Player Matchup

Fenrir
Fenrir
GoofyGaming11
Fenrir
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 114L
1,380 Elo+
Party 4
Hachiman
Hachiman
KidAgain
Hachiman
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,426 Elo+
Party 2
Guan Yu
Guan Yu
Maomaki
Guan Yu
Level 41
God Stats
12W - 4L
1,500 SR
Queue Stats
115W - 112L
1,404 Elo+
Solo
Olorun
Olorun
bewilderdbeaver
Olorun
Level 66
God Stats
3W - 2L
1,500 SR
Queue Stats
301W - 368L
1,348 Elo+
Party 4
Ymir
Ymir
vixvaporize
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,567 Elo+
Party 2
Team Averages
Level 37
1,500 SR
1,425 Elo+

VS

Team Averages
Level 63
1,431 SR
1,501 Elo+
Artemis
Artemis
Dartopz
Artemis
Level 103
God Stats
0W - 1L
1,235 SR
Queue Stats
399W - 443L
1,454 Elo+
Solo
Scylla
Scylla
Fathyx
Scylla
Level 120
God Stats
1W - 3L
1,318 SR
Queue Stats
61W - 41L
1,466 Elo+
Party 1
Heimdallr
Heimdallr
GowAAA
Heimdallr
Level 19
God Stats
2W - 3L
1,500 SR
Queue Stats
16W - 18L
1,626 Elo+
Party 3
Shiva
Shiva
LimpWizkid
Shiva
Level 32
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 32L
1,626 Elo+
Party 3
Thanatos
Thanatos
RustEz
Thanatos
Level 43
God Stats
1W - 2L
1,605 SR
Queue Stats
8W - 16L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 3 / 11
22,868
572
34,534
45,366
27,582
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
KidAgain
Hachiman
20
17 / 4 / 8
21,186
530
40,666
39,114
18,540
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
Maomaki
Guan Yu
20
4 / 5 / 16
19,340
484
22,688
47,586
71,294
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
11 / 7 / 12
21,660
542
37,341
44,168
21,823
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
1 / 4 / 25
17,197
430
13,968
38,581
47,835
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dartopz
Artemis
15
1 / 4 / 0
12,921
323
13,639
16,515
6,557
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Scylla
Fathyx
Scylla
20
8 / 8 / 7
18,646
466
56,423
36,434
21,320
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
GowAAA
Heimdallr
20
0 / 19 / 4
14,510
363
21,842
43,441
19,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shiva
20
2 / 8 / 6
15,935
398
20,853
45,464
69,337
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thanatos
RustEz
Thanatos
20
12 / 12 / 4
19,685
492
29,993
42,492
23,582
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
44
51
Kills
23
23
Deaths
51
72
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Artemis
Dartopz
Artemis
1
4
0
0.25
L
Scylla
Fathyx
Scylla
8
8
7
1.44
W
18
3
11
7.83
L
Heimdallr
GowAAA
Heimdallr
0
19
4
0.11
W
Hachiman
KidAgain
Hachiman
17
4
8
5.25
L
Shiva
2
8
6
0.63
W
Guan Yu
Maomaki
Guan Yu
4
5
16
2.4
L
Thanatos
RustEz
Thanatos
12
12
4
1.17
W
11
7
12
2.43
W
1
4
25
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

149,197
Damage
142,750
214,815
Taken
184,346
187,074
Mitigated
140,766
83,574
Healing
49,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Dartopz
Artemis
13,639
6,719
0
2,516
16,515
6,557
1,002
1,341
15,174
0
63,550
L
Scylla
Fathyx
Scylla
56,423
1,618
0
1,170
36,434
21,320
843
14,267
22,167
152,898
0
W
34,534
9,464
0
15,668
45,366
27,582
5,168
12,707
32,659
0
280,036
L
Heimdallr
GowAAA
Heimdallr
21,842
13,916
0
4,601
43,441
19,970
6,468
10,048
33,393
0
93,261
W
Hachiman
KidAgain
Hachiman
40,666
28,573
0
20,732
39,114
18,540
1,780
5,088
34,026
0
220,282
L
Shiva
20,853
1,570
773
9,764
45,464
69,337
0
12,019
33,445
10,871
75,403
W
Guan Yu
Maomaki
Guan Yu
22,688
2,749
4,856
15,328
47,586
71,294
922
11,761
35,825
0
117,346
L
Thanatos
RustEz
Thanatos
29,993
7,668
0
31,161
42,492
23,582
0
10,468
32,024
0
159,409
W
37,341
22,088
1,048
22,223
44,168
21,823
516
22,604
21,564
188,554
20,267
W
13,968
4,087
484
3,235
38,581
47,835
761
8,620
29,961
56,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

102,251
Gold Earned
81,697
900
Minions Killed
645
0
Camps Cleared
0
3,683,984
Distance Traveled
2,986,964
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,921
323
86
2
0
273,806
6
L
Scylla
18,646
466
167
4
0
698,027
3
W
Fenrir
22,868
572
244
6
0
878,906
1
L
Heimdallr
14,510
363
142
4
0
566,064
4
W
Hachiman
21,186
530
218
5
0
747,374
1
L
Shiva
15,935
398
100
3
0
694,492
5
W
Guan Yu
19,340
484
160
4
0
792,154
4
L
Thanatos
19,685
492
150
4
0
754,575
6
W
Olorun
21,660
542
221
6
0
634,290
2
W
Ymir
17,197
430
57
1
0
631,260
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role