Player Matchup

Arachne
Arachne
ALDAHIR BH
Arachne
Level 126
God Stats
8W - 7L
1,435 SR
Queue Stats
188W - 222L
1,433 Elo+
Solo
Neith
Neith
HammerinCamCam
Neith
Level 47
God Stats
6W - 2L
1,598 SR
Queue Stats
12W - 9L
1,536 Elo+
Solo
Sol
Sol
Squareaxe
Sol
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,415 Elo+
Solo
Team Averages
Level 83
1,511 SR
1,461 Elo+

VS

Team Averages
Level 125
1,435 SR
1,378 Elo+
Hel
Hel
Chui28
Hel
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 22L
1,401 Elo+
Party 1
Ishtar
Ishtar
XIMIV Apollo
Ishtar
Level 128
God Stats
2W - 4L
1,306 SR
Queue Stats
7W - 11L
1,306 Elo+
Party 1
Odin
Odin
sevqgarbwer
Odin
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ALDAHIR BH
Arachne
14
7 / 2 / 6
9,607
801
8,852
11,739
7,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 1 / 9
9,614
801
15,895
9,893
4,532
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 2 / 6
8,475
706
16,587
8,420
3,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Chui28
Hel
12
3 / 2 / 2
8,041
670
7,386
16,901
7,987
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ishtar
11
1 / 8 / 2
7,419
618
5,877
15,820
6,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 3 / 4
7,584
632
5,795
17,314
12,087
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
13
Kills
5
5
Deaths
13
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
ALDAHIR BH
Arachne
7
2
6
5
L
Hel
Chui28
Hel
3
2
2
2
W
3
1
9
7.5
W
3
2
6
3
L
Ishtar
1
8
2
0.25
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,334
Damage
19,058
30,052
Taken
50,035
15,197
Mitigated
26,874
12,540
Healing
14,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ALDAHIR BH
Arachne
8,852
6,258
0
5,886
11,739
7,023
957
3,364
8,375
0
37,506
L
Hel
Chui28
Hel
7,386
522
3,827
7,068
16,901
7,987
0
4,590
12,311
31,912
0
W
15,895
5,768
304
3,602
9,893
4,532
645
2,597
7,296
0
49,555
W
16,587
7,382
0
2,748
8,420
3,642
1,251
1,955
6,465
24,271
3,297
L
Ishtar
5,877
3,113
0
1,270
15,820
6,800
0
4,230
11,590
0
21,225
L
5,795
915
0
2,105
17,314
12,087
0
5,626
11,688
0
15,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,696
Gold Earned
23,044
147
Minions Killed
118
8
Camps Cleared
2
639,447
Distance Traveled
589,931
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,607
801
43
4
7
247,940
3
L
Hel
8,041
670
66
6
1
214,463
4
W
Neith
9,614
801
75
6
1
219,864
1
W
Sol
8,475
706
29
2
0
171,643
3
L
Ishtar
7,419
618
44
4
1
158,983
1
L
Odin
7,584
632
8
1
0
216,485
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role