Player Matchup

Merlin
Merlin
BigQuiche
Merlin
Level 157
God Stats
3W - 2L
1,307 SR
Queue Stats
354W - 258L
1,610 Elo+
Party 1
Terra
Terra
Bowdee
Terra
Level 154
God Stats
10W - 11L
1,362 SR
Queue Stats
333W - 240L
1,628 Elo+
Party 1
Pele
Pele
OakHeart134
Pele
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
317W - 236L
1,592 Elo+
Party 1
Neith
Neith
Rekoku
Neith
Level 44
God Stats
10W - 7L
1,385 SR
Queue Stats
262W - 160L
1,634 Elo+
Party 1
Apollo
Apollo
marvelous4
Apollo
Level 49
God Stats
3W - 3L
1,661 SR
Queue Stats
54W - 71L
1,518 Elo+
Solo
Team Averages
Level 105
1,443 SR
1,597 Elo+

VS

Team Averages
Level 79
1,617 SR
1,528 Elo+
Cabrakan
Cabrakan
Brenchm8
Cabrakan
Level 159
God Stats
19W - 9L
1,827 SR
Queue Stats
120W - 93L
1,634 Elo+
Party 2
Baron Samedi
Baron Samedi
BullDemonKing
Baron Samedi
Level 48
God Stats
3W - 1L
1,626 SR
Queue Stats
8W - 9L
1,475 Elo+
Solo
Ymir
Ymir
Shaduck
Ymir
Level 144
God Stats
2W - 0L
1,388 SR
Queue Stats
43W - 51L
1,381 Elo+
Solo
Loki
Loki
TransActivistFem
Loki
Level 8
God Stats
2W - 0L
1,746 SR
Queue Stats
16W - 6L
1,715 Elo+
Party 2
Cernunnos
Cernunnos
guillechu
Cernunnos
Level 35
God Stats
4W - 1L
1,500 SR
Queue Stats
21W - 34L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BigQuiche
Merlin
17
5 / 2 / 1
9,979
525
10,551
8,968
4,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Terra
Bowdee
Terra
13
1 / 2 / 4
8,429
444
4,870
17,467
16,820
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
2 / 4 / 2
8,646
455
4,446
14,536
6,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Rekoku
Neith
16
1 / 1 / 4
10,083
531
13,531
10,662
5,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
marvelous4
Apollo
16
1 / 5 / 3
9,750
513
9,009
15,369
7,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Brenchm8
Cabrakan
18
5 / 3 / 5
11,135
586
13,629
19,776
12,701
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
BullDemonKing
Baron Samedi
17
2 / 1 / 3
10,131
533
9,719
10,281
5,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
Shaduck
Ymir
14
1 / 1 / 4
8,460
445
5,823
16,549
17,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
5 / 3 / 5
10,144
534
9,564
15,288
6,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
guillechu
Cernunnos
14
0 / 2 / 2
8,543
450
5,394
12,847
4,647
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
32
10
Kills
13
14
Deaths
10
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Merlin
BigQuiche
Merlin
5
2
1
2.75
L
Terra
Bowdee
Terra
1
2
4
1.5
W
Cabrakan
Brenchm8
Cabrakan
5
3
5
2.5
W
Baron Samedi
BullDemonKing
Baron Samedi
2
1
3
3.5
L
2
4
2
0.75
L
Neith
Rekoku
Neith
1
1
4
3
W
Ymir
Shaduck
Ymir
1
1
4
3
W
5
3
5
2.5
W
Cernunnos
guillechu
Cernunnos
0
2
2
0.5
L
Apollo
marvelous4
Apollo
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,407
Damage
44,129
67,002
Taken
74,741
40,182
Mitigated
47,676
20,427
Healing
27,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BigQuiche
Merlin
10,551
1,049
0
1,548
8,968
4,278
0
4,831
4,137
89,766
0
L
Terra
Bowdee
Terra
4,870
659
4,555
5,778
17,467
16,820
13
8,763
8,704
24,045
0
W
Cabrakan
Brenchm8
Cabrakan
13,629
2,199
0
8,726
19,776
12,701
0
2,622
17,154
89,289
0
W
Baron Samedi
BullDemonKing
Baron Samedi
9,719
807
1,139
3,320
10,281
5,610
571
2,773
7,508
102,578
0
L
4,446
1,212
0
478
14,536
6,262
12
5,290
9,246
0
66,784
L
Neith
Rekoku
Neith
13,531
6,854
0
3,794
10,662
5,465
963
3,457
7,205
0
97,688
W
Ymir
Shaduck
Ymir
5,823
1,229
0
3,245
16,549
17,963
0
6,400
10,149
32,862
0
W
9,564
2,004
0
5,946
15,288
6,755
0
1,984
13,304
0
68,357
W
Cernunnos
guillechu
Cernunnos
5,394
2,966
0
4,639
12,847
4,647
273
1,642
11,205
0
78,502
L
Apollo
marvelous4
Apollo
9,009
5,785
0
4,274
15,369
7,357
0
6,830
8,539
0
74,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,887
Gold Earned
48,413
595
Minions Killed
637
0
Camps Cleared
0
1,703,765
Distance Traveled
1,747,666
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,979
525
146
8
0
329,423
6
L
Terra
8,429
444
30
2
0
342,073
6
W
Cabrakan
11,135
586
173
9
0
308,398
1
W
Baron Samedi
10,131
533
183
10
0
341,115
4
L
Pele
8,646
455
100
5
0
387,429
6
L
Neith
10,083
531
170
9
0
308,955
1
W
Ymir
8,460
445
36
2
0
339,916
6
W
Loki
10,144
534
114
6
0
406,707
1
W
Cernunnos
8,543
450
131
7
0
351,530
2
L
Apollo
9,750
513
149
8
0
335,885
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role