Player Matchup

Chiron
Chiron
CANTSTOPF33DING
Chiron
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 115L
1,532 Elo+
Party 2
Achilles
Achilles
Donahoe44
Achilles
Level 121
God Stats
4W - 0L
2,002 SR
Queue Stats
142W - 111L
1,553 Elo+
Party 2
Danzaburou
Danzaburou
Donbones
Danzaburou
Level 126
God Stats
2W - 3L
1,349 SR
Queue Stats
200W - 170L
1,546 Elo+
Party 2
Horus
Horus
GunShark
Horus
Level 125
God Stats
4W - 4L
1,565 SR
Queue Stats
567W - 552L
1,545 Elo+
Solo
Raijin
Raijin
iiHaroldii
Raijin
Level 121
God Stats
1W - 0L
1,719 SR
Queue Stats
54W - 34L
1,554 Elo+
Party 2
Team Averages
Level 119
1,627 SR
1,546 Elo+

VS

Team Averages
Level 115
1,632 SR
1,602 Elo+
Chronos
Chronos
CAndreaL
Chronos
Level 109
God Stats
1W - 2L
1,569 SR
Queue Stats
176W - 142L
1,602 Elo+
Party 1
Medusa
Medusa
Cinder Eclipse
Medusa
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 97L
1,563 Elo+
Solo
Loki
Loki
MartinRaytheWise
Loki
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,475 Elo+
Party 1
Chang'e
Chang'e
TempestInATeacup
Chang'e
Level 160
God Stats
3W - 2L
1,570 SR
Queue Stats
141W - 98L
1,658 Elo+
Party 1
Kumbhakarna
Kumbhakarna
stooompzz
Kumbhakarna
Level 126
God Stats
1W - 1L
2,022 SR
Queue Stats
50W - 30L
1,711 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 15
13,029
814
31,475
14,996
9,176
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Donahoe44
Achilles
19
7 / 3 / 15
11,837
740
17,585
24,462
37,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Donbones
Danzaburou
20
5 / 5 / 18
12,402
775
28,567
24,840
14,655
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
GunShark
Horus
17
2 / 3 / 22
11,522
720
7,934
23,607
31,255
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Raijin
iiHaroldii
Raijin
19
3 / 4 / 23
11,406
713
23,371
13,566
7,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CAndreaL
Chronos
18
2 / 6 / 9
10,759
672
14,227
27,518
13,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
6 / 6 / 3
11,331
708
21,483
19,309
10,310
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 8 / 6
10,095
631
8,027
19,867
9,069
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
2 / 3 / 12
10,844
678
19,613
24,233
12,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kumbhakarna
stooompzz
Kumbhakarna
19
4 / 4 / 10
11,811
738
9,111
30,160
45,534
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
56
27
Kills
16
16
Deaths
27
93
Assists
40
Player
Kills
Deaths
Assists
KDA
W
10
1
15
17.5
L
Chronos
CAndreaL
Chronos
2
6
9
1.08
L
6
6
3
1.25
W
Achilles
Donahoe44
Achilles
7
3
15
4.83
W
Danzaburou
Donbones
Danzaburou
5
5
18
2.8
W
Horus
GunShark
Horus
2
3
22
4.33
L
2
8
6
0.63
L
2
3
12
2.67
W
Raijin
iiHaroldii
Raijin
3
4
23
3.63
L
Kumbhakarna
stooompzz
Kumbhakarna
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,932
Damage
72,461
101,471
Taken
121,087
99,904
Mitigated
90,779
47,936
Healing
46,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,475
11,203
4,663
4,070
14,996
9,176
2,141
5,537
9,459
0
65,147
L
Chronos
CAndreaL
Chronos
14,227
5,811
436
4,761
27,518
13,553
3,891
5,523
21,719
34,112
0
L
21,483
7,829
1,911
912
19,309
10,310
2,209
5,197
13,973
23
42,253
W
Achilles
Donahoe44
Achilles
17,585
2,471
2,685
6,777
24,462
37,100
962
9,440
15,022
245
26,065
W
Danzaburou
Donbones
Danzaburou
28,567
17,299
1,491
7,973
24,840
14,655
3,661
14,388
10,452
0
51,035
W
Horus
GunShark
Horus
7,934
2,646
8,959
8,825
23,607
31,255
622
8,643
14,964
0
11,328
L
8,027
2,129
0
1,661
19,867
9,069
14
3,622
15,922
71
12,486
L
19,613
1,481
18,271
11,277
24,233
12,313
243
4,382
19,565
34,931
0
W
Raijin
iiHaroldii
Raijin
23,371
1,824
1,061
1,432
13,566
7,718
745
5,037
8,529
46,313
0
L
Kumbhakarna
stooompzz
Kumbhakarna
9,111
808
2,369
5,255
30,160
45,534
0
4,892
24,938
18,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,196
Gold Earned
54,840
180
Minions Killed
141
0
Camps Cleared
0
1,434,621
Distance Traveled
1,430,571
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,029
814
71
4
0
292,235
0
L
Chronos
10,759
672
45
3
0
267,028
3
L
Medusa
11,331
708
39
2
0
252,670
0
W
Achilles
11,837
740
20
1
0
322,665
2
W
Danzaburou
12,402
775
35
2
0
256,691
0
W
Horus
11,522
720
8
1
0
299,658
2
L
Loki
10,095
631
7
0
0
291,214
0
L
Chang'e
10,844
678
33
2
0
317,992
1
W
Raijin
11,406
713
46
3
0
263,372
1
L
Kumbhakarna
11,811
738
17
1
0
301,667
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role