Player Matchup

Gilgamesh
Gilgamesh
Broly92
Gilgamesh
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
74W - 89L
1,206 Elo+
Party 2
Baron Samedi
Baron Samedi
MARVELHULK23
Baron Samedi
Level 61
God Stats
3W - 2L
1,678 SR
Queue Stats
204W - 226L
1,343 Elo+
Solo
Ishtar
Ishtar
WolfyChan13
Ishtar
Level 27
God Stats
12W - 10L
1,500 SR
Queue Stats
23W - 39L
1,204 Elo+
Party 1
Xing Tian
Xing Tian
marshen-invasion
Xing Tian
Level 101
God Stats
1W - 1L
1,303 SR
Queue Stats
163W - 168L
1,339 Elo+
Party 2
Athena
Athena
xShaDowKingx658
Athena
Level 64
God Stats
17W - 24L
1,445 SR
Queue Stats
171W - 217L
1,333 Elo+
Party 1
Team Averages
Level 64
1,485 SR
1,285 Elo+

VS

Team Averages
Level 75
1,478 SR
1,329 Elo+
Janus
Janus
GhostL3ss
Janus
Level 55
God Stats
2W - 2L
1,500 SR
Queue Stats
187W - 167L
1,329 Elo+
Solo
Atlas
Atlas
GoingBuzzard457
Atlas
Level 95
God Stats
9W - 11L
1,439 SR
Queue Stats
193W - 230L
1,375 Elo+
Solo
Lancelot
Lancelot
Kingromeo123
Lancelot
Level 62
God Stats
0W - 1L
1,602 SR
Queue Stats
10W - 12L
1,316 Elo+
Solo
Ratatoskr
Ratatoskr
MooKitty7837
Ratatoskr
Level 57
God Stats
2W - 1L
1,619 SR
Queue Stats
26W - 24L
1,382 Elo+
Solo
Charybdis
Charybdis
Nofatchixisback9
Charybdis
Level 107
God Stats
3W - 7L
1,231 SR
Queue Stats
200W - 229L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Broly92
Gilgamesh
17
4 / 5 / 4
11,391
495
10,833
19,945
23,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
MARVELHULK23
Baron Samedi
19
4 / 2 / 5
12,492
543
14,096
16,041
9,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ishtar
19
6 / 6 / 5
11,914
518
9,748
17,530
7,750
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
16
6 / 2 / 7
10,616
462
14,164
20,151
12,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
4 / 4 / 4
11,281
490
11,349
24,363
13,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GhostL3ss
Janus
16
3 / 6 / 1
10,573
460
9,210
14,820
5,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
3 / 4 / 2
8,547
372
7,197
16,093
13,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lancelot
Kingromeo123
Lancelot
16
5 / 5 / 5
10,685
465
11,782
19,856
8,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
MooKitty7837
Ratatoskr
16
5 / 5 / 1
10,393
452
9,399
22,899
12,577
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
15
1 / 4 / 3
9,711
422
9,033
13,756
5,382
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
29
24
Kills
17
19
Deaths
24
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Broly92
Gilgamesh
4
5
4
1.2
L
Janus
GhostL3ss
Janus
3
6
1
0.58
L
3
4
2
1
L
Lancelot
Kingromeo123
Lancelot
5
5
5
1.5
W
Baron Samedi
MARVELHULK23
Baron Samedi
4
2
5
3.25
L
Ratatoskr
MooKitty7837
Ratatoskr
5
5
1
1.1
L
Charybdis
1
4
3
0.63
W
Ishtar
6
6
5
1.42
W
Xing Tian
6
2
7
4.75
W
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,190
Damage
46,621
98,030
Taken
87,424
66,371
Mitigated
46,018
32,211
Healing
19,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Broly92
Gilgamesh
10,833
4,515
99
5,882
19,945
23,652
1,512
918
18,953
0
64,978
L
Janus
GhostL3ss
Janus
9,210
449
64
1,633
14,820
5,912
94
8,997
5,776
64,887
0
L
7,197
2,707
0
2,756
16,093
13,832
0
6,847
8,662
27,906
0
L
Lancelot
Kingromeo123
Lancelot
11,782
2,455
0
3,496
19,856
8,315
175
9,196
10,482
0
64,373
W
Baron Samedi
MARVELHULK23
Baron Samedi
14,096
1,761
485
5,334
16,041
9,484
5,099
5,933
9,676
101,579
0
L
Ratatoskr
MooKitty7837
Ratatoskr
9,399
4,511
0
8,775
22,899
12,577
245
7,924
14,927
0
69,457
L
Charybdis
9,033
5,453
0
2,862
13,756
5,382
0
5,472
7,968
0
63,993
W
Ishtar
9,748
6,426
0
4,218
17,530
7,750
1,936
4,114
13,370
0
101,429
W
Xing Tian
14,164
2,170
733
5,375
20,151
12,305
1,387
3,939
16,146
42,833
0
W
11,349
3,902
0
10,085
24,363
13,180
778
829
23,478
90,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,694
Gold Earned
49,909
610
Minions Killed
447
0
Camps Cleared
0
2,067,760
Distance Traveled
1,888,965
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,391
495
101
4
0
422,952
1
L
Janus
10,573
460
105
5
0
375,088
0
L
Atlas
8,547
372
37
2
0
267,526
1
L
Lancelot
10,685
465
80
3
0
479,176
0
W
Baron Samedi
12,492
543
174
8
0
362,354
1
L
Ratatoskr
10,393
452
118
5
0
452,405
6
L
Charybdis
9,711
422
107
5
0
314,770
10
W
Ishtar
11,914
518
134
6
0
400,002
0
W
Xing Tian
10,616
462
62
3
0
430,050
2
W
Athena
11,281
490
139
6
0
452,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role