Player Matchup

Zeus
Zeus
 
Zeus
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Driskie420
Anubis
Level 156
God Stats
4W - 2L
1,688 SR
Queue Stats
227W - 211L
1,591 Elo+
Party 1
Mulan
Mulan
EMDJMH
Mulan
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,438 Elo+
Solo
Hun Batz
Hun Batz
KingNakari
Hun Batz
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
284W - 281L
1,556 Elo+
Solo
Yemoja
Yemoja
imabit2lil
Yemoja
Level 125
God Stats
21W - 18L
1,646 SR
Queue Stats
515W - 518L
1,511 Elo+
Solo
Team Averages
Level 126
1,567 SR
1,519 Elo+

VS

Team Averages
Level 111
1,554 SR
1,585 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Midgoat
Bellona
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 30L
1,730 Elo+
Party 2
Hel
Hel
Xobliam
Hel
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 27L
1,484 Elo+
Solo
Ishtar
Ishtar
aliax00x
Ishtar
Level 153
God Stats
4W - 0L
1,579 SR
Queue Stats
89W - 58L
1,655 Elo+
Party 2
Bacchus
Bacchus
whitneyhoustoned
Bacchus
Level 126
God Stats
18W - 7L
1,688 SR
Queue Stats
879W - 842L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
6 / 4 / 9
11,122
741
17,206
13,065
6,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
Driskie420
Anubis
20
7 / 4 / 9
11,306
754
15,998
10,937
7,419
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mulan
EMDJMH
Mulan
17
3 / 8 / 14
10,456
697
13,593
24,420
29,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
KingNakari
Hun Batz
16
3 / 8 / 10
10,216
681
16,176
23,881
15,842
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
imabit2lil
Yemoja
18
0 / 6 / 15
10,686
712
9,076
21,518
27,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
5 / 2 / 13
12,233
816
19,897
15,843
7,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Midgoat
Bellona
19
11 / 6 / 13
13,090
873
23,295
27,749
33,105
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hel
17
2 / 4 / 16
10,632
709
8,299
15,567
9,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ishtar
aliax00x
Ishtar
19
8 / 5 / 14
12,146
810
21,283
17,424
8,568
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
4 / 4 / 22
13,037
869
10,389
24,724
37,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
108
19
Kills
30
30
Deaths
21
57
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
6
4
9
2.63
W
Ah Puch
 
Ah Puch
5
2
13
5.75
L
Anubis
Driskie420
Anubis
7
4
9
2.88
L
Mulan
EMDJMH
Mulan
3
8
14
1.25
L
Hun Batz
KingNakari
Hun Batz
3
8
10
1
W
Bellona
Midgoat
Bellona
11
6
13
2.92
W
Hel
2
4
16
2.5
W
Ishtar
aliax00x
Ishtar
8
5
14
3
L
Yemoja
imabit2lil
Yemoja
0
6
15
1.25
W
4
4
22
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,049
Damage
83,163
93,821
Taken
101,307
87,138
Mitigated
95,788
31,937
Healing
48,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
17,206
3,008
0
1,638
13,065
6,417
168
6,358
6,707
33,308
0
W
Ah Puch
 
Ah Puch
19,897
165
244
3,677
15,843
7,281
1,677
8,371
7,334
52,213
0
L
Anubis
Driskie420
Anubis
15,998
1,567
3,073
1,155
10,937
7,419
1,063
5,734
5,203
39,076
0
L
Mulan
EMDJMH
Mulan
13,593
2,902
1,362
4,187
24,420
29,585
621
9,138
15,282
0
21,638
L
Hun Batz
KingNakari
Hun Batz
16,176
2,465
1,313
4,614
23,881
15,842
0
7,640
16,241
0
29,678
W
Bellona
Midgoat
Bellona
23,295
5,737
3,105
4,345
27,749
33,105
1,270
10,212
17,329
3,226
32,145
W
Hel
8,299
432
15,218
7,842
15,567
9,245
756
7,678
7,747
16,959
0
W
Ishtar
aliax00x
Ishtar
21,283
11,843
3,891
3,396
17,424
8,568
3,500
6,525
10,711
0
40,307
L
Yemoja
imabit2lil
Yemoja
9,076
2,010
9,451
5,144
21,518
27,875
777
11,797
9,721
15,158
0
W
10,389
1,249
2,627
4,000
24,724
37,589
618
9,494
14,995
22,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,786
Gold Earned
61,138
167
Minions Killed
179
0
Camps Cleared
0
1,177,512
Distance Traveled
1,510,142
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,122
741
48
3
0
226,728
0
W
Ah Puch
12,233
816
79
5
0
292,867
4
L
Anubis
11,306
754
72
5
0
230,246
1
L
Mulan
10,456
697
22
1
0
243,728
5
L
Hun Batz
10,216
681
15
1
0
247,758
2
W
Bellona
13,090
873
19
1
0
290,490
3
W
Hel
10,632
709
23
2
0
322,156
1
W
Ishtar
12,146
810
37
2
0
292,272
0
L
Yemoja
10,686
712
10
1
0
229,052
1
W
Bacchus
13,037
869
21
1
0
312,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role