Player Matchup

Ishtar
Ishtar
AZKABANS
Ishtar
Level 148
God Stats
1W - 1L
1,738 SR
Queue Stats
129W - 89L
1,627 Elo+
Party 2
Sylvanus
Sylvanus
SiCOnEsHoT95
Sylvanus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
He Bo
He Bo
Sup3rL1ama
He Bo
Level 156
God Stats
1W - 5L
1,317 SR
Queue Stats
150W - 104L
1,612 Elo+
Party 2
Thor
Thor
The Steal774
Thor
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 46L
1,618 Elo+
Party 2
Horus
Horus
Wiylvanus
Horus
Level 107
God Stats
9W - 4L
1,704 SR
Queue Stats
32W - 20L
1,634 Elo+
Party 2
Team Averages
Level 120
1,552 SR
1,598 Elo+

VS

Team Averages
Level 117
1,586 SR
1,543 Elo+
Nu Wa
Nu Wa
Chaos8524
Nu Wa
Level 157
God Stats
2W - 2L
1,671 SR
Queue Stats
109W - 86L
1,577 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Hydrartemis
Cu Chulainn
Level 32
God Stats
4W - 1L
1,720 SR
Queue Stats
63W - 52L
1,596 Elo+
Solo
Ishtar
Ishtar
I Scyther I 687
Ishtar
Level 153
God Stats
3W - 2L
1,517 SR
Queue Stats
117W - 93L
1,524 Elo+
Party 1
Hun Batz
Hun Batz
Master Fong 357
Hun Batz
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 104L
1,522 Elo+
Party 1
Cerberus
Cerberus
SupafliTHC13
Cerberus
Level 84
God Stats
7W - 9L
1,520 SR
Queue Stats
258W - 263L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
AZKABANS
Ishtar
19
5 / 3 / 5
11,486
766
11,158
17,573
8,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
SiCOnEsHoT95
Sylvanus
17
2 / 3 / 7
10,538
703
5,911
14,113
18,007
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

He Bo
18
3 / 3 / 8
10,886
726
16,439
18,248
6,433
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
3 / 5 / 6
10,259
684
4,729
14,786
7,240
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Horus
Wiylvanus
Horus
15
1 / 7 / 4
9,175
612
9,303
24,709
27,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Chaos8524
Nu Wa
19
5 / 2 / 7
11,475
765
19,986
9,368
4,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Hydrartemis
Cu Chulainn
20
8 / 3 / 8
12,110
807
17,348
17,783
17,214
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
2 / 2 / 9
11,020
735
15,286
10,303
4,764
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
18
5 / 4 / 12
11,530
769
15,660
14,606
7,134
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
SupafliTHC13
Cerberus
17
1 / 3 / 9
10,520
701
6,205
15,803
15,924
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
66
14
Kills
21
21
Deaths
14
30
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ishtar
AZKABANS
Ishtar
5
3
5
2.5
W
Nu Wa
Chaos8524
Nu Wa
5
2
7
4.25
W
Cu Chulainn
Hydrartemis
Cu Chulainn
8
3
8
4
W
2
2
9
3.25
W
Hun Batz
5
4
12
2.75
L
Sylvanus
SiCOnEsHoT95
Sylvanus
2
3
7
1.83
L
He Bo
3
3
8
2.33
W
Cerberus
SupafliTHC13
Cerberus
1
3
9
1.83
L
3
5
6
1.2
L
Horus
Wiylvanus
Horus
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,540
Damage
74,485
89,429
Taken
67,863
68,312
Mitigated
49,429
14,438
Healing
7,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
AZKABANS
Ishtar
11,158
4,850
0
3,399
17,573
8,767
0
4,970
12,427
0
49,529
W
Nu Wa
Chaos8524
Nu Wa
19,986
5,015
132
1,589
9,368
4,393
3,712
4,509
4,766
64,187
0
W
Cu Chulainn
Hydrartemis
Cu Chulainn
17,348
3,042
0
2,914
17,783
17,214
0
3,505
14,054
0
48,148
W
15,286
9,747
0
746
10,303
4,764
3,532
3,296
6,948
0
51,048
W
Hun Batz
15,660
1,556
0
0
14,606
7,134
247
4,106
10,390
0
44,255
L
Sylvanus
SiCOnEsHoT95
Sylvanus
5,911
661
2,218
3,192
14,113
18,007
54
4,275
9,838
15,674
0
L
He Bo
16,439
751
0
1,580
18,248
6,433
0
7,385
10,863
56,909
0
W
Cerberus
SupafliTHC13
Cerberus
6,205
109
0
2,030
15,803
15,924
404
7,059
8,637
29,660
0
L
4,729
446
0
430
14,786
7,240
0
2,696
12,090
0
29,662
L
Horus
Wiylvanus
Horus
9,303
3,101
1,032
2,587
24,709
27,865
0
6,513
18,020
125
18,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,344
Gold Earned
56,655
264
Minions Killed
342
0
Camps Cleared
0
1,332,255
Distance Traveled
1,613,199
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
11,486
766
76
5
0
301,388
1
W
Nu Wa
11,475
765
78
5
0
329,429
2
W
Cu Chulainn
12,110
807
75
5
0
297,661
2
W
Ishtar
11,020
735
62
4
0
329,757
3
W
Hun Batz
11,530
769
72
5
0
337,344
2
L
Sylvanus
10,538
703
18
1
0
231,959
0
L
He Bo
10,886
726
94
6
0
266,489
1
W
Cerberus
10,520
701
55
4
0
319,008
0
L
Thor
10,259
684
55
4
0
262,670
1
L
Horus
9,175
612
21
1
0
269,749
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role