rKuu
Persephone
Level 109
God Stats
0W - 4L
1,228 SR
Queue Stats
173W - 177L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 11
9,669
806
7,985
10,061
11,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
16
8 / 0 / 8
10,302
859
14,717
12,290
5,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Reactivates
Bellona
14
4 / 2 / 9
9,670
806
10,284
14,161
16,811
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 1
7,216
601
5,676
13,173
5,391
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Zeater117
King Arthur
11
0 / 7 / 1
7,088
591
6,636
16,418
15,228
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
rKuu
Persephone
13
2 / 3 / 0
8,987
749
10,575
7,153
2,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
4
18
Kills
2
2
Deaths
18
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
0
11
11.5
W
Ishtar
8
0
8
12
W
Bellona
Reactivates
Bellona
4
2
9
4.25
L
0
8
1
0.06
L
King Arthur
Zeater117
King Arthur
0
7
1
0.07
L
Persephone
rKuu
Persephone
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,986
Damage
22,887
36,512
Taken
36,744
34,181
Mitigated
23,153
15,002
Healing
2,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,985
2,680
2,346
3,244
10,061
11,444
229
3,892
6,169
17,351
0
W
Ishtar
14,717
8,481
0
5,832
12,290
5,926
1,568
2,446
9,844
0
71,954
W
Bellona
Reactivates
Bellona
10,284
3,464
993
2,587
14,161
16,811
336
5,046
9,115
0
21,931
L
5,676
1,459
0
381
13,173
5,391
0
1,872
10,901
0
13,688
L
King Arthur
Zeater117
King Arthur
6,636
796
0
1,114
16,418
15,228
0
3,162
12,913
0
16,197
L
Persephone
rKuu
Persephone
10,575
606
0
994
7,153
2,534
0
1,872
4,944
39,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,641
Gold Earned
23,291
166
Minions Killed
113
11
Camps Cleared
0
704,915
Distance Traveled
678,309
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,669
806
21
2
2
216,538
3
W
Ishtar
10,302
859
128
11
8
239,025
0
W
Bellona
9,670
806
17
1
1
249,352
2
L
Ullr
7,216
601
14
1
0
198,672
2
L
King Arthur
7,088
591
26
2
0
230,027
4
L
Persephone
8,987
749
73
6
0
249,610
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role