Player Matchup

Ishtar
Ishtar
BunkaTheGoat
Ishtar
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 86L
1,426 Elo+
Party 1
Erlang Shen
Erlang Shen
JasperDaddy
Erlang Shen
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,586 Elo+
Party 1
Ymir
Ymir
TheKronoS
Ymir
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 69L
1,491 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
moonlitk1tty
Morgan Le Fay
Level 30
God Stats
6W - 7L
1,500 SR
Queue Stats
53W - 72L
1,500 Elo+
Party 4
Arachne
Arachne
omiisoul
Arachne
Level 14
God Stats
3W - 8L
1,500 SR
Queue Stats
40W - 50L
1,500 Elo+
Party 4
Team Averages
Level 40
1,500 SR
1,501 Elo+

VS

Team Averages
Level 62
1,537 SR
1,496 Elo+
Fafnir
Fafnir
 
Fafnir
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
HeroldOfHash
Olorun
Level 68
God Stats
8W - 6L
1,684 SR
Queue Stats
162W - 162L
1,515 Elo+
Party 3
Fenrir
Fenrir
Phrosthawke
Fenrir
Level 104
God Stats
13W - 12L
1,572 SR
Queue Stats
116W - 104L
1,509 Elo+
Party 2
Kukulkan
Kukulkan
guardado97
Kukulkan
Level 44
God Stats
2W - 3L
1,321 SR
Queue Stats
33W - 30L
1,486 Elo+
Solo
Chaac
Chaac
imdgoat
Chaac
Level 47
God Stats
7W - 4L
1,607 SR
Queue Stats
131W - 153L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
8
0 / 4 / 0
4,664
466
3,010
6,325
2,142
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
JasperDaddy
Erlang Shen
9
0 / 0 / 0
4,881
488
3,685
8,242
3,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
7
0 / 4 / 0
4,740
474
2,558
10,329
5,257
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
moonlitk1tty
Morgan Le Fay
11
1 / 0 / 0
5,956
596
2,481
3,678
1,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
omiisoul
Arachne
7
0 / 3 / 1
4,700
470
3,060
8,938
3,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
2 / 0 / 6
6,373
637
2,794
5,382
4,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
9
5 / 0 / 4
6,032
603
9,342
4,748
1,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
10
3 / 0 / 1
5,696
570
3,809
6,764
2,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
guardado97
Kukulkan
11
1 / 1 / 1
5,990
599
2,761
4,675
1,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
imdgoat
Chaac
11
0 / 0 / 1
6,240
624
4,849
6,387
3,734
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
11
11
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
0
6
5
L
Ishtar
0
4
0
0
W
Olorun
5
0
4
7
L
Erlang Shen
JasperDaddy
Erlang Shen
0
0
0
0
W
Fenrir
3
0
1
3.5
L
Ymir
0
4
0
0
W
Kukulkan
guardado97
Kukulkan
1
1
1
1.5
W
Chaac
imdgoat
Chaac
0
0
1
0.5
L
Morgan Le Fay
moonlitk1tty
Morgan Le Fay
1
0
0
1
L
Arachne
omiisoul
Arachne
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,794
Damage
23,555
37,512
Taken
27,956
15,614
Mitigated
15,254
8,326
Healing
9,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
2,794
732
0
1,839
5,382
4,984
260
1,151
4,231
11,520
0
L
Ishtar
3,010
2,145
0
680
6,325
2,142
0
4,062
2,263
0
25,791
W
Olorun
9,342
4,057
62
3,237
4,748
1,897
702
1,321
3,427
29,343
4,702
L
Erlang Shen
JasperDaddy
Erlang Shen
3,685
2,043
0
2,727
8,242
3,656
66
0
8,242
0
27,047
W
Fenrir
3,809
1,074
0
1,071
6,764
2,663
0
454
6,310
0
33,019
L
Ymir
2,558
833
1,164
1,798
10,329
5,257
0
6,140
4,189
15,784
0
W
Kukulkan
guardado97
Kukulkan
2,761
375
0
421
4,675
1,976
0
2,113
2,562
36,344
0
W
Chaac
imdgoat
Chaac
4,849
1,101
0
2,916
6,387
3,734
0
0
6,387
0
40,112
L
Morgan Le Fay
moonlitk1tty
Morgan Le Fay
2,481
406
0
1,239
3,678
1,554
0
1,676
2,002
39,520
0
L
Arachne
omiisoul
Arachne
3,060
2,340
0
718
8,938
3,005
0
1,681
7,257
0
23,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,941
Gold Earned
30,331
243
Minions Killed
270
0
Camps Cleared
0
1,019,631
Distance Traveled
1,048,317
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,373
637
20
2
0
199,662
2
L
Ishtar
4,664
466
56
6
0
172,806
3
W
Olorun
6,032
603
49
5
0
187,665
3
L
Erlang Shen
4,881
488
51
5
0
237,378
3
W
Fenrir
5,696
570
65
7
0
222,183
2
L
Ymir
4,740
474
19
2
0
180,550
3
W
Kukulkan
5,990
599
63
6
0
210,789
5
W
Chaac
6,240
624
73
7
0
228,018
1
L
Morgan Le Fay
5,956
596
72
7
0
208,102
6
L
Arachne
4,700
470
45
5
0
220,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role