Player Matchup

Discordia
Discordia
Platinum I
Aryisu
Discordia
Platinum I
Level 66
God Stats
56W - 51L
1,709 SR
Queue Stats
127W - 78L
2,202 MMR
Party 1
Cthulhu
Cthulhu
Platinum III
CZN2
Cthulhu
Platinum III
Level 69
God Stats
8W - 2L
1,864 SR
Queue Stats
30W - 9L
2,028 MMR
Party 1
Bastet
Bastet
Platinum III
ThatAlphaGoat
Bastet
Platinum III
Level 156
God Stats
3W - 2L
1,904 SR
Queue Stats
47W - 18L
2,019 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 97
1,826 SR
2,083 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 148
1,526 SR
1,813 MMR
Chaac
Chaac
Platinum I
 
Chaac
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond IV
LethalAngel 200
Cu Chulainn
Diamond IV
Level 160
God Stats
1W - 2L
1,730 SR
Queue Stats
266W - 354L
1,919 MMR
Solo
Merlin
Merlin
Platinum I
ZasamaeI
Merlin
Platinum I
Level 125
God Stats
0W - 1L
1,348 SR
Queue Stats
129W - 170L
2,020 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Aryisu
Discordia
15
0 / 1 / 14
10,291
643
6,378
9,219
7,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
CZN2
Cthulhu
18
6 / 0 / 9
12,231
764
15,323
17,201
19,545
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
9 / 2 / 6
11,868
742
24,663
19,093
8,793
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AtlasAchillesBaba YagaAh Muzen CabGeb

VS

Bans
ShivaCabrakanHorusGaneshaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
2 / 5 / 0
10,068
629
10,637
15,125
15,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cu Chulainn
LethalAngel 200
Cu Chulainn
14
0 / 4 / 2
9,291
581
7,690
21,355
17,758
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
ZasamaeI
Merlin
14
1 / 6 / 1
9,838
615
14,605
14,658
6,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
15
Kills
3
3
Deaths
15
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
5
0
0.4
W
Discordia
Aryisu
Discordia
0
1
14
7
W
Cthulhu
CZN2
Cthulhu
6
0
9
10.5
L
Cu Chulainn
LethalAngel 200
Cu Chulainn
0
4
2
0.25
W
9
2
6
6
L
Merlin
ZasamaeI
Merlin
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,364
Damage
32,932
45,513
Taken
51,138
35,731
Mitigated
39,807
15,116
Healing
5,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,637
1,164
0
2,709
15,125
15,996
0
5,799
9,326
237
25,809
W
Discordia
Aryisu
Discordia
6,378
141
0
3,536
9,219
7,393
1,025
4,069
4,932
33,486
0
W
Cthulhu
CZN2
Cthulhu
15,323
1,891
159
4,192
17,201
19,545
940
6,244
10,733
50,406
0
L
Cu Chulainn
LethalAngel 200
Cu Chulainn
7,690
1,006
0
2,401
21,355
17,758
0
9,312
12,043
0
23,986
W
24,663
5,509
0
7,229
19,093
8,793
78
5,033
13,753
0
48,692
L
Merlin
ZasamaeI
Merlin
14,605
207
0
456
14,658
6,053
0
6,896
7,762
50,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,390
Gold Earned
29,197
197
Minions Killed
169
10
Camps Cleared
4
959,048
Distance Traveled
744,697
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,068
629
39
2
0
224,806
1
W
Discordia
10,291
643
52
3
2
310,139
0
W
Cthulhu
12,231
764
98
6
3
314,363
3
L
Cu Chulainn
9,291
581
38
2
2
257,682
2
W
Bastet
11,868
742
47
3
5
334,546
2
L
Merlin
9,838
615
92
6
2
262,209
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role