Player Matchup

Bellona
Bellona
Lumesa
Bellona
Level 109
God Stats
3W - 4L
1,105 SR
Queue Stats
27W - 36L
1,206 Elo+
Solo
Ao Kuang
Ao Kuang
ace-ayna
Ao Kuang
Level 69
God Stats
6W - 8L
1,500 SR
Queue Stats
94W - 96L
1,340 Elo+
Solo
Baron Samedi
Baron Samedi
ogpanth3r
Baron Samedi
Level 66
God Stats
2W - 0L
1,254 SR
Queue Stats
25W - 15L
1,458 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
omlet567
Ah Muzen Cab
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 43L
1,319 Elo+
Solo
Khepri
Khepri
raspberry42002
Khepri
Level 47
God Stats
5W - 1L
1,877 SR
Queue Stats
152W - 185L
1,276 Elo+
Solo
Team Averages
Level 73
1,447 SR
1,320 Elo+

VS

Team Averages
Level 94
1,470 SR
1,362 Elo+
Athena
Athena
 
Athena
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
XhydroXP
Loki
Level 86
God Stats
8W - 8L
1,325 SR
Queue Stats
38W - 46L
1,305 Elo+
Party 1
Shiva
Shiva
cupcakebombs
Shiva
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 17L
1,285 Elo+
Party 1
Nu Wa
Nu Wa
elliemar
Nu Wa
Level 106
God Stats
0W - 2L
1,527 SR
Queue Stats
13W - 14L
1,405 Elo+
Solo
Ishtar
Ishtar
zrk-ark
Ishtar
Level 82
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 33L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Lumesa
Bellona
11
2 / 0 / 0
6,491
590
3,257
8,529
7,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
ace-ayna
Ao Kuang
9
2 / 1 / 2
6,154
559
2,808
10,015
3,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
ogpanth3r
Baron Samedi
10
6 / 3 / 2
6,709
610
6,102
6,937
3,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
omlet567
Ah Muzen Cab
10
3 / 0 / 1
6,221
566
7,354
4,913
1,944
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 0 / 5
6,063
551
3,030
5,006
3,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
0 / 2 / 2
4,969
452
2,892
8,581
4,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
8
2 / 5 / 0
5,059
460
4,906
9,887
3,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 2 / 1
6,130
557
5,433
8,583
6,078
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
elliemar
Nu Wa
3
1 / 1 / 0
3,906
355
412
899
336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ishtar
zrk-ark
Ishtar
7
0 / 4 / 1
4,452
405
2,880
8,648
2,574
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
13
Kills
4
4
Deaths
14
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
2
2
0.5
W
Bellona
Lumesa
Bellona
2
0
0
2
L
Loki
2
5
0
0.4
W
Ao Kuang
ace-ayna
Ao Kuang
2
1
2
3
L
1
2
1
0.75
L
Nu Wa
elliemar
Nu Wa
1
1
0
1
W
Baron Samedi
ogpanth3r
Baron Samedi
6
3
2
2.33
W
Ah Muzen Cab
omlet567
Ah Muzen Cab
3
0
1
3.5
W
0
0
5
2.5
L
Ishtar
zrk-ark
Ishtar
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,551
Damage
16,523
35,400
Taken
36,598
19,050
Mitigated
17,160
16,311
Healing
9,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,892
950
0
1,619
8,581
4,485
0
3,453
5,128
15,858
0
W
Bellona
Lumesa
Bellona
3,257
1,930
0
6,424
8,529
7,248
0
0
8,529
0
35,203
L
Loki
4,906
1,522
0
3,042
9,887
3,687
0
4,677
5,210
0
24,526
W
Ao Kuang
ace-ayna
Ao Kuang
2,808
1,201
0
2,938
10,015
3,343
76
608
9,407
34,981
0
L
5,433
1,336
186
2,058
8,583
6,078
44
889
7,694
0
36,363
L
Nu Wa
elliemar
Nu Wa
412
219
0
125
899
336
0
798
101
1,936
0
W
Baron Samedi
ogpanth3r
Baron Samedi
6,102
1,124
605
2,087
6,937
3,364
640
970
5,967
28,686
0
W
Ah Muzen Cab
omlet567
Ah Muzen Cab
7,354
3,152
0
1,171
4,913
1,944
145
1,113
3,800
0
43,870
W
3,030
445
1,505
1,581
5,006
3,151
512
613
4,393
19,757
0
L
Ishtar
zrk-ark
Ishtar
2,880
1,985
244
2,360
8,648
2,574
0
2,123
6,525
0
16,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,638
Gold Earned
24,516
289
Minions Killed
162
0
Camps Cleared
0
1,014,639
Distance Traveled
830,457
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,969
452
23
2
0
200,324
2
W
Bellona
6,491
590
69
6
0
203,478
1
L
Loki
5,059
460
41
4
0
215,167
2
W
Ao Kuang
6,154
559
64
6
0
216,574
0
L
Shiva
6,130
557
65
6
0
191,383
1
L
Nu Wa
3,906
355
5
0
0
46,620
0
W
Baron Samedi
6,709
610
57
5
0
179,318
1
W
Ah Muzen Cab
6,221
566
73
7
0
200,892
1
W
Khepri
6,063
551
26
2
0
214,377
2
L
Ishtar
4,452
405
28
3
0
176,963
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role