Player Matchup

Ah Muzen Cab
Ah Muzen Cab
GoodNightToDie
Ah Muzen Cab
Level 68
God Stats
21W - 21L
1,545 SR
Queue Stats
71W - 104L
1,379 Elo+
Party 1
Vamana
Vamana
IVoltikOGI
Vamana
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,198 Elo+
Party 1
Shiva
Shiva
ProdzDayToDie
Shiva
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,076 Elo+
Party 1
Lancelot
Lancelot
uT Babii
Lancelot
Level 29
God Stats
2W - 3L
1,366 SR
Queue Stats
10W - 22L
1,308 Elo+
Party 1
Raijin
Raijin
uT Prime
Raijin
Level 65
God Stats
0W - 1L
1,269 SR
Queue Stats
25W - 41L
1,348 Elo+
Party 1
Team Averages
Level 44
1,436 SR
1,262 Elo+

VS

Team Averages
Level 74
1,466 SR
1,432 Elo+
Neith
Neith
ArnoDorian35
Neith
Level 65
God Stats
6W - 9L
1,512 SR
Queue Stats
111W - 132L
1,442 Elo+
Party 2
Nemesis
Nemesis
Johnner2116
Nemesis
Level 46
God Stats
6W - 8L
1,431 SR
Queue Stats
137W - 158L
1,453 Elo+
Party 2
Cabrakan
Cabrakan
SlurpySarp
Cabrakan
Level 97
God Stats
4W - 2L
1,530 SR
Queue Stats
148W - 168L
1,449 Elo+
Party 2
Anubis
Anubis
luevano_369
Anubis
Level 66
God Stats
26W - 20L
1,553 SR
Queue Stats
182W - 184L
1,390 Elo+
Solo
Cu Chulainn
Cu Chulainn
troubled73
Cu Chulainn
Level 98
God Stats
17W - 18L
1,302 SR
Queue Stats
208W - 244L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GoodNightToDie
Ah Muzen Cab
12
4 / 8 / 1
8,524
533
11,724
14,513
5,059
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
IVoltikOGI
Vamana
10
1 / 10 / 2
7,085
443
8,023
18,951
9,679
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 6 / 0
5,245
328
3,241
13,740
7,042
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Lancelot
uT Babii
Lancelot
11
2 / 7 / 1
6,999
437
9,998
16,458
6,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
uT Prime
Raijin
10
1 / 11 / 3
6,506
407
7,639
16,420
5,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
5,122
320
333
217
57
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
Johnner2116
Nemesis
13
8 / 3 / 6
8,440
528
7,333
12,507
4,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cabrakan
SlurpySarp
Cabrakan
17
11 / 1 / 6
10,581
661
21,260
14,118
9,852
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Anubis
16
11 / 4 / 4
10,135
633
14,571
15,948
8,833
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
troubled73
Cu Chulainn
15
12 / 1 / 8
10,138
634
16,827
19,689
19,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
66
8
Kills
42
42
Deaths
9
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Ah Muzen Cab
GoodNightToDie
Ah Muzen Cab
4
8
1
0.56
L
Vamana
IVoltikOGI
Vamana
1
10
2
0.2
W
Nemesis
Johnner2116
Nemesis
8
3
6
3.67
L
0
6
0
0
W
Cabrakan
SlurpySarp
Cabrakan
11
1
6
14
W
Anubis
11
4
4
3.25
W
Cu Chulainn
troubled73
Cu Chulainn
12
1
8
16
L
Lancelot
uT Babii
Lancelot
2
7
1
0.36
L
Raijin
uT Prime
Raijin
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,625
Damage
60,324
80,082
Taken
62,479
33,973
Mitigated
43,590
7,001
Healing
25,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
333
203
0
63
217
57
0
0
217
0
3,640
L
Ah Muzen Cab
GoodNightToDie
Ah Muzen Cab
11,724
5,865
0
2,126
14,513
5,059
350
3,942
10,571
0
49,693
L
Vamana
IVoltikOGI
Vamana
8,023
4,608
0
2,972
18,951
9,679
245
5,320
13,631
0
19,324
W
Nemesis
Johnner2116
Nemesis
7,333
2,609
0
2,875
12,507
4,944
91
1,111
11,396
0
42,629
L
3,241
857
46
1,017
13,740
7,042
301
9,147
4,593
0
15,140
W
Cabrakan
SlurpySarp
Cabrakan
21,260
3,867
0
6,421
14,118
9,852
240
1,383
12,735
80,638
0
W
Anubis
14,571
851
285
8,970
15,948
8,833
2,487
3,740
12,208
76,877
0
W
Cu Chulainn
troubled73
Cu Chulainn
16,827
2,476
0
6,636
19,689
19,904
0
1,405
18,284
0
58,994
L
Lancelot
uT Babii
Lancelot
9,998
1,591
0
0
16,458
6,666
0
8,500
7,958
0
47,162
L
Raijin
uT Prime
Raijin
7,639
1,059
0
840
16,420
5,527
0
8,922
7,498
30,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,359
Gold Earned
44,416
212
Minions Killed
419
0
Camps Cleared
0
1,408,386
Distance Traveled
1,237,347
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,122
320
5
0
0
32,242
0
L
Ah Muzen Cab
8,524
533
60
4
0
251,480
1
L
Vamana
7,085
443
22
1
0
316,668
1
W
Nemesis
8,440
528
64
4
0
328,029
1
L
Shiva
5,245
328
13
1
0
286,446
2
W
Cabrakan
10,581
661
138
9
0
293,652
0
W
Anubis
10,135
633
125
8
0
250,824
3
W
Cu Chulainn
10,138
634
87
5
0
332,600
4
L
Lancelot
6,999
437
89
6
0
318,448
0
L
Raijin
6,506
407
28
2
0
235,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role