Player Matchup

Bacchus
Bacchus
Anaxandridas72
Bacchus
Level 29
God Stats
7W - 10L
1,361 SR
Queue Stats
269W - 236L
1,423 Elo+
Party 1
Thor
Thor
Delr0
Thor
Level 128
God Stats
38W - 26L
1,522 SR
Queue Stats
339W - 260L
1,448 Elo+
Party 1
Hachiman
Hachiman
Inocentyus
Hachiman
Level 48
God Stats
6W - 5L
1,425 SR
Queue Stats
65W - 64L
1,555 Elo+
Party 2
Anubis
Anubis
Keko911
Anubis
Level 130
God Stats
3W - 0L
1,696 SR
Queue Stats
115W - 136L
1,454 Elo+
Solo
Horus
Horus
SyrDesus
Horus
Level 42
God Stats
3W - 1L
1,565 SR
Queue Stats
49W - 51L
1,462 Elo+
Party 2
Team Averages
Level 75
1,514 SR
1,468 Elo+

VS

Team Averages
Level 51
1,464 SR
1,502 Elo+
Chang'e
Chang'e
BrayanDavid
Chang'e
Level 124
God Stats
0W - 1L
1,351 SR
Queue Stats
10W - 7L
1,474 Elo+
Party 4
Scylla
Scylla
EpicTacoPower
Scylla
Level 64
God Stats
1W - 2L
1,447 SR
Queue Stats
51W - 53L
1,530 Elo+
Party 3
Ishtar
Ishtar
OrgasmicBeef
Ishtar
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,511 Elo+
Party 3
Ares
Ares
Redrum2445
Ares
Level 16
God Stats
0W - 2L
1,301 SR
Queue Stats
3W - 4L
1,426 Elo+
Party 3
Fenrir
Fenrir
dazaraa
Fenrir
Level 22
God Stats
2W - 1L
1,719 SR
Queue Stats
9W - 5L
1,567 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 22
11,886
1,081
11,077
16,862
28,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thor
Delr0
Thor
17
6 / 0 / 16
11,473
1,043
16,401
8,782
5,111
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
Inocentyus
Hachiman
18
8 / 0 / 12
12,475
1,134
21,382
12,509
6,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Keko911
Anubis
17
2 / 0 / 18
11,294
1,027
16,156
8,183
5,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Horus
SyrDesus
Horus
17
7 / 1 / 13
11,839
1,076
10,974
15,717
20,370
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Team 1 Tickets

281

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BrayanDavid
Chang'e
16
0 / 4 / 2
10,320
938
16,689
20,779
7,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 4 / 1
9,884
899
16,141
13,277
5,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
15
0 / 6 / 1
9,717
883
8,955
15,626
6,172
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 3 / 0
10,857
987
7,684
16,970
14,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
dazaraa
Fenrir
15
0 / 7 / 0
9,443
858
5,130
12,850
5,783
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
6
24
Kills
2
2
Deaths
24
81
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
1
22
12
L
Chang'e
BrayanDavid
Chang'e
0
4
2
0.25
W
Thor
Delr0
Thor
6
0
16
14
L
1
4
1
0.38
W
Hachiman
Inocentyus
Hachiman
8
0
12
14
W
Anubis
Keko911
Anubis
2
0
18
11
L
Ishtar
0
6
1
0.08
L
1
3
0
0.33
W
Horus
SyrDesus
Horus
7
1
13
13.5
L
Fenrir
dazaraa
Fenrir
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,990
Damage
54,599
62,053
Taken
79,502
67,221
Mitigated
39,261
19,847
Healing
10,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,077
1,575
0
1,227
16,862
28,966
0
10,494
6,368
13,868
0
L
Chang'e
BrayanDavid
Chang'e
16,689
702
2,908
5,028
20,779
7,346
0
7,235
13,544
55,339
0
W
Thor
Delr0
Thor
16,401
1,371
0
0
8,782
5,111
0
5,750
3,032
0
27,361
L
16,141
2,412
0
0
13,277
5,107
0
2,466
10,811
35,115
0
W
Hachiman
Inocentyus
Hachiman
21,382
14,913
0
2,573
12,509
6,869
0
9,044
3,465
0
45,070
W
Anubis
Keko911
Anubis
16,156
795
0
5,062
8,183
5,905
0
5,016
3,167
65,954
0
L
Ishtar
8,955
4,572
0
570
15,626
6,172
0
5,629
9,997
0
26,570
L
7,684
454
0
970
16,970
14,853
0
7,326
9,644
14,247
0
W
Horus
SyrDesus
Horus
10,974
5,056
4,848
6,137
15,717
20,370
0
10,210
5,507
0
13,823
L
Fenrir
dazaraa
Fenrir
5,130
856
0
716
12,850
5,783
0
4,577
8,273
0
9,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,967
Gold Earned
50,221
219
Minions Killed
197
11
Camps Cleared
4
1,049,385
Distance Traveled
967,943
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,886
1,081
4
0
0
209,886
1
L
Chang'e
10,320
938
100
9
1
211,310
0
W
Thor
11,473
1,043
25
2
2
229,641
0
L
Scylla
9,884
899
46
4
0
213,299
0
W
Hachiman
12,475
1,134
55
5
5
209,539
0
W
Anubis
11,294
1,027
126
11
3
176,331
0
L
Ishtar
9,717
883
31
3
2
192,448
0
L
Ares
10,857
987
7
1
0
196,827
1
W
Horus
11,839
1,076
9
1
1
223,988
3
L
Fenrir
9,443
858
13
1
1
154,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role