Player Matchup

Janus
Janus
IronMaiden43
Janus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,409 Elo+
Solo
Fenrir
Fenrir
Le_Chevalier_El
Fenrir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
293W - 324L
1,469 Elo+
Solo
Horus
Horus
Olley_Who
Horus
Level 124
God Stats
3W - 1L
1,567 SR
Queue Stats
119W - 124L
1,442 Elo+
Party 1
Hera
Hera
Txetxito
Hera
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,423 Elo+
Solo
Arachne
Arachne
Umbra232
Arachne
Level 29
God Stats
5W - 0L
1,470 SR
Queue Stats
125W - 134L
1,433 Elo+
Party 1
Team Averages
Level 62
1,507 SR
1,435 Elo+

VS

Team Averages
Level 31
1,518 SR
1,484 Elo+
Chang'e
Chang'e
Calaverix30xx
Chang'e
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,400 Elo+
Solo
Janus
Janus
Diioorr
Janus
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
189W - 123L
1,687 Elo+
Solo
Thoth
Thoth
Henroach
Thoth
Level 62
God Stats
3W - 3L
1,585 SR
Queue Stats
112W - 109L
1,456 Elo+
Party 2
Merlin
Merlin
JD31002
Merlin
Level 27
God Stats
1W - 2L
1,504 SR
Queue Stats
31W - 33L
1,476 Elo+
Party 2
Ishtar
Ishtar
Malixciii
Ishtar
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
139W - 169L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 11
10,441
870
18,627
8,086
3,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
8 / 5 / 15
10,162
847
13,691
17,297
15,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
Olley_Who
Horus
16
4 / 2 / 17
9,659
805
4,319
14,116
15,327
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
18
10 / 2 / 16
10,975
915
18,113
8,772
4,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Umbra232
Arachne
15
2 / 4 / 23
9,710
809
5,442
13,902
11,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
14
2 / 6 / 8
7,916
660
6,876
14,881
6,366
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Diioorr
Janus
11
1 / 6 / 4
7,218
602
4,234
8,885
3,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
Henroach
Thoth
14
3 / 6 / 6
8,256
688
7,315
12,826
5,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Merlin
JD31002
Merlin
13
1 / 9 / 1
7,500
625
4,531
13,336
6,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Malixciii
Ishtar
15
3 / 6 / 6
9,219
768
7,865
14,450
6,957
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
35
33
Kills
10
15
Deaths
33
82
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chang'e
2
6
8
1
L
Janus
Diioorr
Janus
1
6
4
0.5
L
Thoth
Henroach
Thoth
3
6
6
1
W
9
2
11
7.25
L
Merlin
JD31002
Merlin
1
9
1
0.17
W
8
5
15
3.1
L
Ishtar
Malixciii
Ishtar
3
6
6
1
W
Horus
Olley_Who
Horus
4
2
17
6.25
W
Hera
10
2
16
9
W
Arachne
Umbra232
Arachne
2
4
23
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,192
Damage
30,821
62,173
Taken
64,378
51,335
Mitigated
28,925
30,357
Healing
14,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
6,876
569
3,019
3,721
14,881
6,366
0
8,735
5,951
18,385
0
L
Janus
Diioorr
Janus
4,234
148
0
926
8,885
3,944
0
5,783
2,966
12,540
0
L
Thoth
Henroach
Thoth
7,315
488
879
1,254
12,826
5,564
0
5,921
6,726
16,139
0
W
18,627
992
417
1,553
8,086
3,866
1,314
3,358
4,728
34,654
0
L
Merlin
JD31002
Merlin
4,531
678
652
563
13,336
6,094
0
8,075
5,170
16,897
0
W
13,691
2,093
1,403
6,184
17,297
15,507
1,005
7,062
9,647
0
20,726
L
Ishtar
Malixciii
Ishtar
7,865
2,370
436
2,586
14,450
6,957
0
8,226
6,071
0
19,873
W
Horus
Olley_Who
Horus
4,319
1,981
8,351
6,399
14,116
15,327
889
5,429
8,687
0
13,666
W
Hera
18,113
3,434
1,684
1,491
8,772
4,669
2,708
3,411
5,361
39,186
0
W
Arachne
Umbra232
Arachne
5,442
4,601
985
1,890
13,902
11,966
1,754
3,696
10,206
0
11,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,947
Gold Earned
40,109
107
Minions Killed
117
0
Camps Cleared
0
1,200,038
Distance Traveled
820,438
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,916
660
27
2
0
173,794
0
L
Janus
7,218
602
23
2
0
116,038
1
L
Thoth
8,256
688
18
2
0
178,017
0
W
Janus
10,441
870
36
3
0
227,032
2
L
Merlin
7,500
625
15
1
0
147,544
1
W
Fenrir
10,162
847
13
1
0
246,203
3
L
Ishtar
9,219
768
34
3
0
205,045
1
W
Horus
9,659
805
7
1
0
235,639
0
W
Hera
10,975
915
43
4
0
242,196
0
W
Arachne
9,710
809
8
1
0
248,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role