Player Matchup

Cerberus
Cerberus
Gold IV
Sunkies5
Cerberus
Gold IV
Level 82
God Stats
6W - 3L
1,646 SR
Queue Stats
51W - 44L
1,457 MMR
Party 2
Shiva
Shiva
Gold III
epleia
Shiva
Gold III
Level 127
God Stats
1W - 2L
1,725 SR
Queue Stats
57W - 54L
1,486 MMR
Party 2
Hera
Hera
Gold IV
sunkies
Hera
Gold IV
Level 112
God Stats
4W - 3L
1,531 SR
Queue Stats
90W - 88L
1,293 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 107
1,634 SR
1,412 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 122
1,514 SR
1,387 MMR
Mulan
Mulan
Silver III
Claymore6911
Mulan
Silver III
Level 100
God Stats
29W - 25L
1,487 SR
Queue Stats
50W - 51L
1,230 MMR
Party 1
Hercules
Hercules
Silver II
IIAlphaWizardII
Hercules
Silver II
Level 160
God Stats
0W - 2L
1,353 SR
Queue Stats
32W - 47L
1,345 MMR
Solo
Aphrodite
Aphrodite
Silver III
ewig91
Aphrodite
Silver III
Level 105
God Stats
2W - 2L
1,702 SR
Queue Stats
17W - 22L
1,586 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Sunkies5
Cerberus
18
1 / 0 / 15
11,385
670
10,252
13,629
17,604
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
epleia
Shiva
17
3 / 3 / 12
12,659
745
21,791
22,543
29,769
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hera
sunkies
Hera
19
12 / 2 / 1
12,719
748
23,636
8,201
4,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Ah Muzen CabYmirAchillesCabrakanThoth

VS

Bans
DanzaburouChironNoxSolBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 3
10,162
598
13,687
23,410
19,084
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
14
2 / 5 / 3
10,630
625
10,377
28,786
22,758
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
ewig91
Aphrodite
14
1 / 5 / 3
9,739
573
13,846
13,477
7,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
16
Kills
5
5
Deaths
16
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
L
Hercules
2
5
3
0.7
W
Cerberus
Sunkies5
Cerberus
1
0
15
8.5
W
Shiva
epleia
Shiva
3
3
12
3
L
Aphrodite
ewig91
Aphrodite
1
5
3
0.5
W
Hera
sunkies
Hera
12
2
1
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,679
Damage
37,910
44,373
Taken
65,673
51,517
Mitigated
48,873
19,022
Healing
20,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,687
2,601
23
3,785
23,410
19,084
0
12,067
11,343
0
32,567
L
Hercules
10,377
1,935
482
4,441
28,786
22,758
0
15,284
13,502
0
36,113
W
Cerberus
Sunkies5
Cerberus
10,252
670
0
8,428
13,629
17,604
824
5,529
8,100
31,515
0
W
Shiva
epleia
Shiva
21,791
2,102
949
8,059
22,543
29,769
378
7,602
14,941
0
46,250
L
Aphrodite
ewig91
Aphrodite
13,846
1,352
6,618
5,455
13,477
7,031
0
6,885
6,592
47,747
0
W
Hera
sunkies
Hera
23,636
7,700
0
1,586
8,201
4,144
1,616
1,408
6,793
83,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,763
Gold Earned
30,531
216
Minions Killed
167
11
Camps Cleared
4
939,647
Distance Traveled
889,363
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,162
598
48
3
0
293,096
4
L
Hercules
10,630
625
50
3
1
313,680
2
W
Cerberus
11,385
670
46
3
0
319,159
4
W
Shiva
12,659
745
39
2
4
332,139
1
L
Aphrodite
9,739
573
69
4
3
282,587
0
W
Hera
12,719
748
131
8
7
288,349
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role