Player Matchup

Jing Wei
Jing Wei
FreaksterDave
Jing Wei
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,565 Elo+
Party 1
Odin
Odin
JoeEatTaco
Odin
Level 127
God Stats
2W - 1L
1,736 SR
Queue Stats
61W - 47L
1,537 Elo+
Party 1
Janus
Janus
MalvadoPollo
Janus
Level 159
God Stats
1W - 1L
1,537 SR
Queue Stats
36W - 29L
1,594 Elo+
Party 1
Cu Chulainn
Cu Chulainn
dwurst
Cu Chulainn
Level 160
God Stats
3W - 0L
1,756 SR
Queue Stats
80W - 75L
1,588 Elo+
Party 1
Kali
Kali
ghostparasyte
Kali
Level 147
God Stats
1W - 6L
1,088 SR
Queue Stats
277W - 298L
1,600 Elo+
Solo
Team Averages
Level 151
1,523 SR
1,577 Elo+

VS

Team Averages
Level 119
1,473 SR
1,676 Elo+
Sol
Sol
LegacyMirage
Sol
Level 158
God Stats
2W - 8L
1,275 SR
Queue Stats
372W - 317L
1,539 Elo+
Party 3
Izanami
Izanami
Overskills
Izanami
Level 67
God Stats
0W - 1L
1,731 SR
Queue Stats
8W - 6L
1,809 Elo+
Party 2
Thoth
Thoth
Thonstire
Thoth
Level 87
God Stats
0W - 1L
1,315 SR
Queue Stats
8W - 5L
1,949 Elo+
Party 2
Nike
Nike
oWMoSpectre
Nike
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
271W - 244L
1,551 Elo+
Party 3
Jormungandr
Jormungandr
r2wingo
Jormungandr
Level 149
God Stats
5W - 6L
1,545 SR
Queue Stats
224W - 208L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FreaksterDave
Jing Wei
15
8 / 4 / 7
9,579
958
10,593
9,971
5,017
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 1 / 15
9,179
918
4,801
11,784
13,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
2 / 1 / 10
8,517
852
9,006
4,988
2,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
dwurst
Cu Chulainn
15
4 / 3 / 11
9,613
961
14,855
15,087
14,506
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mystical Earring

Mystical Earring

+15
Mp 5

15
3 / 1 / 13
9,054
905
5,210
11,847
5,960
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 7
7,245
725
8,225
8,107
3,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Overskills
Izanami
13
3 / 4 / 2
7,466
747
6,520
8,678
4,667
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
Thonstire
Thoth
12
1 / 5 / 6
7,196
720
7,435
8,912
4,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 5
6,675
668
7,575
9,093
9,591
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
r2wingo
Jormungandr
15
2 / 3 / 5
8,412
841
10,543
11,085
11,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
33
19
Kills
8
10
Deaths
19
56
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
FreaksterDave
Jing Wei
8
4
7
2.88
W
2
1
15
9.5
L
1
3
7
1.5
W
2
1
10
7
L
Izanami
Overskills
Izanami
3
4
2
1
L
Thoth
Thonstire
Thoth
1
5
6
0.8
W
Cu Chulainn
dwurst
Cu Chulainn
4
3
11
3.17
W
3
1
13
9.5
L
1
4
5
0.88
L
Jormungandr
r2wingo
Jormungandr
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,465
Damage
40,298
53,677
Taken
45,875
40,942
Mitigated
33,871
26,045
Healing
9,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
FreaksterDave
Jing Wei
10,593
8,964
189
2,104
9,971
5,017
3,660
3,154
6,817
0
20,000
W
4,801
1,009
1,271
2,665
11,784
13,004
708
5,603
6,181
0
9,784
L
8,225
2,492
620
2,796
8,107
3,595
401
703
7,404
17,872
0
W
9,006
230
1,072
933
4,988
2,455
1,112
2,768
2,220
16,190
0
L
Izanami
Overskills
Izanami
6,520
3,887
183
885
8,678
4,667
242
1,745
6,933
0
14,915
L
Thoth
Thonstire
Thoth
7,435
511
769
862
8,912
4,147
134
1,503
7,409
12,427
0
W
Cu Chulainn
dwurst
Cu Chulainn
14,855
1,939
3,668
3,694
15,087
14,506
741
8,245
6,842
0
28,348
W
5,210
1,849
2,909
7,540
11,847
5,960
1,570
7,140
4,707
0
18,467
L
7,575
369
1,018
557
9,093
9,591
0
3,334
5,727
1,360
10,172
L
Jormungandr
r2wingo
Jormungandr
10,543
1,693
787
1,073
11,085
11,871
0
1,721
9,364
23,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,942
Gold Earned
36,994
118
Minions Killed
94
0
Camps Cleared
0
1,089,772
Distance Traveled
815,584
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,579
958
30
3
0
183,026
0
W
Odin
9,179
918
10
1
0
243,250
2
L
Sol
7,245
725
24
2
0
158,228
5
W
Janus
8,517
852
26
3
0
212,197
0
L
Izanami
7,466
747
31
3
0
163,930
0
L
Thoth
7,196
720
14
1
0
174,683
1
W
Cu Chulainn
9,613
961
34
3
0
211,895
5
W
Kali
9,054
905
18
2
0
239,404
0
L
Nike
6,675
668
7
1
0
156,346
1
L
Jormungandr
8,412
841
18
2
0
162,397
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role