Player Matchup

Charybdis
Charybdis
C1ouDZiNThESky
Charybdis
Level 88
God Stats
4W - 2L
1,671 SR
Queue Stats
301W - 305L
1,389 Elo+
Solo
Raijin
Raijin
MDehal216
Raijin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 23L
1,460 Elo+
Party 2
Nike
Nike
MlKE_TYTHUN
Nike
Level 69
God Stats
2W - 2L
1,285 SR
Queue Stats
99W - 76L
1,479 Elo+
Party 2
Sobek
Sobek
ilostmypants
Sobek
Level 147
God Stats
1W - 0L
1,746 SR
Queue Stats
63W - 46L
1,466 Elo+
Party 2
Fenrir
Fenrir
mozzy9
Fenrir
Level 138
God Stats
1W - 0L
1,514 SR
Queue Stats
71W - 53L
1,559 Elo+
Party 2
Team Averages
Level 92
1,543 SR
1,470 Elo+

VS

Team Averages
Level 80
1,558 SR
1,505 Elo+
Skadi
Skadi
Brogrez4Life
Skadi
Level 128
God Stats
2W - 1L
1,562 SR
Queue Stats
55W - 51L
1,493 Elo+
Party 1
Kumbhakarna
Kumbhakarna
GroceryList_1
Kumbhakarna
Level 73
God Stats
2W - 1L
1,717 SR
Queue Stats
172W - 128L
1,567 Elo+
Party 1
Jormungandr
Jormungandr
HabibiSeason
Jormungandr
Level 104
God Stats
0W - 1L
1,671 SR
Queue Stats
16W - 24L
1,421 Elo+
Solo
Hercules
Hercules
MailBox3648
Hercules
Level 70
God Stats
0W - 1L
1,323 SR
Queue Stats
8W - 11L
1,512 Elo+
Party 1
Artemis
Artemis
lego6673
Artemis
Level 27
God Stats
0W - 1L
1,516 SR
Queue Stats
39W - 32L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
C1ouDZiNThESky
Charybdis
18
5 / 5 / 15
11,529
721
16,992
15,654
7,245
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
MDehal216
Raijin
20
7 / 5 / 12
12,486
780
23,332
16,722
7,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
4 / 3 / 20
11,586
724
16,255
27,495
22,381
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
1 / 7 / 12
10,508
657
10,616
26,366
32,845
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
mozzy9
Fenrir
20
11 / 5 / 13
12,828
802
26,505
28,866
20,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 7 / 8
12,414
776
24,921
20,087
9,916
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
GroceryList_1
Kumbhakarna
17
2 / 4 / 17
10,783
674
11,311
24,286
34,206
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
HabibiSeason
Jormungandr
18
6 / 7 / 12
11,072
692
26,179
23,578
14,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
MailBox3648
Hercules
17
3 / 3 / 15
10,373
648
8,816
18,720
21,364
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Artemis
lego6673
Artemis
17
3 / 7 / 16
9,827
614
19,243
18,645
9,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
93
28
Kills
25
25
Deaths
28
72
Assists
68
Player
Kills
Deaths
Assists
KDA
L
11
7
8
2.14
W
Charybdis
C1ouDZiNThESky
Charybdis
5
5
15
2.5
L
Kumbhakarna
GroceryList_1
Kumbhakarna
2
4
17
2.63
L
Jormungandr
HabibiSeason
Jormungandr
6
7
12
1.71
W
Raijin
MDehal216
Raijin
7
5
12
2.6
L
Hercules
MailBox3648
Hercules
3
3
15
3.5
W
4
3
20
4.67
W
1
7
12
1
L
Artemis
lego6673
Artemis
3
7
16
1.57
W
Fenrir
mozzy9
Fenrir
11
5
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,700
Damage
90,470
115,103
Taken
105,316
90,587
Mitigated
89,426
46,999
Healing
24,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,921
9,179
3,066
2,623
20,087
9,916
194
5,941
13,879
71
40,777
W
Charybdis
C1ouDZiNThESky
Charybdis
16,992
9,242
2,685
4,354
15,654
7,245
4,108
6,205
9,449
0
36,370
L
Kumbhakarna
GroceryList_1
Kumbhakarna
11,311
1,353
1,798
4,668
24,286
34,206
0
6,701
17,283
15,148
0
L
Jormungandr
HabibiSeason
Jormungandr
26,179
6,413
2,291
3,588
23,578
14,541
334
8,194
15,235
52,074
0
W
Raijin
MDehal216
Raijin
23,332
2,559
1,886
4,773
16,722
7,802
893
6,168
10,554
39,187
0
L
Hercules
MailBox3648
Hercules
8,816
2,309
750
3,278
18,720
21,364
305
9,444
9,186
219
16,055
W
16,255
1,284
3,439
11,077
27,495
22,381
864
8,966
18,529
0
31,762
W
10,616
809
811
6,756
26,366
32,845
552
8,297
18,069
24,643
0
L
Artemis
lego6673
Artemis
19,243
9,078
509
2,109
18,645
9,399
0
3,668
14,684
0
30,235
W
Fenrir
mozzy9
Fenrir
26,505
7,120
1,069
10,149
28,866
20,314
1,009
8,144
20,722
0
38,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,937
Gold Earned
54,469
149
Minions Killed
133
0
Camps Cleared
0
1,310,632
Distance Traveled
1,255,346
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
12,414
776
48
3
0
229,292
0
W
Charybdis
11,529
721
42
3
0
237,379
0
L
Kumbhakarna
10,783
674
6
0
0
282,059
0
L
Jormungandr
11,072
692
49
3
0
261,917
0
W
Raijin
12,486
780
38
2
0
250,989
1
L
Hercules
10,373
648
14
1
0
264,736
0
W
Nike
11,586
724
20
1
0
303,381
0
W
Sobek
10,508
657
24
2
0
247,102
1
L
Artemis
9,827
614
16
1
0
217,342
0
W
Fenrir
12,828
802
25
2
0
271,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role