Player Matchup

Arachne
Arachne
 
Arachne
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
BIGCheese8
Yemoja
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 63L
1,503 Elo+
Party 2
Chiron
Chiron
CrunchyMilk0704
Chiron
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
112W - 98L
1,487 Elo+
Party 2
Amaterasu
Amaterasu
cucho54
Amaterasu
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
361W - 385L
1,449 Elo+
Solo
Mercury
Mercury
deathkoop
Mercury
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,247 Elo+
Solo
Team Averages
Level 75
1,500 SR
1,437 Elo+

VS

Team Averages
Level 90
1,373 SR
1,473 Elo+
Xbalanque
Xbalanque
Millie6037
Xbalanque
Level 85
God Stats
3W - 4L
1,154 SR
Queue Stats
294W - 325L
1,413 Elo+
Solo
Yemoja
Yemoja
Not gayn8
Yemoja
Level 117
God Stats
3W - 0L
1,850 SR
Queue Stats
92W - 93L
1,463 Elo+
Solo
Artio
Artio
OPOC1L1PSE
Artio
Level 25
God Stats
1W - 1L
1,233 SR
Queue Stats
23W - 25L
1,518 Elo+
Party 1
The Morrigan
The Morrigan
PhoenixMInato
The Morrigan
Level 138
God Stats
8W - 5L
1,386 SR
Queue Stats
229W - 210L
1,490 Elo+
Party 1
Fenrir
Fenrir
Zhyia
Fenrir
Level 85
God Stats
8W - 7L
1,244 SR
Queue Stats
228W - 206L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
11 / 6 / 8
14,682
699
19,785
25,885
19,757
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
BIGCheese8
Yemoja
20
1 / 4 / 19
13,509
643
16,145
37,542
53,478
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
5 / 7 / 11
13,054
622
34,660
30,612
18,272
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
cucho54
Amaterasu
20
4 / 5 / 14
12,291
585
19,952
58,378
60,515
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
deathkoop
Mercury
17
2 / 15 / 9
11,451
545
12,919
27,628
15,627
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Millie6037
Xbalanque
20
7 / 5 / 23
14,832
706
51,146
23,905
13,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Not gayn8
Yemoja
20
4 / 3 / 21
13,509
643
27,558
26,251
18,230
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Artio
20
4 / 2 / 21
15,387
733
16,900
32,816
49,909
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Morrigan
PhoenixMInato
The Morrigan
20
9 / 4 / 21
15,780
751
34,794
13,087
7,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Zhyia
Fenrir
20
13 / 9 / 12
14,781
704
29,499
32,309
29,570
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
135
23
Kills
37
37
Deaths
23
61
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
11
6
8
2.5
L
Yemoja
BIGCheese8
Yemoja
1
4
19
2.63
L
5
7
11
1.5
W
Xbalanque
Millie6037
Xbalanque
7
5
23
3.7
W
Yemoja
Not gayn8
Yemoja
4
3
21
4.83
W
Artio
4
2
21
7.25
W
The Morrigan
PhoenixMInato
The Morrigan
9
4
21
4.88
W
Fenrir
Zhyia
Fenrir
13
9
12
2.11
L
Amaterasu
cucho54
Amaterasu
4
5
14
2.2
L
Mercury
deathkoop
Mercury
2
15
9
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,461
Damage
159,897
180,045
Taken
128,368
167,649
Mitigated
118,712
85,921
Healing
56,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
19,785
13,863
3,692
7,711
25,885
19,757
1,357
11,309
14,395
0
37,259
L
Yemoja
BIGCheese8
Yemoja
16,145
7,031
21,527
10,452
37,542
53,478
422
14,826
22,518
37,909
0
L
34,660
11,819
6,158
6,063
30,612
18,272
570
12,780
17,603
0
71,229
W
Xbalanque
Millie6037
Xbalanque
51,146
19,890
3,365
4,653
23,905
13,158
3,189
3,060
20,845
0
94,066
W
Yemoja
Not gayn8
Yemoja
27,558
5,188
10,827
6,160
26,251
18,230
1,243
2,731
23,520
57,202
0
W
Artio
16,900
1,126
7,754
13,720
32,816
49,909
402
3,877
28,939
34,469
0
W
The Morrigan
PhoenixMInato
The Morrigan
34,794
5,502
3,349
1,560
13,087
7,845
1,570
1,505
11,570
51,181
10,887
W
Fenrir
Zhyia
Fenrir
29,499
2,499
1,465
3,580
32,309
29,570
1,290
4,972
27,337
0
38,164
L
Amaterasu
cucho54
Amaterasu
19,952
7,099
4,645
25,423
58,378
60,515
239
18,547
39,514
0
40,184
L
Mercury
deathkoop
Mercury
12,919
7,568
0
250
27,628
15,627
347
12,386
15,042
0
29,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,987
Gold Earned
74,289
201
Minions Killed
277
0
Camps Cleared
0
1,760,713
Distance Traveled
1,850,899
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
14,682
699
33
2
0
382,235
0
L
Yemoja
13,509
643
33
2
0
311,903
0
L
Chiron
13,054
622
70
3
0
339,565
0
W
Xbalanque
14,832
706
94
4
0
378,922
3
W
Yemoja
13,509
643
48
2
0
385,126
0
W
Artio
15,387
733
38
2
0
429,647
0
W
The Morrigan
15,780
751
72
3
0
284,691
0
W
Fenrir
14,781
704
25
1
0
372,513
0
L
Amaterasu
12,291
585
31
1
0
368,339
0
L
Mercury
11,451
545
34
2
0
358,671
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role