Player Matchup

Neith
Neith
BigB00tyJudie
Neith
Level 29
God Stats
10W - 2L
1,563 SR
Queue Stats
35W - 29L
1,433 Elo+
Party 1
Baron Samedi
Baron Samedi
Kernam
Baron Samedi
Level 75
God Stats
2W - 1L
1,701 SR
Queue Stats
210W - 243L
1,482 Elo+
Party 3
Fenrir
Fenrir
MutualFather
Fenrir
Level 34
God Stats
25W - 38L
1,547 SR
Queue Stats
169W - 231L
1,406 Elo+
Solo
Agni
Agni
Prostitots101
Agni
Level 47
God Stats
1W - 0L
1,539 SR
Queue Stats
21W - 17L
1,414 Elo+
Party 1
Geb
Geb
komodo2099
Geb
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 41L
1,431 Elo+
Party 3
Team Averages
Level 42
1,570 SR
1,433 Elo+

VS

Team Averages
Level 48
1,617 SR
1,375 Elo+
Loki
Loki
Athiticous
Loki
Level 37
God Stats
0W - 4L
1,500 SR
Queue Stats
59W - 91L
1,299 Elo+
Solo
Amaterasu
Amaterasu
CallMeL3Bob
Amaterasu
Level 42
God Stats
59W - 65L
1,482 SR
Queue Stats
401W - 475L
1,455 Elo+
Solo
Sun Wukong
Sun Wukong
Cosmic3414
Sun Wukong
Level 47
God Stats
5W - 7L
1,830 SR
Queue Stats
447W - 466L
1,476 Elo+
Solo
Eset
Eset
HeyItsWaffle-_-
Eset
Level 105
God Stats
0W - 1L
1,772 SR
Queue Stats
15W - 16L
1,428 Elo+
Party 2
Izanami
Izanami
PimpDaddyLePimp
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,216 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 14
12,195
1,016
14,085
6,816
3,923
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Kernam
Baron Samedi
18
6 / 1 / 11
12,114
1,010
17,345
10,246
6,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
18
4 / 2 / 12
12,061
1,005
7,512
7,737
4,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 1 / 9
12,155
1,013
20,867
6,301
3,496
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
1 / 0 / 15
11,349
946
8,842
12,368
14,167
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

244

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 1
10,740
895
7,762
12,764
5,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
CallMeL3Bob
Amaterasu
16
0 / 2 / 2
10,547
879
5,816
15,958
13,942
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
Cosmic3414
Sun Wukong
17
2 / 3 / 2
11,573
964
10,183
17,076
23,133
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
1 / 3 / 3
11,280
940
12,341
10,742
5,020
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
0 / 8 / 2
10,128
844
2,720
15,546
8,227
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
14
20
Kills
4
4
Deaths
20
61
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
3
0
14
10
L
Amaterasu
CallMeL3Bob
Amaterasu
0
2
2
0.5
L
Sun Wukong
Cosmic3414
Sun Wukong
2
3
2
1
L
1
3
3
0.83
W
Baron Samedi
Kernam
Baron Samedi
6
1
11
11.5
W
Fenrir
4
2
12
5
L
0
8
2
0.13
W
6
1
9
10.5
W
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,651
Damage
38,822
43,468
Taken
72,086
33,273
Mitigated
55,670
12,622
Healing
8,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,762
2,575
0
64
12,764
5,348
0
9,152
3,544
0
19,723
W
14,085
5,088
0
2,846
6,816
3,923
0
1,911
4,905
0
47,652
L
Amaterasu
CallMeL3Bob
Amaterasu
5,816
1,948
0
4,325
15,958
13,942
0
11,159
4,688
0
16,716
L
Sun Wukong
Cosmic3414
Sun Wukong
10,183
1,242
0
2,396
17,076
23,133
0
9,907
7,070
0
44,948
L
12,341
322
68
1,412
10,742
5,020
0
6,052
4,558
36,844
0
W
Baron Samedi
Kernam
Baron Samedi
17,345
554
3,721
3,352
10,246
6,769
0
2,963
7,283
38,316
0
W
Fenrir
7,512
1,686
0
676
7,737
4,918
0
3,261
4,476
0
10,384
L
2,720
1,906
0
262
15,546
8,227
0
10,784
4,556
0
8,672
W
20,867
1,173
471
878
6,301
3,496
0
518
5,783
44,712
0
W
8,842
370
487
191
12,368
14,167
0
3,688
8,680
18,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,874
Gold Earned
54,268
222
Minions Killed
215
6
Camps Cleared
4
1,186,115
Distance Traveled
1,121,990
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,740
895
31
3
2
261,423
0
W
Neith
12,195
1,016
87
7
1
219,873
2
L
Amaterasu
10,547
879
35
3
1
227,078
0
L
Sun Wukong
11,573
964
78
7
1
247,887
0
L
Eset
11,280
940
54
5
0
219,013
0
W
Baron Samedi
12,114
1,010
38
3
0
229,660
0
W
Fenrir
12,061
1,005
4
0
3
247,230
0
L
Izanami
10,128
844
17
1
0
166,589
0
W
Agni
12,155
1,013
73
6
1
220,800
0
W
Geb
11,349
946
20
2
1
268,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role