Player Matchup

Ymir
Ymir
AXdimitri88
Ymir
Level 45
God Stats
2W - 0L
1,796 SR
Queue Stats
4W - 2L
1,461 Elo+
Solo
Hera
Hera
Shanksue
Hera
Level 75
God Stats
9W - 5L
1,550 SR
Queue Stats
102W - 178L
1,395 Elo+
Solo
Anhur
Anhur
SouzaGamer95
Anhur
Level 68
God Stats
3W - 2L
1,841 SR
Queue Stats
45W - 47L
1,457 Elo+
Solo
Team Averages
Level 63
1,729 SR
1,438 Elo+

VS

Team Averages
Level 58
1,333 SR
1,100 Elo+
Artemis
Artemis
Ironpee
Artemis
Level 18
God Stats
3W - 10L
1,507 SR
Queue Stats
7W - 40L
954 Elo+
Party 1
Janus
Janus
OgRheuma
Janus
Level 47
God Stats
0W - 1L
1,282 SR
Queue Stats
0W - 11L
987 Elo+
Party 1
Bakasura
Bakasura
SaiyajinGott
Bakasura
Level 108
God Stats
1W - 9L
1,209 SR
Queue Stats
26W - 53L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 5
10,956
783
5,374
12,580
13,891
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hera
15
3 / 1 / 4
9,708
693
10,866
7,314
3,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 2 / 6
9,887
706
6,310
9,435
3,928
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ironpee
Artemis
13
1 / 2 / 2
8,522
609
7,362
8,984
3,798
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
OgRheuma
Janus
14
2 / 4 / 1
9,155
654
10,301
7,477
3,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Bakasura
SaiyajinGott
Bakasura
13
0 / 3 / 1
7,877
563
5,167
10,006
5,378
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
9
Kills
3
3
Deaths
9
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
L
Artemis
Ironpee
Artemis
1
2
2
1
L
Janus
OgRheuma
Janus
2
4
1
0.63
L
Bakasura
SaiyajinGott
Bakasura
0
3
1
0.17
W
Hera
3
1
4
5
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,550
Damage
22,830
29,329
Taken
26,467
20,942
Mitigated
12,232
8,566
Healing
4,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,374
294
3,150
3,679
12,580
13,891
279
3,373
8,432
21,362
0
L
Artemis
Ironpee
Artemis
7,362
3,766
0
840
8,984
3,798
0
6,752
2,232
0
17,787
L
Janus
OgRheuma
Janus
10,301
97
402
277
7,477
3,056
0
4,558
2,919
39,205
0
L
Bakasura
SaiyajinGott
Bakasura
5,167
3,565
0
2,512
10,006
5,378
0
5,257
4,749
0
11,912
W
Hera
10,866
1,309
0
500
7,314
3,123
843
2,312
4,274
46,769
0
W
6,310
2,930
0
1,237
9,435
3,928
1,684
4,145
4,787
0
42,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,551
Gold Earned
25,554
185
Minions Killed
149
10
Camps Cleared
3
727,916
Distance Traveled
722,714
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,956
783
22
2
2
268,200
5
L
Artemis
8,522
609
22
2
0
227,804
0
L
Janus
9,155
654
88
6
2
220,351
1
L
Bakasura
7,877
563
39
3
1
274,559
6
W
Hera
9,708
693
94
7
3
212,866
3
W
Anhur
9,887
706
69
5
5
246,850
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role