Player Matchup

Baron Samedi
Baron Samedi
Ch0rdShr3dd3r
Baron Samedi
Level 34
God Stats
1W - 6L
1,199 SR
Queue Stats
49W - 67L
1,284 Elo+
Solo
Cerberus
Cerberus
Hellhound0007
Cerberus
Level 7
God Stats
0W - 2L
1,276 SR
Queue Stats
0W - 2L
1,247 Elo+
Party 2
Janus
Janus
assistantmoth
Janus
Level 86
God Stats
12W - 12L
1,384 SR
Queue Stats
120W - 152L
1,296 Elo+
Party 1
Skadi
Skadi
iTRY Kix8499
Skadi
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,241 Elo+
Party 2
Hun Batz
Hun Batz
russ1411
Hun Batz
Level 128
God Stats
1W - 5L
1,042 SR
Queue Stats
80W - 90L
1,350 Elo+
Party 1
Team Averages
Level 63
1,280 SR
1,284 Elo+

VS

Team Averages
Level 68
1,359 SR
1,358 Elo+
Fenrir
Fenrir
GFreezzee
Fenrir
Level 43
God Stats
1W - 4L
1,127 SR
Queue Stats
61W - 80L
1,327 Elo+
Solo
He Bo
He Bo
Nighthawk_1517
He Bo
Level 80
God Stats
111W - 113L
1,428 SR
Queue Stats
153W - 162L
1,311 Elo+
Party 3
Chaac
Chaac
getsome271
Chaac
Level 81
God Stats
3W - 3L
1,321 SR
Queue Stats
40W - 27L
1,408 Elo+
Solo
Danzaburou
Danzaburou
shogunSAKAI
Danzaburou
Level 55
God Stats
30W - 19L
1,472 SR
Queue Stats
305W - 293L
1,397 Elo+
Solo
Baron Samedi
Baron Samedi
zxToxiicc
Baron Samedi
Level 79
God Stats
65W - 56L
1,449 SR
Queue Stats
203W - 196L
1,346 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ch0rdShr3dd3r
Baron Samedi
3
0 / 0 / 0
2,754
551
0
15
4
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
Hellhound0007
Cerberus
2
0 / 2 / 0
2,685
537
35
2,311
860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
1 / 1 / 0
3,268
654
1,044
1,593
517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 1 / 0
2,811
562
1,363
2,621
564
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
russ1411
Hun Batz
5
0 / 1 / 2
3,337
667
1,113
3,666
1,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GFreezzee
Fenrir
6
0 / 1 / 0
3,487
697
1,184
3,524
1,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

6
1 / 0 / 1
3,547
709
983
1,638
367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
6
1 / 0 / 0
3,665
733
206
584
201
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
shogunSAKAI
Danzaburou
5
3 / 1 / 1
3,839
768
3,206
3,144
844
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
zxToxiicc
Baron Samedi
5
0 / 0 / 4
3,733
747
1,540
1,683
677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
1
Kills
5
5
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Ch0rdShr3dd3r
Baron Samedi
0
0
0
0
W
Fenrir
GFreezzee
Fenrir
0
1
0
0
L
Cerberus
Hellhound0007
Cerberus
0
2
0
0
W
1
0
1
1.5
L
1
1
0
1
W
Chaac
1
0
0
1
L
0
1
0
0
L
Hun Batz
russ1411
Hun Batz
0
1
2
1
W
Danzaburou
shogunSAKAI
Danzaburou
3
1
1
3.5
W
Baron Samedi
zxToxiicc
Baron Samedi
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,555
Damage
7,119
10,206
Taken
10,573
3,005
Mitigated
3,240
2,431
Healing
4,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Ch0rdShr3dd3r
Baron Samedi
0
0
0
0
15
4
266
0
15
3,142
0
W
Fenrir
GFreezzee
Fenrir
1,184
371
46
1,499
3,524
1,151
0
712
2,626
0
15,320
L
Cerberus
Hellhound0007
Cerberus
35
21
0
249
2,311
860
0
739
1,572
1,829
0
W
983
0
55
721
1,638
367
0
132
1,492
12,970
0
L
1,044
149
0
378
1,593
517
0
501
1,092
9,874
0
W
Chaac
206
54
0
0
584
201
0
0
584
0
11,970
L
1,363
349
0
420
2,621
564
0
801
1,820
0
6,863
L
Hun Batz
russ1411
Hun Batz
1,113
104
0
1,384
3,666
1,060
0
482
3,184
0
10,251
W
Danzaburou
shogunSAKAI
Danzaburou
3,206
1,529
0
1,002
3,144
844
52
21
3,123
0
16,531
W
Baron Samedi
zxToxiicc
Baron Samedi
1,540
537
319
1,044
1,683
677
0
14
1,669
9,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,855
Gold Earned
18,271
63
Minions Killed
138
0
Camps Cleared
0
353,834
Distance Traveled
491,660
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
2,754
551
6
1
0
23,179
0
W
Fenrir
3,487
697
35
7
0
101,325
0
L
Cerberus
2,685
537
0
0
0
72,552
0
W
He Bo
3,547
709
27
5
0
94,989
0
L
Janus
3,268
654
21
4
0
84,111
0
W
Chaac
3,665
733
32
6
0
114,594
2
L
Skadi
2,811
562
12
2
0
60,326
0
L
Hun Batz
3,337
667
24
5
0
113,666
0
W
Danzaburou
3,839
768
27
5
0
89,009
3
W
Baron Samedi
3,733
747
17
3
0
91,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role