Player Matchup

Sol
Sol
LEdfs
Sol
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 87L
1,657 Elo+
Party 1
Ratatoskr
Ratatoskr
Toskr
Ratatoskr
Level 28
God Stats
7W - 0L
1,774 SR
Queue Stats
30W - 4L
1,790 Elo+
Party 1
Bellona
Bellona
xMRDRMEDICx
Bellona
Level 132
God Stats
2W - 0L
1,505 SR
Queue Stats
147W - 120L
1,583 Elo+
Party 1
Team Averages
Level 102
1,593 SR
1,677 Elo+

VS

Team Averages
Level 16
1,518 SR
1,523 Elo+
Hou Yi
Hou Yi
DefiniteSuspect
Hou Yi
Level 6
God Stats
1W - 2L
1,555 SR
Queue Stats
2W - 3L
1,478 Elo+
Party 2
Atlas
Atlas
ImakeUcry6574
Atlas
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,478 Elo+
Party 2
Amaterasu
Amaterasu
SabbageBugzi
Amaterasu
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 20L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
LEdfs
Sol
17
2 / 0 / 10
10,957
730
26,123
17,575
6,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
Toskr
Ratatoskr
16
6 / 1 / 6
11,014
734
15,824
13,333
5,660
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
xMRDRMEDICx
Bellona
16
4 / 0 / 6
11,126
742
10,591
15,996
14,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 0
9,184
612
9,898
18,190
8,789
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 4 / 0
9,263
618
12,978
19,477
22,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
SabbageBugzi
Amaterasu
13
0 / 3 / 0
8,733
582
9,323
23,581
24,638
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
1
12
Kills
1
1
Deaths
12
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
0
4
0
0
W
Sol
LEdfs
Sol
2
0
10
7
L
Amaterasu
SabbageBugzi
Amaterasu
0
3
0
0
W
Ratatoskr
Toskr
Ratatoskr
6
1
6
9
W
Bellona
xMRDRMEDICx
Bellona
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,538
Damage
32,199
46,904
Taken
61,248
27,182
Mitigated
55,597
23,525
Healing
8,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,898
5,419
0
1,842
18,190
8,789
0
7,876
10,314
0
34,198
L
12,978
5,321
0
1,839
19,477
22,170
0
8,981
10,496
37,769
0
W
Sol
LEdfs
Sol
26,123
9,388
0
14,334
17,575
6,979
2,109
5,215
12,360
83,604
0
L
Amaterasu
SabbageBugzi
Amaterasu
9,323
4,436
300
4,741
23,581
24,638
0
9,747
13,834
0
25,673
W
Ratatoskr
Toskr
Ratatoskr
15,824
6,726
0
3,393
13,333
5,660
0
3,792
9,541
0
28,068
W
Bellona
xMRDRMEDICx
Bellona
10,591
4,598
0
5,798
15,996
14,543
64
4,935
11,061
0
46,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,097
Gold Earned
27,180
177
Minions Killed
138
8
Camps Cleared
5
903,668
Distance Traveled
845,235
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,184
612
62
4
0
276,722
0
L
Atlas
9,263
618
31
2
2
264,434
1
W
Sol
10,957
730
93
6
4
289,369
1
L
Amaterasu
8,733
582
45
3
3
304,079
1
W
Ratatoskr
11,014
734
18
1
0
313,409
4
W
Bellona
11,126
742
66
4
4
300,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role