Player Matchup

Yemoja
Yemoja
Dubstepu2death
Yemoja
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 73L
1,499 Elo+
Solo
Neith
Neith
MzPynki88
Neith
Level 156
God Stats
35W - 20L
1,622 SR
Queue Stats
1,026W - 1,034L
1,488 Elo+
Party 2
Discordia
Discordia
Wezley Pipez
Discordia
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
130W - 143L
1,524 Elo+
Party 3
Cthulhu
Cthulhu
class B fe1on
Cthulhu
Level 122
God Stats
5W - 2L
1,651 SR
Queue Stats
58W - 62L
1,479 Elo+
Party 3
Cabrakan
Cabrakan
xZayyyx
Cabrakan
Level 146
God Stats
1W - 2L
1,282 SR
Queue Stats
535W - 522L
1,510 Elo+
Party 2
Team Averages
Level 141
1,511 SR
1,500 Elo+

VS

Team Averages
Level 136
1,608 SR
1,507 Elo+
Freya
Freya
 
Freya
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
B1untman13
Hel
Level 127
God Stats
4W - 4L
1,483 SR
Queue Stats
143W - 122L
1,532 Elo+
Party 1
King Arthur
King Arthur
DuhBanne
King Arthur
Level 125
God Stats
3W - 1L
1,839 SR
Queue Stats
380W - 358L
1,509 Elo+
Solo
Vulcan
Vulcan
Toxiktrip
Vulcan
Level 154
God Stats
1W - 4L
1,440 SR
Queue Stats
112W - 99L
1,512 Elo+
Party 1
Kuzenbo
Kuzenbo
gangsterfish1236
Kuzenbo
Level 128
God Stats
1W - 1L
1,777 SR
Queue Stats
25W - 36L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 23
12,685
746
9,094
16,317
18,317
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
MzPynki88
Neith
20
11 / 4 / 17
12,790
752
29,126
20,655
12,778
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Wezley Pipez
Discordia
18
5 / 2 / 21
11,374
669
17,256
17,213
10,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
19
3 / 2 / 25
11,694
688
17,073
27,951
36,825
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
xZayyyx
Cabrakan
20
11 / 5 / 19
13,014
766
19,369
32,461
41,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
17
2 / 8 / 9
10,688
629
12,441
20,463
11,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
1 / 4 / 9
9,603
565
14,076
19,061
11,874
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
DuhBanne
King Arthur
20
4 / 9 / 3
11,670
686
17,242
25,232
28,946
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
Toxiktrip
Vulcan
16
4 / 6 / 6
10,303
606
27,212
16,051
8,940
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 6 / 6
10,396
612
13,041
24,064
30,404
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
47
33
Kills
14
14
Deaths
33
105
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
8
9
0.81
L
1
4
9
1.38
W
3
1
23
14.5
L
King Arthur
DuhBanne
King Arthur
4
9
3
0.61
W
Neith
MzPynki88
Neith
11
4
17
4.88
L
Vulcan
Toxiktrip
Vulcan
4
6
6
1.17
W
Discordia
Wezley Pipez
Discordia
5
2
21
7.75
W
Cthulhu
3
2
25
7.75
L
3
6
6
1
W
Cabrakan
xZayyyx
Cabrakan
11
5
19
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,918
Damage
84,012
114,597
Taken
104,871
120,083
Mitigated
91,374
70,287
Healing
38,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
12,441
3,823
721
4,363
20,463
11,210
0
15,442
4,717
20,669
0
L
14,076
1,118
15,123
10,888
19,061
11,874
0
13,341
5,498
24,863
0
W
9,094
2,436
20,490
6,761
16,317
18,317
1,694
11,151
5,166
22,577
0
L
King Arthur
DuhBanne
King Arthur
17,242
1,567
642
1,905
25,232
28,946
35
9,211
15,653
0
35,922
W
Neith
MzPynki88
Neith
29,126
7,553
0
6,116
20,655
12,778
4,153
9,934
10,721
0
57,594
L
Vulcan
Toxiktrip
Vulcan
27,212
5,043
450
1,040
16,051
8,940
0
11,585
4,307
44,681
0
W
Discordia
Wezley Pipez
Discordia
17,256
1,008
5,464
5,111
17,213
10,220
614
9,831
7,382
36,487
0
W
Cthulhu
17,073
816
5,560
7,482
27,951
36,825
575
18,820
9,131
46,008
0
L
13,041
3,089
996
2,129
24,064
30,404
244
11,910
11,904
26,973
0
W
Cabrakan
xZayyyx
Cabrakan
19,369
2,561
2,740
10,563
32,461
41,943
1,345
17,034
15,427
29,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,557
Gold Earned
52,660
222
Minions Killed
147
0
Camps Cleared
0
1,488,913
Distance Traveled
1,393,291
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,688
629
20
1
0
235,461
5
L
Hel
9,603
565
27
2
0
314,991
0
W
Yemoja
12,685
746
23
1
0
279,481
0
L
King Arthur
11,670
686
34
2
0
258,223
0
W
Neith
12,790
752
63
4
0
287,150
0
L
Vulcan
10,303
606
43
3
0
300,078
1
W
Discordia
11,374
669
44
3
0
317,579
0
W
Cthulhu
11,694
688
65
4
0
334,307
0
L
Kuzenbo
10,396
612
23
1
0
284,538
3
W
Cabrakan
13,014
766
27
2
0
270,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role