Player Matchup

Horus
Horus
 
Horus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ASBLESS
Anubis
Level 149
God Stats
4W - 5L
1,548 SR
Queue Stats
28W - 36L
1,454 Elo+
Solo
Terra
Terra
CarryYouHome058
Terra
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
LoudAssCannon
Danzaburou
Level 27
God Stats
0W - 3L
1,704 SR
Queue Stats
1W - 5L
1,741 Elo+
Party 2
Ao Kuang
Ao Kuang
LoudAssKnife
Ao Kuang
Level 26
God Stats
0W - 3L
1,549 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 2
Team Averages
Level 50
1,560 SR
1,539 Elo+

VS

Team Averages
Level 79
1,503 SR
1,454 Elo+
Chang'e
Chang'e
AuraKadachi
Chang'e
Level 67
God Stats
4W - 5L
1,610 SR
Queue Stats
272W - 279L
1,441 Elo+
Party 1
Da Ji
Da Ji
FlameLeo69
Da Ji
Level 102
God Stats
16W - 7L
1,553 SR
Queue Stats
140W - 131L
1,502 Elo+
Party 1
King Arthur
King Arthur
Justavian
King Arthur
Level 61
God Stats
124W - 115L
1,566 SR
Queue Stats
199W - 202L
1,511 Elo+
Party 1
Chronos
Chronos
MiniNeodowz
Chronos
Level 96
God Stats
7W - 7L
1,364 SR
Queue Stats
212W - 210L
1,449 Elo+
Party 1
Chaac
Chaac
Squigit15
Chaac
Level 69
God Stats
21W - 28L
1,421 SR
Queue Stats
380W - 469L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
0 / 7 / 1
7,384
615
7,050
20,832
17,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
ASBLESS
Anubis
13
0 / 6 / 0
7,528
627
8,499
11,300
6,082
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 3 / 1
8,401
700
9,562
18,369
19,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
LoudAssCannon
Danzaburou
12
0 / 2 / 0
7,410
618
7,693
11,905
5,241
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
LoudAssKnife
Ao Kuang
14
2 / 7 / 0
8,185
682
5,615
13,923
6,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AuraKadachi
Chang'e
17
4 / 1 / 12
9,413
784
12,025
14,951
6,303
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Da Ji
17
12 / 0 / 5
10,251
854
11,169
9,331
5,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
Justavian
King Arthur
15
2 / 1 / 17
8,798
733
12,519
14,255
12,457
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
MiniNeodowz
Chronos
17
6 / 0 / 11
9,730
811
15,655
9,880
5,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chaac
Squigit15
Chaac
15
1 / 0 / 17
8,700
725
16,720
11,833
12,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
87
2
Kills
25
25
Deaths
2
2
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
7
1
0.07
L
Anubis
ASBLESS
Anubis
0
6
0
0
W
Chang'e
AuraKadachi
Chang'e
4
1
12
10
L
0
3
1
0.17
W
Da Ji
12
0
5
14.5
W
King Arthur
Justavian
King Arthur
2
1
17
10.5
L
Danzaburou
LoudAssCannon
Danzaburou
0
2
0
0
L
Ao Kuang
LoudAssKnife
Ao Kuang
2
7
0
0.29
W
Chronos
MiniNeodowz
Chronos
6
0
11
11.5
W
Chaac
Squigit15
Chaac
1
0
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,419
Damage
68,088
76,329
Taken
60,250
54,886
Mitigated
41,741
16,099
Healing
27,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
7,050
3,626
1,266
2,549
20,832
17,725
0
7,882
12,655
0
13,561
L
Anubis
ASBLESS
Anubis
8,499
160
0
2,358
11,300
6,082
0
4,311
6,843
30,872
0
W
Chang'e
AuraKadachi
Chang'e
12,025
1,725
4,140
7,748
14,951
6,303
1,005
5,595
9,061
39,568
0
L
9,562
953
1,457
3,979
18,369
19,172
0
5,339
12,683
20,671
0
W
Da Ji
11,169
3,860
0
1,926
9,331
5,159
974
2,846
6,324
0
26,496
W
King Arthur
Justavian
King Arthur
12,519
2,605
1,008
2,919
14,255
12,457
145
6,488
7,514
0
21,202
L
Danzaburou
LoudAssCannon
Danzaburou
7,693
1,484
0
1,554
11,905
5,241
0
4,338
7,388
0
17,422
L
Ao Kuang
LoudAssKnife
Ao Kuang
5,615
1,067
0
2,936
13,923
6,666
0
4,127
9,648
10,927
0
W
Chronos
MiniNeodowz
Chronos
15,655
6,178
0
3,022
9,880
5,079
991
3,095
6,568
45,140
3,628
W
Chaac
Squigit15
Chaac
16,720
1,239
592
6,138
11,833
12,743
37
5,039
6,539
0
33,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,908
Gold Earned
46,892
134
Minions Killed
232
0
Camps Cleared
0
1,141,640
Distance Traveled
1,332,262
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,384
615
13
1
0
236,402
1
L
Anubis
7,528
627
53
4
0
207,299
0
W
Chang'e
9,413
784
68
6
0
238,214
1
L
Terra
8,401
700
30
3
0
251,138
0
W
Da Ji
10,251
854
33
3
0
308,799
0
W
King Arthur
8,798
733
24
2
0
259,966
1
L
Danzaburou
7,410
618
23
2
0
234,550
0
L
Ao Kuang
8,185
682
15
1
0
212,251
2
W
Chronos
9,730
811
69
6
0
264,788
0
W
Chaac
8,700
725
38
3
0
260,495
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role