Player Matchup

Fafnir
Fafnir
Jackal waggle
Fafnir
Level 80
God Stats
8W - 10L
1,557 SR
Queue Stats
210W - 195L
1,534 Elo+
Party 1
Khepri
Khepri
Lil Drago Wago
Khepri
Level 69
God Stats
3W - 2L
1,689 SR
Queue Stats
107W - 90L
1,566 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
NATE DAWG01999
Ah Muzen Cab
Level 58
God Stats
13W - 12L
1,569 SR
Queue Stats
51W - 55L
1,551 Elo+
Party 1
Hades
Hades
Nyla The Yeen
Hades
Level 123
God Stats
2W - 2L
1,806 SR
Queue Stats
93W - 85L
1,581 Elo+
Party 1
Izanami
Izanami
Scionwolf16
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Team Averages
Level 67
1,624 SR
1,546 Elo+

VS

Team Averages
Level 67
1,538 SR
1,489 Elo+
Ishtar
Ishtar
Gonzalez122330
Ishtar
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
100W - 93L
1,522 Elo+
Solo
Tiamat
Tiamat
Nechoh
Tiamat
Level 129
God Stats
9W - 12L
1,364 SR
Queue Stats
161W - 146L
1,497 Elo+
Party 2
Merlin
Merlin
Seiidin
Merlin
Level 18
God Stats
70W - 62L
1,608 SR
Queue Stats
70W - 64L
1,478 Elo+
Party 2
Izanami
Izanami
Zhetian
Izanami
Level 121
God Stats
9W - 8L
1,719 SR
Queue Stats
133W - 118L
1,471 Elo+
Party 2
Guan Yu
Guan Yu
senpaiyaga
Guan Yu
Level 40
God Stats
5W - 5L
1,500 SR
Queue Stats
153W - 150L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,475
648
4,235
12,349
12,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 3 / 0
6,696
670
3,767
12,137
7,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
NATE DAWG01999
Ah Muzen Cab
14
0 / 3 / 0
6,990
699
7,841
6,994
2,964
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 0 / 0
6,655
666
4,235
9,960
5,588
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Scionwolf16
Izanami
11
0 / 2 / 0
6,281
628
1,620
8,645
3,196
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 4
7,178
718
9,045
6,804
2,812
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
Nechoh
Tiamat
14
3 / 0 / 5
7,470
747
9,921
6,936
4,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Seiidin
Merlin
15
3 / 0 / 2
7,578
758
9,168
3,518
1,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Zhetian
Izanami
15
2 / 0 / 7
7,688
769
8,324
4,640
2,000
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
senpaiyaga
Guan Yu
14
2 / 0 / 3
7,186
719
6,135
11,726
9,742
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
11
11
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
L
0
3
0
0
L
0
3
0
0
L
Ah Muzen Cab
NATE DAWG01999
Ah Muzen Cab
0
3
0
0
W
Tiamat
Nechoh
Tiamat
3
0
5
5.5
L
0
0
0
0
L
Izanami
Scionwolf16
Izanami
0
2
0
0
W
Merlin
Seiidin
Merlin
3
0
2
4
W
Izanami
Zhetian
Izanami
2
0
7
5.5
W
Guan Yu
senpaiyaga
Guan Yu
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,698
Damage
42,593
50,085
Taken
33,624
32,180
Mitigated
20,769
8,957
Healing
8,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,045
5,284
0
1,119
6,804
2,812
1,710
2,675
4,062
0
28,015
L
4,235
1,403
534
2,462
12,349
12,784
0
4,354
7,653
17,481
0
L
3,767
65
0
1,509
12,137
7,648
0
3,004
9,021
11,042
0
L
Ah Muzen Cab
NATE DAWG01999
Ah Muzen Cab
7,841
1,683
0
1,114
6,994
2,964
0
1,925
4,945
0
34,330
W
Tiamat
Nechoh
Tiamat
9,921
269
108
1,744
6,936
4,720
124
2,088
4,744
17,627
0
L
4,235
437
128
3,022
9,960
5,588
0
4,490
5,191
20,244
0
L
Izanami
Scionwolf16
Izanami
1,620
1,246
0
188
8,645
3,196
0
4,359
4,186
0
10,697
W
Merlin
Seiidin
Merlin
9,168
118
0
500
3,518
1,495
0
897
2,621
31,708
0
W
Izanami
Zhetian
Izanami
8,324
5,400
0
0
4,640
2,000
2,255
1,468
3,172
0
31,611
W
Guan Yu
senpaiyaga
Guan Yu
6,135
715
1,476
3,195
11,726
9,742
284
4,772
6,788
0
18,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,097
Gold Earned
37,100
179
Minions Killed
239
0
Camps Cleared
0
980,511
Distance Traveled
1,030,578
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,178
718
48
5
0
183,689
1
L
Fafnir
6,475
648
19
2
0
178,215
2
L
Khepri
6,696
670
22
2
0
192,152
1
L
Ah Muzen Cab
6,990
699
62
6
0
194,090
1
W
Tiamat
7,470
747
38
4
0
211,035
0
L
Hades
6,655
666
57
6
0
214,721
0
L
Izanami
6,281
628
19
2
0
201,333
0
W
Merlin
7,578
758
54
5
0
200,825
4
W
Izanami
7,688
769
65
7
0
200,437
2
W
Guan Yu
7,186
719
34
3
0
234,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role