Player Matchup

Anubis
Anubis
BennyBones
Anubis
Level 74
God Stats
0W - 1L
1,225 SR
Queue Stats
0W - 5L
1,164 Elo+
Party 1
Cernunnos
Cernunnos
Togi27
Cernunnos
Level 36
God Stats
0W - 1L
1,272 SR
Queue Stats
0W - 4L
1,164 Elo+
Party 1
Tyr
Tyr
VelesTheGrimm
Tyr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,164 Elo+
Party 1
Team Averages
Level 38
1,332 SR
1,164 Elo+

VS

Team Averages
Level 98
1,461 SR
1,520 Elo+
Bakasura
Bakasura
 
Bakasura
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DMXDogSounds
King Arthur
Level 108
God Stats
3W - 8L
1,382 SR
Queue Stats
82W - 70L
1,457 Elo+
Party 2
Freya
Freya
jerkmaster69
Freya
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 70L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BennyBones
Anubis
9
0 / 7 / 1
6,233
623
5,137
8,714
3,912
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
Togi27
Cernunnos
11
2 / 4 / 0
7,439
744
7,029
10,792
4,489
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 7 / 1
5,996
600
1,950
11,280
7,214
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
8 / 2 / 10
8,953
895
13,890
11,333
6,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
DMXDogSounds
King Arthur
14
8 / 0 / 9
9,013
901
7,058
6,902
6,411
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 0 / 13
7,863
786
7,593
5,032
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
50
2
Kills
18
18
Deaths
2
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
8
2
10
6.5
L
Anubis
BennyBones
Anubis
0
7
1
0.07
W
King Arthur
DMXDogSounds
King Arthur
8
0
9
12.5
L
Cernunnos
Togi27
Cernunnos
2
4
0
0.5
L
0
7
1
0.07
W
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,116
Damage
28,541
30,786
Taken
23,267
15,615
Mitigated
15,082
1,962
Healing
4,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
13,890
7,737
0
2,858
11,333
6,266
300
3,261
8,072
0
35,998
L
Anubis
BennyBones
Anubis
5,137
75
0
866
8,714
3,912
0
1,227
6,044
22,022
0
W
King Arthur
DMXDogSounds
King Arthur
7,058
601
0
340
6,902
6,411
544
1,592
5,310
0
22,772
L
Cernunnos
Togi27
Cernunnos
7,029
2,967
0
679
10,792
4,489
0
3,911
6,291
0
24,273
L
1,950
549
63
354
11,280
7,214
0
2,583
7,429
0
8,445
W
7,593
2,703
0
1,502
5,032
2,405
1,438
659
4,373
17,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,668
Gold Earned
25,829
98
Minions Killed
124
4
Camps Cleared
6
484,150
Distance Traveled
578,356
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,953
895
59
6
6
211,905
4
L
Anubis
6,233
623
37
4
1
146,738
1
W
King Arthur
9,013
901
33
3
0
202,934
4
L
Cernunnos
7,439
744
51
5
2
178,879
0
L
Tyr
5,996
600
10
1
1
158,533
0
W
Freya
7,863
786
32
3
0
163,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role