Player Matchup

Hades
Hades
AK Kobbe
Hades
Level 128
God Stats
15W - 18L
1,563 SR
Queue Stats
454W - 485L
1,472 Elo+
Party 1
Olorun
Olorun
Liquiard
Olorun
Level 89
God Stats
0W - 2L
1,261 SR
Queue Stats
14W - 14L
1,524 Elo+
Solo
Susano
Susano
Mnemosyne623
Susano
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 99L
1,531 Elo+
Party 2
Hun Batz
Hun Batz
Tast3myra1nbow99
Hun Batz
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 103L
1,562 Elo+
Party 2
Hercules
Hercules
kobbesniper
Hercules
Level 125
God Stats
3W - 7L
1,367 SR
Queue Stats
235W - 230L
1,511 Elo+
Party 1
Team Averages
Level 116
1,438 SR
1,520 Elo+

VS

Team Averages
Level 144
1,317 SR
1,549 Elo+
Xbalanque
Xbalanque
Mr Shimo 7
Xbalanque
Level 156
God Stats
6W - 6L
1,471 SR
Queue Stats
391W - 343L
1,581 Elo+
Party 3
Raijin
Raijin
SERIYUU
Raijin
Level 122
God Stats
5W - 6L
1,275 SR
Queue Stats
362W - 301L
1,551 Elo+
Solo
Apollo
Apollo
Shadowburn928
Apollo
Level 149
God Stats
3W - 2L
1,137 SR
Queue Stats
117W - 121L
1,453 Elo+
Solo
Heimdallr
Heimdallr
Wolfheart117
Heimdallr
Level 147
God Stats
4W - 3L
1,141 SR
Queue Stats
262W - 227L
1,546 Elo+
Party 3
Baron Samedi
Baron Samedi
balla932
Baron Samedi
Level 148
God Stats
3W - 1L
1,563 SR
Queue Stats
353W - 295L
1,614 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AK Kobbe
Hades
16
0 / 5 / 7
8,582
715
8,109
13,062
10,042
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
Liquiard
Olorun
13
1 / 6 / 6
8,101
675
3,299
11,087
4,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Susano
16
3 / 5 / 6
9,425
785
6,703
9,896
3,889
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 5 / 5
9,511
793
10,883
11,301
5,192
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hercules
kobbesniper
Hercules
16
3 / 5 / 6
9,860
822
8,609
16,017
18,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Mr Shimo 7
Xbalanque
17
5 / 3 / 11
9,969
831
11,319
9,733
5,836
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
SERIYUU
Raijin
16
2 / 2 / 18
9,698
808
11,179
7,389
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
10 / 3 / 10
10,721
893
9,745
9,314
4,583
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heimdallr
Wolfheart117
Heimdallr
17
5 / 3 / 18
9,850
821
11,183
11,384
6,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
balla932
Baron Samedi
16
4 / 2 / 22
9,814
818
7,793
10,314
10,668
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
105
11
Kills
26
26
Deaths
13
30
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Hades
AK Kobbe
Hades
0
5
7
0.7
L
Olorun
Liquiard
Olorun
1
6
6
0.67
L
Susano
3
5
6
1.2
W
Xbalanque
Mr Shimo 7
Xbalanque
5
3
11
3.5
W
Raijin
SERIYUU
Raijin
2
2
18
5.5
W
10
3
10
5
L
4
5
5
1.3
W
Heimdallr
Wolfheart117
Heimdallr
5
3
18
4.67
W
Baron Samedi
balla932
Baron Samedi
4
2
22
7.5
L
Hercules
kobbesniper
Hercules
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,603
Damage
51,219
61,363
Taken
48,134
42,156
Mitigated
30,492
13,323
Healing
18,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
AK Kobbe
Hades
8,109
188
161
2,317
13,062
10,042
437
4,365
8,697
18,763
0
L
Olorun
Liquiard
Olorun
3,299
1,046
1,119
917
11,087
4,566
784
3,187
7,900
19,217
0
L
Susano
6,703
428
1,180
863
9,896
3,889
166
2,108
7,788
0
17,676
W
Xbalanque
Mr Shimo 7
Xbalanque
11,319
2,834
1,307
1,602
9,733
5,836
2,012
2,231
7,502
0
27,090
W
Raijin
SERIYUU
Raijin
11,179
1,017
2,802
1,977
7,389
3,103
1,148
2,628
4,761
30,511
0
W
9,745
5,357
469
1,324
9,314
4,583
2,048
2,612
6,702
0
22,045
L
10,883
2,376
974
2,199
11,301
5,192
203
4,272
7,029
0
17,668
W
Heimdallr
Wolfheart117
Heimdallr
11,183
5,185
0
2,855
11,384
6,302
1,560
2,688
8,696
0
22,548
W
Baron Samedi
balla932
Baron Samedi
7,793
858
3,838
2,445
10,314
10,668
958
1,351
8,963
14,425
0
L
Hercules
kobbesniper
Hercules
8,609
1,506
350
3,243
16,017
18,467
0
5,040
10,977
102
14,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,479
Gold Earned
50,052
120
Minions Killed
131
0
Camps Cleared
0
1,162,309
Distance Traveled
1,087,771
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,582
715
34
3
0
231,525
2
L
Olorun
8,101
675
28
2
0
239,260
0
L
Susano
9,425
785
16
1
0
259,030
2
W
Xbalanque
9,969
831
40
3
0
203,032
6
W
Raijin
9,698
808
46
4
0
227,881
0
W
Apollo
10,721
893
23
2
0
211,482
4
L
Hun Batz
9,511
793
37
3
0
222,775
1
W
Heimdallr
9,850
821
19
2
0
206,752
1
W
Baron Samedi
9,814
818
3
0
0
238,624
0
L
Hercules
9,860
822
5
0
0
209,719
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role