Player Matchup

Danzaburou
Danzaburou
BaronVonCuddly
Danzaburou
Level 27
God Stats
8W - 7L
1,473 SR
Queue Stats
36W - 76L
1,283 Elo+
Party 1
Loki
Loki
SyberV
Loki
Level 69
God Stats
1W - 4L
1,320 SR
Queue Stats
104W - 162L
1,369 Elo+
Party 1
Raijin
Raijin
VolkRystar
Raijin
Level 65
God Stats
14W - 17L
1,424 SR
Queue Stats
67W - 101L
1,429 Elo+
Party 1
Team Averages
Level 54
1,406 SR
1,361 Elo+

VS

Team Averages
Level 72
1,542 SR
1,519 Elo+
Khepri
Khepri
Cen7sTTV
Khepri
Level 8
God Stats
3W - 2L
1,638 SR
Queue Stats
64W - 59L
1,460 Elo+
Party 2
Charybdis
Charybdis
Cynyc
Charybdis
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 62L
1,476 Elo+
Party 2
Nox
Nox
GloriusGregorius
Nox
Level 89
God Stats
11W - 16L
1,488 SR
Queue Stats
70W - 78L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BaronVonCuddly
Danzaburou
14
2 / 7 / 6
10,635
665
9,872
17,902
7,910
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
SyberV
Loki
14
1 / 6 / 6
9,740
609
5,673
13,407
8,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
VolkRystar
Raijin
15
6 / 7 / 2
11,475
717
16,494
14,083
6,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Cen7sTTV
Khepri
16
1 / 2 / 16
12,021
751
5,276
14,173
19,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
Cynyc
Charybdis
18
10 / 4 / 6
12,669
792
14,605
12,251
5,984
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
9 / 3 / 10
12,735
796
17,536
12,162
7,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
9
Kills
20
20
Deaths
9
14
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BaronVonCuddly
Danzaburou
2
7
6
0.71
W
Khepri
Cen7sTTV
Khepri
1
2
16
4.5
W
Charybdis
Cynyc
Charybdis
10
4
6
3.25
W
9
3
10
4.67
L
Loki
SyberV
Loki
1
6
6
0.67
L
Raijin
VolkRystar
Raijin
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,039
Damage
37,417
45,392
Taken
38,586
22,105
Mitigated
32,577
3,265
Healing
4,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BaronVonCuddly
Danzaburou
9,872
4,823
0
2,302
17,902
7,910
0
8,382
9,520
0
36,665
W
Khepri
Cen7sTTV
Khepri
5,276
406
0
1,206
14,173
19,394
193
4,837
8,888
11,058
0
W
Charybdis
Cynyc
Charybdis
14,605
10,674
0
1,981
12,251
5,984
1,681
5,170
6,492
0
63,583
W
17,536
572
0
1,151
12,162
7,199
489
5,999
5,628
50,674
0
L
Loki
SyberV
Loki
5,673
1,101
0
683
13,407
8,112
0
7,539
5,868
0
19,464
L
Raijin
VolkRystar
Raijin
16,494
983
0
280
14,083
6,083
0
7,777
6,306
27,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,850
Gold Earned
37,425
128
Minions Killed
174
6
Camps Cleared
9
749,250
Distance Traveled
860,279
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,635
665
60
4
3
221,708
0
W
Khepri
12,021
751
8
1
0
308,632
1
W
Charybdis
12,669
792
85
5
5
261,326
7
W
Nox
12,735
796
81
5
4
290,321
2
L
Loki
9,740
609
26
2
3
277,227
5
L
Raijin
11,475
717
42
3
0
250,315
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role