Player Matchup

Ne Zha
Ne Zha
ElRaboDeNyom
Ne Zha
Level 109
God Stats
2W - 2L
1,422 SR
Queue Stats
158W - 107L
1,673 Elo+
Party 1
The Morrigan
The Morrigan
Keros_02
The Morrigan
Level 160
God Stats
3W - 1L
1,707 SR
Queue Stats
303W - 221L
1,691 Elo+
Party 1
Cthulhu
Cthulhu
MEDYNATRON
Cthulhu
Level 38
God Stats
8W - 12L
1,500 SR
Queue Stats
12W - 23L
1,328 Elo+
Solo
Hun Batz
Hun Batz
wenameyindesama
Hun Batz
Level 26
God Stats
18W - 4L
1,737 SR
Queue Stats
58W - 12L
1,724 Elo+
Party 1
Neith
Neith
xarmainyourface
Neith
Level 125
God Stats
3W - 1L
1,472 SR
Queue Stats
101W - 82L
1,577 Elo+
Party 1
Team Averages
Level 92
1,568 SR
1,599 Elo+

VS

Team Averages
Level 36
1,496 SR
1,392 Elo+
Poseidon
Poseidon
 
Poseidon
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ADN_91111111
Gilgamesh
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 20L
1,295 Elo+
Party 2
Xbalanque
Xbalanque
Akrayze345
Xbalanque
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,295 Elo+
Party 2
Izanami
Izanami
DLV_N4rut0
Izanami
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 15L
1,406 Elo+
Party 2
Janus
Janus
Josito_OW
Janus
Level 48
God Stats
4W - 8L
1,480 SR
Queue Stats
71W - 75L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
0 / 3 / 12
9,995
476
9,190
21,978
18,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
Keros_02
The Morrigan
18
10 / 5 / 4
12,162
579
19,513
13,666
6,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
MEDYNATRON
Cthulhu
18
3 / 1 / 7
10,583
504
11,614
13,928
8,091
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
19
9 / 7 / 2
11,821
563
14,762
20,200
9,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
2 / 3 / 0
11,180
532
4,756
8,740
3,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
20
7 / 4 / 4
12,398
590
13,463
20,447
8,593
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gilgamesh
ADN_91111111
Gilgamesh
15
1 / 4 / 4
10,060
479
6,705
16,642
14,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
Akrayze345
Xbalanque
16
5 / 7 / 5
10,080
480
14,666
18,038
6,938
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
DLV_N4rut0
Izanami
17
3 / 1 / 6
11,139
530
7,520
9,905
4,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
Josito_OW
Janus
16
2 / 8 / 7
9,889
471
10,790
16,814
5,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
44
24
Kills
18
19
Deaths
24
25
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
7
4
4
2.25
L
Gilgamesh
ADN_91111111
Gilgamesh
1
4
4
0.75
L
Xbalanque
Akrayze345
Xbalanque
5
7
5
1.07
L
Izanami
DLV_N4rut0
Izanami
3
1
6
6
W
Ne Zha
0
3
12
2
L
Janus
Josito_OW
Janus
2
8
7
0.69
W
The Morrigan
Keros_02
The Morrigan
10
5
4
2.4
W
Cthulhu
MEDYNATRON
Cthulhu
3
1
7
6.5
W
Hun Batz
9
7
2
1.43
W
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,835
Damage
53,144
78,512
Taken
81,846
45,527
Mitigated
40,340
13,397
Healing
18,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
13,463
2,291
0
6,660
20,447
8,593
0
3,970
16,477
133,295
0
L
Gilgamesh
ADN_91111111
Gilgamesh
6,705
1,983
0
1,505
16,642
14,827
260
8,652
7,990
4,407
50,571
L
Xbalanque
Akrayze345
Xbalanque
14,666
6,757
247
4,480
18,038
6,938
910
5,638
12,400
0
61,816
L
Izanami
DLV_N4rut0
Izanami
7,520
3,188
0
3,738
9,905
4,065
2,732
2,522
7,383
0
82,074
W
Ne Zha
9,190
1,696
0
4,093
21,978
18,043
1,000
5,945
15,678
1,057
39,019
L
Janus
Josito_OW
Janus
10,790
1,412
94
2,136
16,814
5,917
0
6,159
10,655
60,658
0
W
The Morrigan
Keros_02
The Morrigan
19,513
3,731
0
3,960
13,666
6,363
513
5,433
7,587
88,146
10,663
W
Cthulhu
MEDYNATRON
Cthulhu
11,614
1,388
0
2,380
13,928
8,091
2,035
2,313
11,224
59,173
0
W
Hun Batz
14,762
5,814
0
500
20,200
9,214
0
8,471
11,374
0
105,880
W
4,756
1,656
0
2,464
8,740
3,816
2,407
1,802
6,938
0
97,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,741
Gold Earned
53,566
620
Minions Killed
611
0
Camps Cleared
0
1,924,382
Distance Traveled
1,929,554
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
12,398
590
185
9
0
406,966
2
L
Gilgamesh
10,060
479
95
5
0
386,072
3
L
Xbalanque
10,080
480
85
4
0
372,174
3
L
Izanami
11,139
530
147
7
0
405,582
0
W
Ne Zha
9,995
476
49
2
0
447,701
5
L
Janus
9,889
471
99
5
0
358,760
6
W
The Morrigan
12,162
579
142
7
0
331,855
1
W
Cthulhu
10,583
504
103
5
0
406,199
1
W
Hun Batz
11,821
563
139
7
0
402,360
0
W
Neith
11,180
532
187
9
0
336,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role