Player Matchup

Thoth
Thoth
Avxnage-
Thoth
Level 112
God Stats
5W - 12L
1,150 SR
Queue Stats
363W - 377L
1,526 Elo+
Solo
Ullr
Ullr
Ssg momo
Ullr
Level 85
God Stats
3W - 3L
1,688 SR
Queue Stats
234W - 246L
1,428 Elo+
Party 3
Sobek
Sobek
Stalder420
Sobek
Level 107
God Stats
3W - 3L
1,361 SR
Queue Stats
189W - 260L
1,388 Elo+
Party 3
Jing Wei
Jing Wei
TomatoPotHeadd
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,424 Elo+
Solo
Aphrodite
Aphrodite
cfunk2769
Aphrodite
Level 136
God Stats
2W - 4L
1,284 SR
Queue Stats
255W - 268L
1,434 Elo+
Party 3
Team Averages
Level 92
1,397 SR
1,440 Elo+

VS

Team Averages
Level 102
1,524 SR
1,460 Elo+
Yemoja
Yemoja
Mauricio3874
Yemoja
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,382 Elo+
Party 1
Vamana
Vamana
OldFashionedTMD
Vamana
Level 156
God Stats
3W - 3L
1,500 SR
Queue Stats
89W - 93L
1,367 Elo+
Solo
Tiamat
Tiamat
SergioRatton
Tiamat
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 101L
1,535 Elo+
Party 1
Gilgamesh
Gilgamesh
imovefreight
Gilgamesh
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
146W - 136L
1,435 Elo+
Party 2
Zhong Kui
Zhong Kui
urallbots
Zhong Kui
Level 83
God Stats
5W - 7L
1,622 SR
Queue Stats
472W - 471L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Avxnage-
Thoth
20
6 / 6 / 6
11,839
740
19,453
16,598
9,002
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
15
0 / 9 / 5
8,697
544
8,462
20,145
10,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
19
5 / 5 / 7
11,310
707
12,608
25,221
38,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
2
0 / 0 / 1
4,063
254
0
0
0
Aphrodite
cfunk2769
Aphrodite
19
2 / 4 / 7
10,614
663
17,823
19,453
14,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
0 / 1 / 15
10,009
626
3,611
8,485
7,772
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
0 / 3 / 14
10,168
636
8,976
19,207
25,366
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
18
4 / 4 / 10
11,544
722
15,714
17,195
13,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
imovefreight
Gilgamesh
20
7 / 3 / 14
12,092
756
17,557
31,457
26,332
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
urallbots
Zhong Kui
20
13 / 3 / 7
13,826
864
27,809
19,879
17,191
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
84
13
Kills
24
24
Deaths
14
26
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Thoth
Avxnage-
Thoth
6
6
6
1.5
W
Yemoja
0
1
15
7.5
W
0
3
14
2.33
W
Tiamat
4
4
10
2.25
L
Ullr
0
9
5
0.28
L
Sobek
5
5
7
1.7
L
Jing Wei
0
0
1
0.5
L
Aphrodite
cfunk2769
Aphrodite
2
4
7
1.38
W
Gilgamesh
imovefreight
Gilgamesh
7
3
14
4.67
W
Zhong Kui
urallbots
Zhong Kui
13
3
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,346
Damage
73,667
81,417
Taken
96,223
72,211
Mitigated
90,415
31,640
Healing
51,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Avxnage-
Thoth
19,453
1,662
998
1,950
16,598
9,002
0
9,785
6,813
42,845
0
W
Yemoja
3,611
1,270
15,845
1,703
8,485
7,772
702
4,698
3,787
8,642
0
W
8,976
2,877
1,167
4,684
19,207
25,366
968
8,838
10,369
59
23,185
W
Tiamat
15,714
1,328
1,137
4,017
17,195
13,754
431
10,827
6,368
34,043
0
L
Ullr
8,462
4,975
203
1,075
20,145
10,127
0
11,613
8,532
0
15,905
L
Sobek
12,608
882
778
5,276
25,221
38,110
0
13,594
11,627
20,560
0
L
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
L
Aphrodite
cfunk2769
Aphrodite
17,823
769
11,378
9,982
19,453
14,972
0
12,186
7,267
41,597
0
W
Gilgamesh
imovefreight
Gilgamesh
17,557
4,322
1,666
10,909
31,457
26,332
798
13,703
17,754
0
29,133
W
Zhong Kui
urallbots
Zhong Kui
27,809
3,442
2,297
8,005
19,879
17,191
4,368
11,818
8,061
57,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,523
Gold Earned
57,639
136
Minions Killed
159
0
Camps Cleared
0
1,078,604
Distance Traveled
1,457,223
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,839
740
63
4
0
248,484
1
W
Yemoja
10,009
626
6
0
0
228,137
2
W
Vamana
10,168
636
15
1
0
325,907
1
W
Tiamat
11,544
722
31
2
0
297,084
0
L
Ullr
8,697
544
15
1
0
232,243
0
L
Sobek
11,310
707
14
1
0
305,291
0
L
Jing Wei
4,063
254
0
0
0
0
0
L
Aphrodite
10,614
663
44
3
0
292,586
1
W
Gilgamesh
12,092
756
26
2
0
310,376
0
W
Zhong Kui
13,826
864
81
5
0
295,719
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role