Player Matchup

Neith
Neith
BatBoyCh1
Neith
Level 107
God Stats
14W - 14L
1,444 SR
Queue Stats
52W - 37L
1,523 Elo+
Party 1
Da Ji
Da Ji
NosoyGabito
Da Ji
Level 114
God Stats
68W - 61L
1,537 SR
Queue Stats
223W - 225L
1,484 Elo+
Party 1
Aphrodite
Aphrodite
PiranhaPlantTea
Aphrodite
Level 157
God Stats
14W - 11L
1,601 SR
Queue Stats
53W - 42L
1,553 Elo+
Party 1
Team Averages
Level 126
1,528 SR
1,520 Elo+

VS

Team Averages
Level 62
1,437 SR
1,496 Elo+
Cthulhu
Cthulhu
Galacsee
Cthulhu
Level 12
God Stats
1W - 5L
1,249 SR
Queue Stats
4W - 9L
1,470 Elo+
Party 2
Thanatos
Thanatos
Go To Jayle
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 44L
1,491 Elo+
Party 2
Ah Puch
Ah Puch
ImmortalGeb
Ah Puch
Level 148
God Stats
10W - 6L
1,562 SR
Queue Stats
138W - 124L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BatBoyCh1
Neith
17
4 / 1 / 8
12,645
703
18,437
14,578
6,126
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
6 / 0 / 7
12,822
712
15,686
20,257
22,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
PiranhaPlantTea
Aphrodite
17
4 / 3 / 6
12,451
692
11,586
15,498
8,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Galacsee
Cthulhu
16
1 / 1 / 3
12,087
672
9,985
16,529
19,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thanatos
Go To Jayle
Thanatos
14
1 / 8 / 2
10,566
587
5,423
18,871
10,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
ImmortalGeb
Ah Puch
16
2 / 5 / 1
11,397
633
17,706
17,033
7,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
14
Kills
4
4
Deaths
14
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
BatBoyCh1
Neith
4
1
8
8
L
Cthulhu
Galacsee
Cthulhu
1
1
3
2.5
L
Thanatos
Go To Jayle
Thanatos
1
8
2
0.25
L
Ah Puch
ImmortalGeb
Ah Puch
2
5
1
0.5
W
6
0
7
9.5
W
Aphrodite
PiranhaPlantTea
Aphrodite
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,709
Damage
33,114
50,333
Taken
52,433
36,947
Mitigated
38,036
25,345
Healing
9,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BatBoyCh1
Neith
18,437
2,284
0
6,033
14,578
6,126
1,676
8,406
5,811
0
66,395
L
Cthulhu
Galacsee
Cthulhu
9,985
509
0
884
16,529
19,757
0
4,085
12,150
27,328
0
L
Thanatos
Go To Jayle
Thanatos
5,423
1,355
0
4,606
18,871
10,387
0
4,817
13,585
0
17,486
L
Ah Puch
ImmortalGeb
Ah Puch
17,706
35
0
3,856
17,033
7,892
0
2,984
13,797
55,086
0
W
15,686
3,298
0
2,871
20,257
22,462
584
8,798
10,891
0
42,683
W
Aphrodite
PiranhaPlantTea
Aphrodite
11,586
968
8,070
8,371
15,498
8,359
466
10,220
4,972
55,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,918
Gold Earned
34,050
203
Minions Killed
163
13
Camps Cleared
3
1,048,990
Distance Traveled
979,814
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,645
703
83
5
2
360,163
5
L
Cthulhu
12,087
672
35
2
0
350,166
4
L
Thanatos
10,566
587
21
1
0
321,760
2
L
Ah Puch
11,397
633
107
6
3
307,888
5
W
Da Ji
12,822
712
45
3
5
367,311
2
W
Aphrodite
12,451
692
75
4
6
321,516
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role