Player Matchup

Neith
Neith
 
Neith
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Cesifresi
Janus
Level 128
God Stats
6W - 9L
1,390 SR
Queue Stats
71W - 68L
1,469 Elo+
Party 1
Sobek
Sobek
ElMiniDimi
Sobek
Level 102
God Stats
2W - 1L
1,287 SR
Queue Stats
23W - 18L
1,419 Elo+
Party 1
Da Ji
Da Ji
Mrswagger29
Da Ji
Level 121
God Stats
3W - 3L
1,595 SR
Queue Stats
70W - 67L
1,470 Elo+
Party 1
Chaac
Chaac
isp600
Chaac
Level 89
God Stats
11W - 14L
1,447 SR
Queue Stats
136W - 159L
1,447 Elo+
Solo
Team Averages
Level 111
1,444 SR
1,461 Elo+

VS

Team Averages
Level 91
1,433 SR
1,441 Elo+
Thor
Thor
PapaPenguinZ
Thor
Level 97
God Stats
88W - 73L
1,498 SR
Queue Stats
377W - 367L
1,427 Elo+
Solo
Thanatos
Thanatos
coxie326_
Thanatos
Level 106
God Stats
5W - 7L
1,276 SR
Queue Stats
169W - 139L
1,273 Elo+
Solo
Zeus
Zeus
death seeker119
Zeus
Level 84
God Stats
3W - 4L
1,429 SR
Queue Stats
274W - 289L
1,493 Elo+
Party 2
Atlas
Atlas
fwE4zy
Atlas
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Solo
Ishtar
Ishtar
jordztasker12
Ishtar
Level 122
God Stats
2W - 3L
1,464 SR
Queue Stats
264W - 272L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
2 / 1 / 2
5,881
588
4,314
5,257
1,969
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Cesifresi
Janus
10
1 / 2 / 4
6,240
624
5,946
5,576
1,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
8
3 / 1 / 2
5,623
562
3,175
7,286
6,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
4 / 2 / 1
6,121
612
2,373
8,842
3,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
isp600
Chaac
11
0 / 0 / 0
5,995
600
3,340
8,625
4,536

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,013
601
7,226
7,095
5,773
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
coxie326_
Thanatos
9
2 / 2 / 4
5,672
567
4,847
5,481
2,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 3 / 0
4,612
461
2,156
5,832
1,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Atlas
fwE4zy
Atlas
7
1 / 1 / 0
4,543
454
2,406
5,336
2,151
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 4 / 1
5,469
547
4,718
7,349
3,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
10
Kills
6
6
Deaths
10
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
2
3
W
Janus
Cesifresi
Janus
1
2
4
1.5
W
Sobek
3
1
2
4
W
4
2
1
2.25
L
1
0
0
1
L
Thanatos
coxie326_
Thanatos
2
2
4
2
L
0
3
0
0
L
Atlas
fwE4zy
Atlas
1
1
0
1
W
Chaac
isp600
Chaac
0
0
0
0
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,148
Damage
21,353
35,586
Taken
31,093
17,943
Mitigated
15,014
13,010
Healing
9,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,314
1,466
0
1,512
5,257
1,969
855
2,351
2,906
0
41,437
W
Janus
Cesifresi
Janus
5,946
615
0
1,204
5,576
1,757
1,044
374
5,202
45,569
0
W
Sobek
3,175
225
191
3,767
7,286
6,528
135
1,780
5,506
14,419
0
W
2,373
779
0
3,214
8,842
3,153
450
57
8,785
0
27,638
L
7,226
2,012
0
2,340
7,095
5,773
0
0
7,095
0
45,221
L
Thanatos
coxie326_
Thanatos
4,847
1,470
0
4,645
5,481
2,370
0
1,628
3,853
0
25,555
L
2,156
560
0
1,050
5,832
1,378
0
1,220
4,612
23,023
0
L
Atlas
fwE4zy
Atlas
2,406
1,168
0
250
5,336
2,151
0
1,915
3,421
11,353
0
W
Chaac
isp600
Chaac
3,340
1,059
0
3,122
8,625
4,536
0
0
8,625
0
44,122
L
4,718
2,531
0
722
7,349
3,342
0
4,358
2,991
0
37,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,860
Gold Earned
26,309
314
Minions Killed
261
0
Camps Cleared
0
944,570
Distance Traveled
981,564
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,881
588
78
8
0
155,158
1
W
Janus
6,240
624
87
9
0
175,520
1
W
Sobek
5,623
562
12
1
0
198,255
0
W
Da Ji
6,121
612
56
6
0
216,654
1
L
Thor
6,013
601
77
8
0
191,752
2
L
Thanatos
5,672
567
55
6
0
211,482
5
L
Zeus
4,612
461
44
4
0
180,814
3
L
Atlas
4,543
454
13
1
0
210,882
0
W
Chaac
5,995
600
81
8
0
198,983
2
L
Ishtar
5,469
547
72
7
0
186,634
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role