Player Matchup

Achilles
Achilles
Belsebub
Achilles
Level 27
God Stats
1W - 1L
1,271 SR
Queue Stats
15W - 9L
1,419 Elo+
Party 3
Anubis
Anubis
KebabTralle
Anubis
Level 42
God Stats
5W - 5L
1,434 SR
Queue Stats
19W - 16L
1,402 Elo+
Party 3
Baron Samedi
Baron Samedi
WarriorOfDerp
Baron Samedi
Level 15
God Stats
1W - 3L
1,214 SR
Queue Stats
16W - 15L
1,401 Elo+
Party 3
Thanatos
Thanatos
grimz9
Thanatos
Level 49
God Stats
19W - 19L
1,379 SR
Queue Stats
119W - 155L
1,337 Elo+
Party 1
Izanami
Izanami
taytays
Izanami
Level 28
God Stats
45W - 48L
1,500 SR
Queue Stats
246W - 269L
1,321 Elo+
Party 1
Team Averages
Level 32
1,359 SR
1,376 Elo+

VS

Team Averages
Level 52
1,451 SR
1,451 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
DINKZ
Bacchus
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
Shidoky
Chaac
Level 109
God Stats
7W - 2L
1,837 SR
Queue Stats
115W - 104L
1,595 Elo+
Solo
Janus
Janus
franurbano_
Janus
Level 55
God Stats
10W - 15L
1,118 SR
Queue Stats
290W - 355L
1,320 Elo+
Party 2
Neith
Neith
jul1oX_73
Neith
Level 42
God Stats
2W - 6L
1,302 SR
Queue Stats
161W - 199L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Belsebub
Achilles
11
2 / 4 / 0
6,177
515
5,407
8,882
6,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
12
1 / 0 / 5
7,037
586
7,857
7,260
3,875
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
WarriorOfDerp
Baron Samedi
10
1 / 0 / 1
6,293
524
3,960
7,922
6,620
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
grimz9
Thanatos
11
5 / 1 / 1
6,690
558
5,565
8,590
4,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
taytays
Izanami
10
2 / 1 / 1
5,552
463
3,403
4,562
1,544
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
2 / 3 / 2
6,386
532
3,581
9,636
3,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
DINKZ
Bacchus
8
0 / 3 / 1
5,335
445
2,003
8,044
4,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
Shidoky
Chaac
12
2 / 1 / 3
6,971
581
6,857
9,925
5,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 4 / 1
6,028
502
3,342
8,615
2,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
jul1oX_73
Neith
10
1 / 0 / 0
6,089
507
5,920
3,149
1,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
11
Kills
6
6
Deaths
11
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
3
2
1
W
Achilles
Belsebub
Achilles
2
4
0
0.5
L
Bacchus
DINKZ
Bacchus
0
3
1
0.17
W
Anubis
1
0
5
3.5
L
Chaac
Shidoky
Chaac
2
1
3
3.5
W
Baron Samedi
WarriorOfDerp
Baron Samedi
1
0
1
1.5
L
1
4
1
0.38
W
Thanatos
grimz9
Thanatos
5
1
1
5.5
L
Neith
jul1oX_73
Neith
1
0
0
1
W
Izanami
taytays
Izanami
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,192
Damage
21,703
37,216
Taken
39,369
22,841
Mitigated
17,115
20,234
Healing
14,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
3,581
1,305
0
3,023
9,636
3,567
464
1,139
8,398
0
36,882
W
Achilles
Belsebub
Achilles
5,407
1,509
0
1,256
8,882
6,589
434
134
8,283
0
32,361
L
Bacchus
DINKZ
Bacchus
2,003
298
0
1,023
8,044
4,066
0
2,575
5,469
6,508
0
W
Anubis
7,857
371
0
5,342
7,260
3,875
234
2,149
4,769
52,216
0
L
Chaac
Shidoky
Chaac
6,857
1,535
0
6,168
9,925
5,672
0
2,116
7,389
0
40,476
W
Baron Samedi
WarriorOfDerp
Baron Samedi
3,960
1,058
231
3,040
7,922
6,620
0
1,566
6,356
29,525
0
L
3,342
300
0
2,344
8,615
2,366
0
4,632
3,983
35,884
0
W
Thanatos
grimz9
Thanatos
5,565
1,756
0
9,017
8,590
4,213
0
727
7,711
0
40,801
L
Neith
jul1oX_73
Neith
5,920
1,390
226
1,682
3,149
1,444
972
1,355
1,794
0
49,744
W
Izanami
taytays
Izanami
3,403
2,339
0
1,348
4,562
1,544
0
437
4,125
0
35,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,749
Gold Earned
30,809
332
Minions Killed
310
0
Camps Cleared
0
1,067,381
Distance Traveled
1,165,941
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,386
532
72
6
0
262,265
0
W
Achilles
6,177
515
65
5
0
212,175
1
L
Bacchus
5,335
445
7
1
0
214,225
1
W
Anubis
7,037
586
98
8
0
197,265
1
L
Chaac
6,971
581
69
6
0
258,436
1
W
Baron Samedi
6,293
524
31
3
0
207,261
0
L
Janus
6,028
502
71
6
0
220,203
1
W
Thanatos
6,690
558
70
6
0
258,221
3
L
Neith
6,089
507
91
8
0
210,812
0
W
Izanami
5,552
463
68
6
0
192,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role