Player Matchup

Artemis
Artemis
 
Artemis
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Woodmyr
Scylla
Level 135
God Stats
1W - 5L
1,565 SR
Queue Stats
179W - 168L
1,469 Elo+
Party 2
Chaac
Chaac
Ylsø
Chaac
Level 120
God Stats
9W - 11L
1,634 SR
Queue Stats
351W - 334L
1,478 Elo+
Party 2
Team Averages
Level 124
1,566 SR
1,482 Elo+

VS

Team Averages
Level 58
1,687 SR
2,004 Elo+
Hou Yi
Hou Yi
Controversial
Hou Yi
Level 3
God Stats
63W - 8L
1,879 SR
Queue Stats
503W - 50L
1,834 Elo+
Party 1
Chaac
Chaac
FlyToSafety
Chaac
Level 156
God Stats
4W - 0L
1,681 SR
Queue Stats
270W - 23L
2,065 Elo+
Party 1
Bacchus
Bacchus
Reactivates
Bacchus
Level 16
God Stats
8W - 4L
1,500 SR
Queue Stats
180W - 113L
2,112 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
6
1 / 3 / 2
5,610
623
3,627
8,064
2,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

Scylla
Woodmyr
Scylla
7
1 / 0 / 2
5,533
615
2,084
7,289
1,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
Ylsø
Chaac
6
0 / 2 / 3
5,231
581
2,639
7,543
5,087
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 4
6,189
688
8,899
6,586
2,330
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 0 / 3
7,015
779
11,087
7,972
4,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bacchus
Reactivates
Bacchus
10
3 / 2 / 1
6,748
750
2,072
8,659
9,187
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
2
Kills
5
5
Deaths
4
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
3
2
0.67
W
1
2
4
1.5
W
1
0
3
2.5
W
Bacchus
Reactivates
Bacchus
3
2
1
1.75
L
Scylla
Woodmyr
Scylla
1
0
2
2
L
Chaac
Ylsø
Chaac
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,350
Damage
22,058
22,896
Taken
23,217
9,165
Mitigated
16,287
1,106
Healing
6,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,627
1,316
0
307
8,064
2,632
0
887
7,018
0
6,164
W
8,899
3,034
0
1,196
6,586
2,330
341
633
5,927
0
22,496
W
11,087
517
0
3,768
7,972
4,770
1,312
749
6,834
0
40,603
W
Bacchus
Reactivates
Bacchus
2,072
521
0
1,416
8,659
9,187
467
760
7,740
9,231
0
L
Scylla
Woodmyr
Scylla
2,084
439
0
0
7,289
1,446
0
269
6,922
5,257
0
L
Chaac
Ylsø
Chaac
2,639
608
0
799
7,543
5,087
0
1,104
6,363
0
4,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,374
Gold Earned
19,952
18
Minions Killed
99
2
Camps Cleared
5
166,613
Distance Traveled
449,894
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,610
623
5
1
1
57,817
0
W
Hou Yi
6,189
688
21
2
1
123,204
3
W
Chaac
7,015
779
66
7
4
179,392
1
W
Bacchus
6,748
750
12
1
0
147,298
0
L
Scylla
5,533
615
8
1
1
61,637
1
L
Chaac
5,231
581
5
1
0
47,159
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role