Player Matchup

Ishtar
Ishtar
FelipeSeldry
Ishtar
Level 125
God Stats
4W - 2L
1,657 SR
Queue Stats
86W - 82L
1,333 Elo+
Party 2
Set
Set
HUNT3RM45T3R
Set
Level 29
God Stats
0W - 4L
1,295 SR
Queue Stats
14W - 22L
993 Elo+
Party 2
Mercury
Mercury
MooKitty7837
Mercury
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,364 Elo+
Solo
Chronos
Chronos
iRyze8239
Chronos
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,137 Elo+
Party 1
Hel
Hel
morexita
Hel
Level 121
God Stats
6W - 4L
1,529 SR
Queue Stats
73W - 72L
1,395 Elo+
Party 1
Team Averages
Level 69
1,496 SR
1,244 Elo+

VS

Team Averages
Level 82
1,510 SR
1,328 Elo+
Nu Wa
Nu Wa
BPPAsizn
Nu Wa
Level 64
God Stats
2W - 0L
1,542 SR
Queue Stats
97W - 104L
1,348 Elo+
Solo
Artio
Artio
BuggyJee
Artio
Level 77
God Stats
20W - 10L
1,641 SR
Queue Stats
543W - 582L
1,364 Elo+
Solo
Neith
Neith
Dingle Flump
Neith
Level 108
God Stats
5W - 6L
1,598 SR
Queue Stats
32W - 36L
1,324 Elo+
Solo
Lancelot
Lancelot
OscxrR1chxrds
Lancelot
Level 59
God Stats
9W - 10L
1,289 SR
Queue Stats
113W - 137L
1,291 Elo+
Solo
Baron Samedi
Baron Samedi
SINATRAF11
Baron Samedi
Level 102
God Stats
61W - 64L
1,477 SR
Queue Stats
301W - 351L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
11
0 / 5 / 1
6,589
388
6,036
13,390
5,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 1
6,287
370
2,250
7,713
3,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mercury
MooKitty7837
Mercury
12
0 / 3 / 1
7,403
435
2,892
13,217
5,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chronos
iRyze8239
Chronos
9
0 / 6 / 0
5,768
339
3,120
10,897
3,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 8 / 0
6,885
405
7,746
15,492
5,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BPPAsizn
Nu Wa
13
8 / 0 / 4
8,986
529
12,176
4,620
1,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
BuggyJee
Artio
13
2 / 0 / 4
8,446
497
4,749
10,814
11,252
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
5 / 1 / 7
8,522
501
10,765
11,075
5,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
OscxrR1chxrds
Lancelot
12
5 / 1 / 7
8,184
481
8,375
9,739
4,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
SINATRAF11
Baron Samedi
12
3 / 0 / 12
8,621
507
6,959
10,586
8,854
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
57
1
Kills
23
23
Deaths
2
3
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
BPPAsizn
Nu Wa
8
0
4
10
W
Artio
BuggyJee
Artio
2
0
4
4
W
5
1
7
8.5
L
Ishtar
0
5
1
0.1
L
0
1
1
0.5
L
Mercury
MooKitty7837
Mercury
0
3
1
0.17
W
Lancelot
OscxrR1chxrds
Lancelot
5
1
7
8.5
W
Baron Samedi
SINATRAF11
Baron Samedi
3
0
12
9
L
Chronos
iRyze8239
Chronos
0
6
0
0
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,044
Damage
43,024
60,709
Taken
46,834
22,219
Mitigated
31,210
11,006
Healing
19,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
BPPAsizn
Nu Wa
12,176
2,796
0
972
4,620
1,704
1,879
1,336
3,284
54,864
0
W
Artio
BuggyJee
Artio
4,749
333
0
5,688
10,814
11,252
279
796
9,958
45,990
0
W
10,765
3,287
0
3,665
11,075
5,185
2,391
5,328
5,131
0
57,198
L
Ishtar
6,036
2,131
0
2,052
13,390
5,130
480
4,651
8,615
0
39,730
L
2,250
765
0
1,362
7,713
3,013
60
4,228
3,294
0
18,805
L
Mercury
MooKitty7837
Mercury
2,892
533
0
660
13,217
5,024
0
3,153
9,874
0
61,818
W
Lancelot
OscxrR1chxrds
Lancelot
8,375
1,579
0
976
9,739
4,215
1,122
821
8,872
80
43,870
W
Baron Samedi
SINATRAF11
Baron Samedi
6,959
1,078
2,724
5,137
10,586
8,854
434
1,730
8,723
30,281
0
L
Chronos
iRyze8239
Chronos
3,120
623
0
784
10,897
3,933
241
5,942
4,539
17,289
0
L
7,746
506
1,670
4,478
15,492
5,119
854
4,917
10,423
35,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,932
Gold Earned
42,759
263
Minions Killed
373
0
Camps Cleared
0
1,573,138
Distance Traveled
1,519,924
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,986
529
88
5
0
265,776
6
W
Artio
8,446
497
87
5
0
334,238
0
W
Neith
8,522
501
100
6
0
277,933
4
L
Ishtar
6,589
388
52
3
0
264,518
4
L
Set
6,287
370
33
2
0
327,888
0
L
Mercury
7,403
435
103
6
0
388,468
4
W
Lancelot
8,184
481
65
4
0
357,573
1
W
Baron Samedi
8,621
507
33
2
0
284,404
1
L
Chronos
5,768
339
21
1
0
291,404
0
L
Hel
6,885
405
54
3
0
300,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role