Player Matchup

Baron Samedi
Baron Samedi
Lalaudonkey
Baron Samedi
Level 46
God Stats
4W - 8L
1,386 SR
Queue Stats
50W - 65L
1,395 Elo+
Solo
Kali
Kali
NathanM4031
Kali
Level 50
God Stats
1W - 0L
1,312 SR
Queue Stats
24W - 28L
1,353 Elo+
Party 3
Skadi
Skadi
Noctis99
Skadi
Level 60
God Stats
14W - 15L
1,320 SR
Queue Stats
101W - 130L
1,373 Elo+
Solo
Merlin
Merlin
Rugbain
Merlin
Level 44
God Stats
1W - 0L
1,715 SR
Queue Stats
45W - 33L
1,377 Elo+
Party 3
Mulan
Mulan
Splorkin
Mulan
Level 58
God Stats
7W - 4L
1,624 SR
Queue Stats
42W - 42L
1,397 Elo+
Party 3
Team Averages
Level 52
1,471 SR
1,379 Elo+

VS

Team Averages
Level 44
1,561 SR
1,382 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
TetsunoWRY
Nemesis
Level 21
God Stats
6W - 5L
1,500 SR
Queue Stats
70W - 70L
1,424 Elo+
Party 1
Scylla
Scylla
Yuelys
Scylla
Level 42
God Stats
9W - 7L
1,803 SR
Queue Stats
245W - 248L
1,433 Elo+
Party 1
Xing Tian
Xing Tian
ncubero
Xing Tian
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,271 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
polrock25
Ah Muzen Cab
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 32L
1,279 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Lalaudonkey
Baron Samedi
17
5 / 3 / 6
11,440
520
19,241
16,243
7,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
5 / 2 / 10
12,692
577
10,323
16,899
9,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
Noctis99
Skadi
18
5 / 4 / 5
12,099
550
12,303
13,466
5,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Rugbain
Merlin
17
3 / 5 / 8
11,665
530
11,582
13,575
5,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
Splorkin
Mulan
20
14 / 0 / 8
14,147
643
24,114
23,002
21,167
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
0 / 8 / 4
8,798
400
8,972
17,694
10,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
TetsunoWRY
Nemesis
14
2 / 9 / 8
9,057
412
8,422
22,197
9,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
Yuelys
Scylla
16
10 / 7 / 2
10,613
482
16,398
17,262
7,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
ncubero
Xing Tian
13
1 / 3 / 2
8,700
395
6,848
20,663
22,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
polrock25
Ah Muzen Cab
13
0 / 5 / 3
7,402
336
6,782
17,344
7,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
32
32
Kills
13
14
Deaths
32
37
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
8
4
0.25
W
Baron Samedi
Lalaudonkey
Baron Samedi
5
3
6
2.67
W
5
2
10
5
W
Skadi
Noctis99
Skadi
5
4
5
1.88
W
Merlin
Rugbain
Merlin
3
5
8
1.4
W
Mulan
Splorkin
Mulan
14
0
8
18
L
Nemesis
TetsunoWRY
Nemesis
2
9
8
0.67
L
Scylla
Yuelys
Scylla
10
7
2
1.57
L
Xing Tian
ncubero
Xing Tian
1
3
2
0.67
L
Ah Muzen Cab
polrock25
Ah Muzen Cab
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,563
Damage
47,422
83,185
Taken
95,160
49,701
Mitigated
57,600
32,759
Healing
12,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
8,972
1,188
0
4,034
17,694
10,718
0
3,086
14,521
53,544
0
W
Baron Samedi
Lalaudonkey
Baron Samedi
19,241
1,483
1,755
5,607
16,243
7,799
877
7,197
8,770
70,603
0
W
10,323
4,130
0
8,394
16,899
9,697
1,858
2,937
13,780
0
108,524
W
Skadi
Noctis99
Skadi
12,303
4,318
0
1,157
13,466
5,110
4,977
5,337
7,956
0
97,552
W
Merlin
Rugbain
Merlin
11,582
372
123
1,544
13,575
5,928
1,257
6,512
6,957
71,561
0
W
Mulan
Splorkin
Mulan
24,114
3,389
0
14,179
23,002
21,167
3,034
9,423
12,914
0
105,574
L
Nemesis
TetsunoWRY
Nemesis
8,422
3,214
0
1,050
22,197
9,833
0
5,119
17,078
0
48,250
L
Scylla
Yuelys
Scylla
16,398
1,380
0
2,514
17,262
7,441
0
6,805
10,457
52,513
0
L
Xing Tian
ncubero
Xing Tian
6,848
669
0
2,074
20,663
22,163
500
9,041
11,622
28,941
0
L
Ah Muzen Cab
polrock25
Ah Muzen Cab
6,782
2,062
0
3,239
17,344
7,445
1,125
6,772
10,572
0
47,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,043
Gold Earned
44,570
738
Minions Killed
330
0
Camps Cleared
0
2,007,061
Distance Traveled
1,969,884
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,798
400
96
4
0
322,735
3
W
Baron Samedi
11,440
520
98
4
0
345,933
4
W
Kali
12,692
577
160
7
0
513,456
1
W
Skadi
12,099
550
157
7
0
371,857
3
W
Merlin
11,665
530
132
6
0
363,940
4
W
Mulan
14,147
643
191
9
0
411,875
7
L
Nemesis
9,057
412
64
3
0
444,044
0
L
Scylla
10,613
482
80
4
0
388,894
9
L
Xing Tian
8,700
395
33
2
0
395,855
7
L
Ah Muzen Cab
7,402
336
57
3
0
418,356
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role