Player Matchup

Charybdis
Charybdis
Cuzzy_Crazy
Charybdis
Level 102
God Stats
0W - 2L
1,264 SR
Queue Stats
6W - 5L
1,456 Elo+
Party 4
Apollo
Apollo
SLTY BEAST
Apollo
Level 123
God Stats
2W - 4L
1,408 SR
Queue Stats
202W - 233L
1,462 Elo+
Solo
Guan Yu
Guan Yu
Slotherson
Guan Yu
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,444 Elo+
Party 3
Vamana
Vamana
TrellLurkHavok
Vamana
Level 27
God Stats
1W - 2L
1,598 SR
Queue Stats
20W - 26L
1,413 Elo+
Party 4
Tiamat
Tiamat
YukiKush
Tiamat
Level 27
God Stats
0W - 2L
1,197 SR
Queue Stats
22W - 24L
1,451 Elo+
Party 3
Team Averages
Level 79
1,393 SR
1,445 Elo+

VS

Team Averages
Level 81
1,494 SR
1,459 Elo+
Bacchus
Bacchus
BIG_PAPI_LOCSTA1
Bacchus
Level 65
God Stats
12W - 13L
1,583 SR
Queue Stats
222W - 260L
1,461 Elo+
Party 1
Lancelot
Lancelot
Sadc4t
Lancelot
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 15L
1,405 Elo+
Party 2
Chiron
Chiron
Soul of Fortune
Chiron
Level 102
God Stats
4W - 10L
1,385 SR
Queue Stats
249W - 289L
1,459 Elo+
Party 1
Agni
Agni
Twist O Fate321
Agni
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 86L
1,491 Elo+
Solo
Horus
Horus
imEighties
Horus
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
66W - 61L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cuzzy_Crazy
Charybdis
11
1 / 6 / 4
7,227
723
6,973
9,764
3,896
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
SLTY BEAST
Apollo
14
3 / 5 / 2
7,851
785
12,648
10,953
5,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
Slotherson
Guan Yu
15
1 / 4 / 4
7,401
740
9,460
17,012
14,777
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

13
1 / 3 / 5
7,624
762
9,681
14,516
11,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
YukiKush
Tiamat
10
0 / 8 / 2
6,219
622
7,080
11,591
7,263
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 17
9,051
905
8,207
13,994
20,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Lancelot
Sadc4t
Lancelot
16
8 / 1 / 16
9,400
940
16,077
16,830
12,332
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
6 / 1 / 9
8,834
883
14,148
8,970
4,587
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 2 / 13
8,655
866
14,834
8,145
4,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
15
4 / 1 / 16
9,167
917
5,992
14,188
19,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
97
6
Kills
26
26
Deaths
7
17
Assists
71
Player
Kills
Deaths
Assists
KDA
W
4
2
17
6.25
L
Charybdis
Cuzzy_Crazy
Charybdis
1
6
4
0.5
L
Apollo
SLTY BEAST
Apollo
3
5
2
0.8
W
Lancelot
Sadc4t
Lancelot
8
1
16
16
L
Guan Yu
Slotherson
Guan Yu
1
4
4
0.75
W
6
1
9
10.5
L
1
3
5
1.17
W
4
2
13
5.25
L
Tiamat
YukiKush
Tiamat
0
8
2
0.13
W
Horus
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,842
Damage
59,258
63,836
Taken
62,127
42,160
Mitigated
61,152
22,173
Healing
29,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,207
999
1,926
2,553
13,994
20,568
694
1,403
12,591
12,962
0
L
Charybdis
Cuzzy_Crazy
Charybdis
6,973
4,052
200
885
9,764
3,896
0
4,258
5,506
0
13,760
L
Apollo
SLTY BEAST
Apollo
12,648
4,557
108
228
10,953
5,001
0
5,756
5,197
0
25,033
W
Lancelot
Sadc4t
Lancelot
16,077
3,787
760
4,449
16,830
12,332
1,498
1,596
15,234
0
23,691
L
Guan Yu
Slotherson
Guan Yu
9,460
1,459
5,546
6,897
17,012
14,777
0
4,203
12,809
0
19,124
W
14,148
4,952
3,610
3,811
8,970
4,587
2,280
1,512
7,458
0
25,532
L
9,681
4,109
1,490
5,241
14,516
11,223
0
4,219
10,297
0
15,890
W
14,834
812
1,016
603
8,145
4,508
651
1,220
6,925
30,486
0
L
Tiamat
YukiKush
Tiamat
7,080
1,463
699
879
11,591
7,263
0
4,605
6,986
9,689
0
W
Horus
5,992
3,124
5,065
5,825
14,188
19,157
384
1,349
12,839
0
13,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,322
Gold Earned
45,107
82
Minions Killed
104
0
Camps Cleared
0
838,421
Distance Traveled
985,440
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,051
905
12
1
0
208,221
0
L
Charybdis
7,227
723
28
3
0
122,028
0
L
Apollo
7,851
785
24
2
0
155,945
1
W
Lancelot
9,400
940
28
3
0
222,993
1
L
Guan Yu
7,401
740
19
2
0
200,524
0
W
Chiron
8,834
883
16
2
0
168,088
0
L
Vamana
7,624
762
8
1
0
207,569
0
W
Agni
8,655
866
32
3
0
182,649
0
L
Tiamat
6,219
622
3
0
0
152,355
0
W
Horus
9,167
917
16
2
0
203,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role