Player Matchup

Danzaburou
Danzaburou
NogginofRichard
Danzaburou
Level 109
God Stats
1W - 0L
1,583 SR
Queue Stats
32W - 36L
1,528 Elo+
Party 2
Chaac
Chaac
OHHLAWDJEEEZUS
Chaac
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 29L
1,381 Elo+
Party 2
Ra
Ra
muffinstuffer
Ra
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,361 Elo+
Party 2
Team Averages
Level 113
1,528 SR
1,423 Elo+

VS

Team Averages
Level 51
1,490 SR
1,439 Elo+
Bellona
Bellona
Drakon28
Bellona
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Thanatos
Thanatos
Mr_Frizz300
Thanatos
Level 18
God Stats
2W - 4L
1,421 SR
Queue Stats
4W - 12L
1,302 Elo+
Party 1
Janus
Janus
legindarypanda
Janus
Level 109
God Stats
1W - 3L
1,548 SR
Queue Stats
24W - 25L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NogginofRichard
Danzaburou
16
7 / 1 / 9
11,451
818
19,945
10,932
5,291
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
8 / 2 / 5
10,715
765
8,251
13,554
9,292
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 2 / 11
9,277
663
6,525
9,744
4,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Drakon28
Bellona
12
0 / 4 / 1
8,153
582
5,444
16,180
18,289
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
Mr_Frizz300
Thanatos
12
1 / 8 / 4
9,028
645
1,289
12,890
6,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 4 / 1
9,737
696
11,709
10,633
4,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
16
Kills
4
5
Deaths
16
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
Drakon28
Bellona
0
4
1
0.13
L
Thanatos
Mr_Frizz300
Thanatos
1
8
4
0.38
W
Danzaburou
NogginofRichard
Danzaburou
7
1
9
11.5
W
8
2
5
5.25
L
3
4
1
0.88
W
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,721
Damage
18,442
34,230
Taken
39,703
18,927
Mitigated
28,649
14,806
Healing
2,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Drakon28
Bellona
5,444
2,349
195
782
16,180
18,289
0
1,854
14,326
0
19,658
L
Thanatos
Mr_Frizz300
Thanatos
1,289
274
0
959
12,890
6,307
0
2,684
10,206
0
5,795
W
Danzaburou
NogginofRichard
Danzaburou
19,945
10,410
0
4,773
10,932
5,291
2,072
3,856
7,076
0
52,018
W
8,251
1,643
0
4,735
13,554
9,292
554
2,779
9,279
0
23,453
L
11,709
117
0
250
10,633
4,053
0
2,131
8,502
52,241
0
W
6,525
838
2,178
3,120
9,744
4,344
523
5,606
4,138
39,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,443
Gold Earned
26,918
158
Minions Killed
123
10
Camps Cleared
3
756,911
Distance Traveled
668,040
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,153
582
36
3
2
246,653
2
L
Thanatos
9,028
645
11
1
1
183,314
0
W
Danzaburou
11,451
818
84
6
6
266,333
3
W
Chaac
10,715
765
32
2
0
246,559
1
L
Janus
9,737
696
76
5
0
238,073
3
W
Ra
9,277
663
42
3
4
244,019
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role